Max Hilbrunner
|
b92c432313
|
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
Open all files in script editor
|
2018-07-24 21:52:11 +02:00 |
|
Rémi Verschelde
|
bfe52fc30a
|
Merge pull request #20391 from YeldhamDev/expose_tileset_modulate
Expose 'modulate' set/get in TileSet resource
|
2018-07-24 09:59:23 +02:00 |
|
Wilson E. Alvarez
|
a22e746bc3
|
Removed unnecessary assignments
|
2018-07-24 09:51:03 +02:00 |
|
Michael Alexsander Silva Dias
|
dc0c75ce68
|
Expose 'modulate' set/get in TileSet resource
|
2018-07-23 18:35:52 -03:00 |
|
AndreaCatania
|
17ebbfb56d
|
Implemented Soft body
- Soft Body Physics node
- Soft Body Rendering
- Soft body Editor
- Soft body importer
|
2018-07-23 20:50:23 +02:00 |
|
Juan Linietsky
|
1ad20dc2f1
|
Merge pull request #12403 from AndreaCatania/phymat
Physics material
|
2018-07-23 07:37:03 -03:00 |
|
Paulb23
|
8ff747171f
|
Allow opening and editing of any utf_8 file in script editor
|
2018-07-22 11:55:56 +01:00 |
|
George Marques
|
03746da73f
|
Add editor highlight for type-safe lines
The line number is hightlighted to indicate that the line contains only
type-safe code.
|
2018-07-20 21:55:18 -03:00 |
|
Rémi Verschelde
|
bd9b8098fe
|
Merge pull request #20140 from EIREXE/ambient_light_disable_shader
Add disable ambient light flag to shaders and materials
|
2018-07-18 10:39:20 +02:00 |
|
Marcelo Fernandez
|
e4db15471b
|
Fix some missing BIND_ENUM_CONSTANT for visual_shader_nodes.cpp
|
2018-07-17 18:31:22 -03:00 |
|
Alex Roman
|
2ce1118faa
|
Add disable ambient light flag to shaders and materials
|
2018-07-17 21:30:43 +02:00 |
|
Max Hilbrunner
|
707175eda8
|
Merge pull request #19044 from Mintormo/make_header_fix
Added support of Python 3 in make_header.py
|
2018-07-17 15:12:49 +02:00 |
|
Rémi Verschelde
|
f71ffa9724
|
Merge pull request #20146 from dodgyville/bezier_fixes_19777
fix issue with bezier tracks using incorrect duration for interpolating values
|
2018-07-17 14:43:47 +02:00 |
|
Rémi Verschelde
|
95d99cb2ac
|
Merge pull request #20176 from Chaosus/vs_namefixes
Several name fixes for visual shaders
|
2018-07-17 13:54:22 +02:00 |
|
Juan Linietsky
|
de910f8c26
|
Finally figured out how to implement AnimatedTexture properly.
|
2018-07-16 11:43:49 -03:00 |
|
Chaosus
|
3af81427a1
|
Several name fixes for visual shader
|
2018-07-15 17:28:06 +03:00 |
|
Juan Linietsky
|
f6ce73f724
|
Visual Shaders are back.
|
2018-07-14 18:16:18 -03:00 |
|
Luke Miller
|
7298a746ce
|
fix issue with bezier tracks using incorrect duration for interpolating values
|
2018-07-14 11:48:40 +10:00 |
|
Max Hilbrunner
|
118d4f3115
|
Merge pull request #19540 from muiroc/cylinder
Cylinder resource and collision shape (bullet only)
|
2018-07-12 05:09:37 +02:00 |
|
Juan Linietsky
|
7dcaabaf19
|
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
|
2018-07-06 20:21:42 -03:00 |
|
Max Hilbrunner
|
9f82368d40
|
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
Minor changes to the AnimationPlayer editor
|
2018-07-05 04:25:04 +02:00 |
|
Rémi Verschelde
|
92bfde531c
|
Merge pull request #19786 from JFonS/correct_normal_scaling
Add render mode to ensure correct normals when using non-uniform scaling
|
2018-07-04 15:09:59 +02:00 |
|
Max Hilbrunner
|
23ad85c692
|
Merge pull request #19398 from godotengine/remove-left-margin
Remove default non-zero left margin
|
2018-07-03 16:41:04 +02:00 |
|
Juan Linietsky
|
e179bf0726
|
Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
|
2018-07-03 10:56:31 -03:00 |
|
Max Hilbrunner
|
e29e4e56c1
|
Merge pull request #19843 from Calinou/fix-dynamicfont-hinting-setting
Fix the DynamicFont hinting setting being ineffective
|
2018-07-03 15:34:02 +02:00 |
|
Juan Linietsky
|
7fc2367508
|
Added ability for SSAO to affect AO textures too
|
2018-07-02 16:50:52 -03:00 |
|
Juan Linietsky
|
2dc738ce27
|
-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
-Fixes to some duplication scenarios for instanced scenes
|
2018-07-02 15:08:35 -03:00 |
|
muiroc
|
0a36e974da
|
added cylinder shape support
|
2018-07-01 11:16:54 +02:00 |
|
Michael Alexsander Silva Dias
|
02181292b8
|
Minor changes to the AnimationPlayer editor.
|
2018-06-30 00:12:05 -03:00 |
|
Hugo Locurcio
|
6deb1889d0
|
Fix the DynamicFont hinting setting being ineffective
|
2018-06-29 21:38:53 +02:00 |
|
Juan Linietsky
|
0ffec7daf7
|
Small fixes
|
2018-06-29 09:13:39 -03:00 |
|
Hugo Locurcio
|
53e94a1ce1
|
Optimize images losslessly using oxipng -o6 --strip all --zopfli
|
2018-06-28 19:17:41 +02:00 |
|
JFonS
|
c8cf71753c
|
Add render mode to ensure correct normals when using non-uniform scaling
|
2018-06-21 00:12:12 +02:00 |
|
Juan Linietsky
|
0a1c1c660f
|
-Added AnimationGraphPlayer (still missing features)
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
|
2018-06-18 22:12:08 -03:00 |
|
Rémi Verschelde
|
8efbe9ed3d
|
Merge pull request #19487 from JFonS/better_3d_select
Improve 3D selection
|
2018-06-13 18:49:35 +02:00 |
|
JFonS
|
9cd1c20f6a
|
Polished 3D selection
|
2018-06-13 17:52:37 +02:00 |
|
clayjohn
|
14acc61ce1
|
updated ranges for primitive meshes
|
2018-06-08 23:49:00 -07:00 |
|
Juan Linietsky
|
9cb17d7af8
|
Avoid animation length from ever being completely, fixes #19420
|
2018-06-08 13:42:45 -03:00 |
|
Juan Linietsky
|
b659fd6d74
|
Entirely new (and much improved) animation editor.
|
2018-06-07 12:52:00 -03:00 |
|
Pedro J. Estébanez
|
12a87b257f
|
Remove default non-zero left margin
|
2018-06-06 20:10:43 +02:00 |
|
Mintormo
|
5d28a21454
|
Added support Python 3 in "make_header.py" file
|
2018-05-27 12:51:57 +03:00 |
|
Max Hilbrunner
|
7e8b7a7815
|
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
|
2018-05-26 18:22:05 +02:00 |
|
danilo2205
|
dc639d334a
|
Up vector implementation and OrientedPathFollow.
|
2018-05-20 19:51:56 -03:00 |
|
Juan Linietsky
|
9b5275b135
|
-Hid texture flags by default so they dont take so much space
-make curve texture preview not so large, so its easier to embed the editor
|
2018-05-18 12:37:18 -03:00 |
|
Rémi Verschelde
|
b003b7d846
|
Merge pull request #18978 from Chaosus/cubebugfix
Fix property bug in CubeMesh which prevent it from changing in inspector
|
2018-05-18 12:47:55 +02:00 |
|
Mariano Javier Suligoy
|
7eddb80b27
|
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
Restore support for minimal 3x3 autotile sets
|
2018-05-17 19:57:55 -03:00 |
|
Juan Linietsky
|
4b5227ff77
|
-Ability to open resources in the same window
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
|
2018-05-17 18:03:05 -03:00 |
|
Chaosus
|
b3fccc5778
|
Fix bug in CubeMesh
|
2018-05-17 19:46:03 +03:00 |
|
isaacremnant
|
e4f0ac558d
|
Restore support for minimal 3x3 autotile sets
|
2018-05-17 09:49:14 -04:00 |
|
Rémi Verschelde
|
802ddc6e94
|
Merge pull request #18862 from endragor/remove-font-width-ceiling
Ceil char width within Label instead of Font
|
2018-05-17 09:31:22 +02:00 |
|