Juan Linietsky
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d3eb9e8c54
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-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
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2015-11-19 10:41:20 -03:00 |
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Juan Linietsky
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b6084a8a62
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Merge pull request #2364 from neikeq/textedit_select
Some TextEdit selection improvements
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2015-11-19 00:30:39 -03:00 |
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Juan Linietsky
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0c3386b2ed
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Merge pull request #2707 from akien-mga/master
Cosmetic fixes to SCons buildsystem
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2015-11-18 19:43:28 -03:00 |
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Juan Linietsky
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3337191d5a
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Merge pull request #2709 from eska014/fix-default-menubutton-styleboxes
Fix default StyleBoxes of MenuButton
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2015-11-18 19:43:02 -03:00 |
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Juan Linietsky
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f0aeb036d1
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Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
Write to 4-dimensional position access and shader graph code generation fix.
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2015-11-18 19:36:47 -03:00 |
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Juan Linietsky
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734e3751c6
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Merge pull request #2720 from SaracenOne/bone_attachment_fix
BoneAttachment fix.
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2015-11-18 19:33:28 -03:00 |
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Juan Linietsky
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6de941f21c
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Merge pull request #2721 from SaracenOne/animation_tree_player_manual_control
Experimental retooling of AnimationTreePlayer to allow manual advancement
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2015-11-18 19:32:37 -03:00 |
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Juan Linietsky
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75922c57d6
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Merge pull request #2635 from StraToN/tabs-buttons
Fixed bug : both tab buttons appearing hovered
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2015-11-18 19:15:13 -03:00 |
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Juan Linietsky
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326781f4c9
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Merge pull request #2636 from TheHX/fixed_material
Bind missing FixedMaterial constants, fixes #2628
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2015-11-18 19:14:48 -03:00 |
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Juan Linietsky
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762a76630c
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Merge pull request #2638 from MarianoGnu/master
add missing default value
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2015-11-18 19:14:37 -03:00 |
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Juan Linietsky
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a8f18e1bae
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Merge pull request #2639 from MarianoGnu/origin
Fix ButtonGroup broken layout
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2015-11-18 19:14:25 -03:00 |
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Juan Linietsky
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d38fd747ab
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Merge pull request #2672 from Brickcaster/patch-1
Fix for world_to_map() with negative coords. Fixes issue #2665
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2015-11-18 19:07:53 -03:00 |
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Juan Linietsky
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c0170d3891
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Merge pull request #2695 from eska014/add-default-angular-damp
Set World2D default angular damp per global `physics_2d/default_angular_damp`
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2015-11-18 19:01:49 -03:00 |
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Juan Linietsky
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b0d3c27d31
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Merge pull request #2725 from SaracenOne/line_edit_alignment
nice!
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2015-11-18 19:01:04 -03:00 |
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Juan Linietsky
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8bbde9e6cc
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Merge pull request #2730 from TheHX/fix_exp_property
Fix Range exp_edit property
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2015-11-18 19:00:19 -03:00 |
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Juan Linietsky
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ee944e0da2
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Merge pull request #2734 from neikeq/popupmenu_imp
Small PopupMenu behaviour changes
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2015-11-18 18:59:56 -03:00 |
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Juan Linietsky
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b4f88eb4b6
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Merge pull request #2735 from TheHX/fix_tree_checkbox
Fix Tree checkbox check/uncheck behavior
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2015-11-18 18:59:02 -03:00 |
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Juan Linietsky
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ef6fab88be
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Merge pull request #2747 from MarianoGnu/line_edit
Add <Select All>(Ctrl+A) shortcut to LineEdit. Fixes #1094
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2015-11-18 18:55:59 -03:00 |
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Juan Linietsky
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e84fa04141
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Merge pull request #2764 from guilhermefelipecgs/fix_camera2d_set_zoom
Fix for smoothing camera2D when you change zoom.
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2015-11-18 18:44:50 -03:00 |
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Juan Linietsky
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f2b43e3ec0
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Merge pull request #2769 from TheHX/text_edit_improvements
Implement Ctrl + backspace/delete to delete words
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2015-11-18 18:42:37 -03:00 |
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Juan Linietsky
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0bbe1e1657
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Merge pull request #2779 from bojidar-bg/patch-5
Change popup_menu.cpp to deselect on .clear
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2015-11-18 18:36:39 -03:00 |
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Ovnuniarchos
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0b05739a8b
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*Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor.
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2015-11-18 19:20:50 +01:00 |
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Juan Linietsky
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b08312b30c
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-Fixed default theme a little
-Added option to group help pages, fixes #2805
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2015-11-18 09:20:46 -03:00 |
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Juan Linietsky
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18e014a193
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Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
drivers/theora/video_stream_theora.cpp
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2015-11-18 04:49:28 -03:00 |
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Juan Linietsky
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3974fbb852
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-fixed tabs
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2015-11-18 04:47:41 -03:00 |
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Juan Linietsky
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081a236c67
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-Merged Script and Help tabs
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
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2015-11-17 09:46:08 -03:00 |
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Ariel Manzur
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8adc4ef65b
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windows crash and bind placeholder method
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2015-11-14 11:14:17 -03:00 |
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Juan Linietsky
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8420c24f7f
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-better integration of ndee's theme
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2015-11-13 20:56:44 -03:00 |
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neikeq
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ae65dfa4ec
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Small PopupMenu changes
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2015-11-13 22:03:17 +01:00 |
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Bojidar Marinov
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bff8b04f52
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Change popup_menu.cpp as proposed in #2011
Closes #2011
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2015-11-13 12:16:55 +02:00 |
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Franklin Sobrinho
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222d112f49
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Implement Ctrl + backspace/delete to delete words
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2015-11-12 13:35:48 -03:00 |
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Juan Linietsky
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1d7e9c4ba5
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-fixes to animatedsprite used with atlas
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2015-11-11 17:39:06 -03:00 |
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neikeq
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b70e2b754d
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TextEdit: Properly scroll vertically when selecting text with mouse drag
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2015-11-07 16:04:32 +01:00 |
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MarianoGNU
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7828986b1c
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Add <Select All>(Ctrl+A) shortcut to LineEdit.
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2015-11-06 19:02:57 -03:00 |
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Franklin Sobrinho
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8d48cf95b9
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Add Tree checkbox check/uncheck behavior when pressing enter
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2015-11-05 12:20:45 -03:00 |
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Franklin Sobrinho
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467ee040c4
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Fix Range exp_edit property
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2015-11-04 15:38:02 -03:00 |
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Juan Linietsky
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dde6396f22
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more fixes
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2015-11-04 09:54:23 -03:00 |
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Saracen
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e3c50ac63d
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Aligned line edit fix.
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2015-11-02 17:37:49 +00:00 |
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Saracen
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0006f035eb
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Added alignment to LineEdit GUI control.
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2015-11-02 17:37:47 +00:00 |
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Saracen
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e011bcf162
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Experimental retooling of AnimationTreePlayer to allow manual advancement.
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2015-11-02 17:06:28 +00:00 |
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Saracen
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957baf48dc
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BoneAttachment fix.
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2015-11-02 16:58:24 +00:00 |
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Saracen
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b54d96ceba
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Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms.
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2015-11-02 16:03:31 +00:00 |
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Rémi Verschelde
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399b1b0474
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Cosmetic fixes to SCons buildsystem
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
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2015-11-01 20:53:26 +01:00 |
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eska
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825bc8b293
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Add default focus StyleBox to MenuButton
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2015-11-01 10:33:28 +01:00 |
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Juan Linietsky
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281d6fac1e
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-some fixes to audio
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2015-11-01 01:55:22 -03:00 |
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eska
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06e0eba402
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Set World2D default angular damp per global physics_2d/default_angular_damp
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2015-10-28 18:21:45 +01:00 |
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Juan Linietsky
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8f84f4117c
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-Fixed a bug in scrollcontainer not respecting expand flag
If you relied on this, make sure the children of your scrollcontainer
is set to expand with the expand flag in either vertical or horizontal axis
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2015-10-25 20:08:18 -03:00 |
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Brickcaster
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4e0511a8a0
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Fix for negative coords. Regarding issue #2665
int() of negative numbers rounds up. Needed to add a condition to account for negative values. Thanks to Romulox_x for providing this solution.
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2015-10-24 21:47:48 -04:00 |
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Juan Linietsky
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b59c86f6f9
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-Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)
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2015-10-21 09:50:44 -03:00 |
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Juan Linietsky
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f6a790d58c
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-20 23:55:08 -03:00 |
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