Rémi Verschelde
3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
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C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde
1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
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C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Raul Santos
c2efbf3012
C#: Use Godot's LipO implementation instead of Xcode's lipo command
2024-08-17 17:52:35 +02:00
Raul Santos
5e7fda8de7
C#: Destroy script before clearing owner
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The C# script destructor needs to access the owner (i.e.: to disconnect signals) so we now clear it after the script has been destroyed.
2024-08-17 04:04:57 +02:00
Rémi Verschelde
4bd33df11e
Merge pull request #94766 from Z0rb14n/fix-vector3-slerp
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C#: Fix Vector3 `Slerp` normalization error
2024-08-16 23:45:34 +02:00
Rémi Verschelde
0d0eb71694
Merge pull request #94599 from juanjp600/node-array-export-diagnostic
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C#: Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-08-16 23:45:26 +02:00
Rémi Verschelde
c98d549e65
Merge pull request #95431 from Joy-less/Fix-#10418
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C#: Add `NotNullWhenAttribute` to `IsInstanceValid`
2024-08-16 14:34:30 +02:00
Rémi Verschelde
0bf8bee544
Merge pull request #94693 from jonatanrojderd/master
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[C#] Change the `VisualShaderNodeCustom` template to use the correct override types and signatures
2024-08-16 14:32:20 +02:00
Jonatan Röjder Delnavaz
74389e8395
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
2024-08-16 07:26:53 +02:00
Rémi Verschelde
c2a4942850
Bump version to 4.4-dev
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Mr. Godot still didn't show up...
2024-08-15 11:39:34 +02:00
Joyless
3d43e73181
Add NotNullWhenAttribute to IsInstanceValid
2024-08-12 16:44:09 +01:00
Max
beaf2b18ce
Fix doc on Vector2.cs's / operator
2024-07-27 14:49:20 -07:00
Z0rb14n
0d6e9de0b9
Fix Vector3 Slerp Normalizing Zero Vectors
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Ported the existing zero length check in C++ into C#.
2024-07-26 09:04:54 -07:00
Juan Pablo Arce
8aa444d212
Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-07-24 02:20:29 -03:00
Thaddeus Crews
cc6dd8d02c
Style: Optimize .svg
files with svgo
2024-06-23 08:15:19 -05:00
Raul Santos
65cd0c86f9
C#: Escape generated members
2024-06-15 19:07:42 +02:00
Raul Santos
13d26fccdd
C#: Clear instance bindings callbacks on finalizing the language
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When finalizing the C# language every C# instance is disposed and the instance bindings callbacks are no longer valid. Clearing the instance bindings ensures these callbacks are not called, and since we dispose of every C# instance there should be no leaks.
2024-06-14 20:25:26 +02:00
Hilderin
cc990efddf
Fix freeze after building C#
2024-06-09 13:40:51 -04:00
Raul Santos
44d4f637a1
C#: Skip method name when checking CallError
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When invoking `call`, the arguments contain the method name. This argument must be skipped; otherwise, the `error.argument` index will be off.
2024-06-05 16:53:21 +02:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use ruff
instead of black
2024-05-21 18:02:29 -05:00
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
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[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Rémi Verschelde
0cf42d6273
Merge pull request #88919 from nongvantinh/fix-88834
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Revise implementation of C# `Aabb.GetSupport` to match the implementation in `core`
2024-05-21 11:22:36 +02:00
Marius Hanl
32be459e54
Fix ContextMenu Copy Error is off in MSBuild Panel
2024-05-15 22:55:05 +02:00
Gaoyao Massimo Hu
e3270113ca
Remove useless isFirstEntry and useless source.Append("else ")
2024-05-14 07:44:56 +01:00
Rémi Verschelde
d24403d056
Merge pull request #91763 from paulloz/dotnet/fix-stringextension-warnings
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C#: Fix comparison warnings in `StringExtensions.cs`
2024-05-10 09:56:12 +02:00
Rémi Verschelde
7704457434
Merge pull request #91645 from ZerxZ/dotnet/hint-string-fix
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Fix C# Hint NodeType and ResourceType HintString
2024-05-10 09:55:54 +02:00
Rémi Verschelde
b7783a43c5
Merge pull request #91564 from paulloz/huisedenanhai-fix_csharp_method_info
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CSharpScript should not own method infos of the base class
2024-05-10 09:55:47 +02:00
Paul Joannon
af5f695a99
Fix comparison warnings in StringExtensions.cs
2024-05-10 09:42:58 +02:00
Paul Joannon
1d7085571e
CSharpScript should not own base script signals
2024-05-09 13:46:25 +02:00
Gaoyao Massimo Hu
06b716d8b3
Fix C# Hint NodeType and ResourceType HintString
2024-05-08 16:22:52 +01:00
A Thousand Ships
a0dbdcc3ab
Replace find
with contains/has
where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
9ef50524d0
Merge pull request #91696 from akien-mga/style-file-format
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Style: Trim trailing whitespace and ensure newline at EOF
2024-05-08 12:31:32 +02:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
Paul Joannon
c2d72a691f
Specify a runtime rollforward for OpenVisualStudio
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Use `LatestMajor`
Fixes #91638
2024-05-07 19:40:25 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
huisedenanhai
c313312ff5
CSharpScript should not own method infos of the base class
2024-05-04 18:54:37 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose GodotSharp
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This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
9ed8399514
Merge pull request #91509 from akien-mga/dotnet-fix-generating-glue-in-project-folder
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.NET: Prevent generating mono glue in project folder
2024-05-04 11:52:32 +02:00
Rémi Verschelde
629e91acff
Merge pull request #91479 from Repiteo/dotnet/sln-csproj-attributes
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C#: Fix attributes for `sln`/`csproj` files
2024-05-04 11:52:29 +02:00
Rémi Verschelde
458106a73e
Merge pull request #91203 from pirey0/stringcomp_fix
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C#: Fix `StringExtensions.CompareTo` IndexOutOfRangeException
2024-05-04 11:52:25 +02:00
Thaddeus Crews
64f2e8b64f
Dotnet: Fix attributes for sln
/csproj
files
2024-05-03 12:21:51 -05:00
Rémi Verschelde
baec8da3b3
.NET: Prevent generating mono glue in project folder
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Fixes #83128 .
2024-05-03 14:24:35 +02:00
Luca Martinelli (laptop)
c02540bd66
fixed StringExtensions.CompareTo IndexOutOfRangeException
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fixes #91118
marked CompareTo obsolete
dropped CompareTo [-1,1] range
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-05-03 10:13:06 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
A Thousand Ships
0f5e0d1637
Expose Vector*
component-wise and scalar min/max
to scripting
2024-05-02 13:02:40 +02:00
Rémi Verschelde
4eaafc8fa8
Merge pull request #91375 from paulloz/dotnet/prevent-generator-crash-on-exported-unconstructed-generic-arrays
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C#: Fix generator crash w/ generic arrays
2024-05-02 12:46:42 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
Raul Santos
1510f88ae1
C#: Ignore late bound methods in MustBeVariantAnalyzer
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If symbol is late bound (as is the case when using `dynamic`) we can't obtain the symbol to analyze the usage of `[MustBeVariant]`.
2024-05-01 03:18:21 +02:00
Paul Joannon
aba787393f
C#: Fix generator crash w/ generic arrays
2024-04-30 22:22:09 +02:00