Commit graph

12114 commits

Author SHA1 Message Date
souplamp
5300daaff2
Audio rename (device, capture_device) -> (output_device, input_device)
Change instances of audio properties 'device' to 'output_device',
and instances of audio properties 'capture_device' to 'input_device',
as well as their subsequent getter & setter functions.

Update the docs to reflect these changes, as well as the
3-to-4 converter for GDScript and CSharp to make proper
conversions (only exception is 'device' since that name
is too vague and might replace non-AudioServer related
instances, such as user comments and variables).

This does not change internal references to references like
'Render Client' and 'Capture Client' in WASAPI; such is outside the
scope of this commit. This also does not change ALSA's references,
considering that it uses 'device' to mean input and output
interchangeably.

Other references are changed, however where applicable,
to be consistent with the new AudioServer methods and property
names.
2023-01-31 18:25:11 +01:00
Rémi Verschelde
8612c12be6
Merge pull request #72452 from akien-mga/global_class_always_create
Always create global class list, even if empty
2023-01-31 16:00:12 +01:00
Rémi Verschelde
92a6586fb6
Merge pull request #72396 from TokageItLab/bs1dconsist
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
2023-01-31 15:55:53 +01:00
Rémi Verschelde
361f3f1721
Merge pull request #57520 from jordigcs/gd-rename-map
Add hint for identifiers renamed from 3.x to 4.0
2023-01-31 15:55:25 +01:00
Rémi Verschelde
38a806e13f
Always create global class list, even if empty
Fixes #72451.
2023-01-31 15:28:53 +01:00
Rémi Verschelde
e1648b3327
Merge pull request #72445 from reduz/restore-script-class-cache-if-removed
Restore script class cache if removed
2023-01-31 13:20:04 +01:00
Rémi Verschelde
78e7087d81
Merge pull request #72245 from JonqsGames/apply_root_scale_to_shape
Apply root scale to 3d shapes on import
2023-01-31 13:19:02 +01:00
Rémi Verschelde
5f90989c26
Merge pull request #72447 from TokageItLab/fix-sprite-frames-edit-switching
Fix SpriteFramesEditor is spamming to switch bottom panel
2023-01-31 13:18:13 +01:00
Rémi Verschelde
6c859889eb
Merge pull request #72420 from TokageItLab/fix-animation-editor-plugin
Fix broken bottom panel switching
2023-01-31 13:18:06 +01:00
Silc Renew
23f566ee1f Fix switching method in SpriteFramesEditor 2023-01-31 19:56:02 +09:00
Silc Renew
fc22583b34 Fix broken bottom panel switching 2023-01-31 19:34:26 +09:00
Juan Linietsky
79897dd5bc Restore script class cache if removed
I have no idea why anyone would do this, but this fixes it.

Fixes #72154. Depends on #72444 being merged to function properly.
2023-01-31 11:28:21 +01:00
Rémi Verschelde
99a44f8469
Merge pull request #69248 from vonagam/fixing-typed-arrays
GDScript: Fix typed arrays
2023-01-31 11:04:21 +01:00
Dmitrii Maganov
5909f9f075 GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
Rémi Verschelde
99810d7a26
Merge pull request #72439 from bruvzg/ed_pr_hide
[Editor] Fix editor progress dialog auto closing on focus loss.
2023-01-31 10:54:08 +01:00
Rémi Verschelde
ae2d2ce407
Merge pull request #71499 from dalexeev/improve-sprite-frame-editor
Few improvements for SpriteFrames Editor
2023-01-31 10:53:22 +01:00
Rémi Verschelde
c8446754dd
Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
Replace Area gravity point distance scale with unit distance
2023-01-31 10:53:16 +01:00
Rémi Verschelde
628967e6ba
Merge pull request #72343 from clayjohn/editor-canvas-bg
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
2023-01-31 10:53:05 +01:00
bruvzg
b3d574e22d
[Editor] Fix editor progress dialog auto closing on focus loss. 2023-01-31 09:56:46 +02:00
clayjohn
9071809021 Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
2023-01-30 12:25:49 -08:00
Rémi Verschelde
e9de988020
Merge pull request #72031 from reduz/change-high-quality-texture-import
Refactor high quality texture import
2023-01-30 20:41:01 +01:00
David Snopek
0461cc5ba2 Only customize resources during export if there are any export plugins in use 2023-01-30 12:57:50 -06:00
Danil Alexeev
ca7209aaef
Few improvements for SpriteFrames Editor 2023-01-30 21:14:10 +03:00
Silc Renew
a0c4f849e0 Consistent with NodeBlendSpace1D option NodeBlendSpace2D
Co-authored-by: Skrapion <rick@firefang.com>
2023-01-31 02:14:55 +09:00
Juan Linietsky
28f51ba547 Refactor high quality texture import
* Only two texture import modes for low/high quality now:
  * S3TC/BPTC
  * ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.

This solves the following problems:

* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00
Rémi Verschelde
17a8597355
Merge pull request #72312 from KoBeWi/signature_move
Improve Connection Dialog method list
2023-01-30 15:19:02 +01:00
Rémi Verschelde
62c6f6a5c6
Merge pull request #72340 from Vilcrow/cleanup-editor-property-revert
Removes declarations of removed methods of the EditorPropertyRevert class
2023-01-30 14:53:21 +01:00
Rémi Verschelde
eebe1f34dd
Merge pull request #72317 from KoBeWi/run_over_here
Add overrun to EditorPropertyObjectID
2023-01-30 14:47:05 +01:00
Rémi Verschelde
312011fade
Fix various typos with codespell
And include #72377.

Co-authored-by: Wiktor Kocielski <withaust@gmail.com>
2023-01-30 14:22:47 +01:00
Rémi Verschelde
833c0d24db
Merge pull request #72342 from TokageItLab/immutabletrack
Add remove immutable tracks option to glTF importer
2023-01-30 10:34:53 +01:00
Rémi Verschelde
adb4ecf7a5
Merge pull request #72362 from TokageItLab/fix-scale-gizmo
Fix scale tool with view plane is weird in 3D
2023-01-30 10:32:06 +01:00
Rémi Verschelde
62b0bfd343
Merge pull request #71657 from m4gr3d/increase_scroll_bar_size_for_touchscreen_main
Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30 10:03:40 +01:00
Silc Renew
9bd63acbd8 Fix scale tool with view plane is weird in 3D 2023-01-30 17:14:34 +09:00
Aaron Franke
79215131b5
Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
Silc Renew
8b3be51d17 Add remove immutable tracks option to glTF importer
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-01-30 08:57:27 +09:00
Silc Renew
df50929043 Tweak the name for duplicated animations in the editor 2023-01-30 07:53:42 +09:00
S.V.I. Vilcrow
3f17e606b2 Removed declarations of removed methods of the EditorPropertyRevert class.
The implementation of these methods was removed in 1806ec7c14.
2023-01-30 00:24:41 +03:00
kobewi
7669eea855 Tweak overrun behavior of EditorPropertyObjectID 2023-01-29 22:07:44 +01:00
kobewi
46261dbe06 Improve Connection Dialog method list 2023-01-29 15:28:07 +01:00
Rémi Verschelde
d866d6cd1b
Merge pull request #72261 from Paulb23/preserve-carets-search
Fixed removing secondary carets when editing with search open
2023-01-29 02:25:11 +01:00
kobewi
3f17bfad8d Fix editors potentially being used twice 2023-01-28 21:44:20 +01:00
Paulb23
8cb05a5e53 Fixed removing secondary carets when editing with search open 2023-01-28 16:08:10 +00:00
Rémi Verschelde
e5752fdfd3
Merge pull request #72233 from TokageItLab/audio-blending
Implement blending audio feature to AnimationTree
2023-01-28 15:58:24 +01:00
Rémi Verschelde
6a252c19cc
Merge pull request #72238 from timothyqiu/window-size-3to4
Add window size settings in 3to4 conversion
2023-01-28 15:58:00 +01:00
Paul Joannon
0fb1cef42f
Restore missing info in the error tooltips 2023-01-28 12:34:12 +01:00
JoJoX
ecba2e2d4e Apply root scale to shape on import 2023-01-28 12:32:03 +01:00
Silc Renew
75330887d7 Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
Haoyu Qiu
ec10da604f Add window size settings in 3to4 conversion 2023-01-28 17:54:55 +08:00
Fredia Huya-Kouadio
63c88df3f7 Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-28 00:21:05 -08:00
Yuri Rubinsky
2afa175195
Merge pull request #72174 from bitsawer/shader_include_fixes
Close undefined
Fix undefined
2023-01-28 09:54:41 +03:00