Commit graph

2372 commits

Author SHA1 Message Date
Juan Linietsky
d39e79e7ec Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
Rémi Verschelde
a717083235 Merge pull request #10791 from tuga3d/indent-glitch-attempt-2
second attempt on fixing the indent glitch.
2017-08-31 19:26:07 +02:00
Rémi Verschelde
4722593448 Merge pull request #10816 from toger5/style_box_texture_set_fill
unified draw_center naming for (9patch,StyleBoxes)
2017-08-31 19:16:07 +02:00
Rémi Verschelde
c12a1dc53e Merge pull request #10823 from toger5/fix_VSlider_focus_non_existent
changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:19:45 +02:00
toger5
afc66f2f90 changed-"HSlider" -> "VSlider" for focus style fixes #728 2017-08-31 18:02:38 +02:00
Rémi Verschelde
5fac1406fd Merge pull request #10818 from Jellonator/master
Fixed incorrect KinematicBody::_move normal return
2017-08-31 16:59:01 +02:00
James Beedie
6fc5d1cd37 Fixed return of KinematicBody::_move
Fixed incorrect normal
Added missing collider velocity
2017-08-31 10:46:21 -04:00
Juan Linietsky
5653477a30 Exposed new ClearMode function to Viewport clases, closes #9995 2017-08-31 11:15:10 -03:00
toger5
2aa735757a unified draw_center naming for (9patch,StyleBoxes)
- filled -> draw_center
 - is_draw_center -> is_draw_center_enabled
 - get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Juan Linietsky
9ff19951e2 Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979 2017-08-31 09:44:37 -03:00
Rémi Verschelde
b7f4dcbdd1 Merge pull request #10096 from toger5/label_stylebox
fixed Import LineEdit to label + label stylebox
2017-08-31 13:58:52 +02:00
Juan Linietsky
4d4c1dfc1b Do not error flood if removing default environment. Closes #9945 2017-08-31 08:56:15 -03:00
Rémi Verschelde
c109a6e5a4 Merge pull request #10401 from maxim-sheronov/fix_particles_spritesheet
Fix UV calculation for spritesheet in particles
2017-08-31 13:42:37 +02:00
Paulo Gomes
2eb46801cb second attempt on fixing the indent glitch.
I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653).
I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them.
Hope this will solve the problem without messing anything else.
2017-08-30 19:35:38 +01:00
Rémi Verschelde
6611dfbd6c Merge pull request #10378 from RandomShaper/nav-keep-start-end
Guarantee start & end points are returned by Navigation2D
2017-08-30 16:12:12 +02:00
Rémi Verschelde
348eb4e4c5 Merge pull request #10361 from RandomShaper/tilemap-global-mtl
Let TileMap apply its material
2017-08-30 16:02:12 +02:00
Juan Linietsky
a1d7c496b9 Improved default directional shadow params, added bias split scale, closes #9828 2017-08-30 08:08:44 -03:00
Rémi Verschelde
7609efe757 Merge pull request #10746 from cryptonaut/issue9187-3.0
Cleaned up logic in Tween::_tween_process(), fixes #9187 (3.0)
2017-08-30 12:46:20 +02:00
Ferenc Arn
a0bbf5c9af Remove Basis::set_scale and Basis::set_rotation_* functions.
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people.

Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
2017-08-29 21:47:59 -04:00
Juan Linietsky
9c3bddfac2 Merge pull request #10745 from neikeq/fix-docdata-and-stuff
DocData and virtual method type hints fixes
2017-08-29 20:11:07 -03:00
Ignacio Etcheverry
c16d00591b DocData and type hints fixes
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29 19:40:21 +02:00
Juan Linietsky
e8b05ca996 -Fixed screen edge SSAO filter, fixes #9678
-Raised the SSAO limits, making the effect a lot more useful
-Still pending to enable tresholding to avoid some hollow places
2017-08-29 11:46:02 -03:00
Juan Linietsky
a2027cfa49 -Fixes to how collada generates tangents (use SurfaceTool), closes #9562
-Fix to gridmap cell size (wrong property type)
2017-08-29 08:48:39 -03:00
cryptonaut
023b68542f Cleaned up logic in Tween::_tween_process(), fixes #9187 2017-08-29 00:08:59 -07:00
Rémi Verschelde
2353c65a1f Merge pull request #10622 from letheed/patch-1
Allow to disable shadow gradients in Light2D
2017-08-28 23:46:42 +02:00
Juan Linietsky
8fce79aaee -Some fixes to code completion.
-Fix getter in code completion being displayed when it shouldn't
-Clean up preview generation for editors and exposed it as editor plugin
2017-08-28 00:04:24 -03:00
Rémi Verschelde
213887f209 Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529
Fixed offset view when removing text, issue 10529
2017-08-28 00:07:02 +02:00
Rémi Verschelde
7ad14e7a3e Dead code tells no tales 2017-08-27 22:13:45 +02:00
Juan Linietsky
37da8155a4 -Largely rewrote gridmap to simplify it
-Got editor working again
-Added a current-floor marker on selection
2017-08-27 16:02:00 -03:00
Paulb23
ae26f8e015 Fixed offset view when removing text, issue 10529 2017-08-27 18:29:15 +01:00
Rémi Verschelde
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Rémi Verschelde
5f18b56a7e Merge pull request #10680 from Noshyaar/pr-viewport
Viewport: fix 'size' binding from Rect2 to Vector2
2017-08-27 09:46:28 +02:00
Rémi Verschelde
1f011035d7 Merge pull request #10678 from Zylann/bind_array_max
Bind missing ArrayMesh.ARRAY_MAX
2017-08-27 09:41:06 +02:00
Poommetee Ketson
87917e769f Viewport: fix 'size' binding from Rect2 to Vector2 2017-08-27 12:03:19 +07:00
Marc Gilleron
46cee03ad4 Bind missing ArrayMesh.ARRAY_MAX 2017-08-27 04:18:02 +02:00
Rémi Verschelde
a6e37ae2bf Merge pull request #10600 from MasonAsh/fix-10596
Script editor: fixed no key repeat for CTRL+Y
2017-08-27 02:11:58 +02:00
Rémi Verschelde
6e7f0190ee Merge pull request #10579 from quinnyo/rpc-sender-id
Method to get ID of RPC calling peer
2017-08-27 02:11:30 +02:00
Rémi Verschelde
612099e377 Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Added/Fixed null pointer checks
2017-08-27 02:10:56 +02:00
Rémi Verschelde
fe26bcd8c6 Merge pull request #10653 from tuga3d/indent-glitch
Added a cursor column check.
2017-08-27 02:09:57 +02:00
Rémi Verschelde
0fc2b3aa69 Merge pull request #10660 from Noshyaar/pr-tree
Tree: fix RMB click collapses next item
2017-08-27 02:09:10 +02:00
Hein-Pieter van Braam
3e25cf9e05 Add two missing Null checks
These Null checks were removed in #10581 but actually changed the
logic of the functions in this case.

This fixes #10654
2017-08-26 23:40:45 +02:00
Wilson E. Alvarez
7a07895920 Added/Fixed null pointer checks 2017-08-26 16:58:47 -04:00
Paulo Gomes
056b0976bc Added a cursor column check.
Fixes glich, when cursor is on column 0 of and indented line and you
press return an extra indent is added.
2017-08-26 19:22:05 +01:00
Poommetee Ketson
5e889cce4f Tree: fix RMB click collapses next item 2017-08-26 23:55:43 +07:00
Rémi Verschelde
2a1a1f05fe Merge pull request #10656 from akien-mga/cleanup-commented-out-code
Cleanup tons of obsolete commented out code
2017-08-26 18:21:08 +02:00
Rémi Verschelde
3c5ce736e6 Node: Add debug info to add_child reparenting check
Use it to remove buggy add_child in EditorAudioBus
2017-08-26 18:14:42 +02:00
Rémi Verschelde
565600e844 Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
2017-08-26 17:47:57 +02:00
Juan Linietsky
1894157c9f -Massive clean up to gizmos
-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings
2017-08-26 00:47:28 -03:00
Juan Linietsky
a1c03a69d2 added finished signals to audio stream players, fixes #9928 2017-08-25 11:58:21 -03:00
Juan Linietsky
3061eca190 Removed old fp_adjust code that conflicts with clipped rects, fixes #9925 2017-08-25 10:40:29 -03:00