Geoffroy Warin
6c6e5c482c
Add missing useModelFront parameter to GodotSharp Basis and Transform
...
To LookAt methods.
Also adds Vector3 Model constants.
These were not added after #76082 was merged.
2023-07-06 19:01:02 +02:00
Amir-Rasteg
9744657bb8
Fix a typo in the String.to_float
description
2023-07-06 17:27:58 +02:00
bitsawer
a5d6152949
Make shader preprocessor keyword colors consistent
2023-07-06 17:56:26 +03:00
Raul Santos
671a5b4ea5
C#: Compare symbol names without null flow state
2023-07-06 16:10:14 +02:00
Rémi Verschelde
b3b4f4c1c9
Linux: Link libsquish directly when unbundling, .pc file unreliable
2023-07-06 15:32:42 +02:00
Rémi Verschelde
153c4a4c4f
Linux: Allow unbundling brotli to use system library
2023-07-06 15:26:38 +02:00
kobewi
8ae2e6681e
Allow more hint types for uniform arrays
2023-07-06 15:05:26 +02:00
Bastiaan Olij
581d081ded
Take eye offset into account for depth in StandardMaterial3D
2023-07-06 21:13:46 +10:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
...
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
bruvzg
c687bfa697
[Android] Set echo
property for the physical keyboard events.
2023-07-06 09:53:50 +03:00
Daylily-Zeleen
9dd9818c88
Fixed the fallback logic of OS::shell_show_in_file_manager
2023-07-06 13:16:04 +08:00
Markus Sauermann
bfa7497c1b
Revert "Fix focusloss of non-exclusive AcceptDialog
with close_on_escape
"
...
This reverts commit 7f547fcf09
.
2023-07-06 01:04:16 +02:00
kobewi
59ae7e2445
Collapse bottom panel if there is no active tab
2023-07-05 23:07:12 +02:00
stmSi
7eb517c27f
Fix: ESC (ui_cancel) not closing FindReplaceBar
2023-07-06 03:35:01 +06:30
Yuri Sizov
b7c2fd2e9a
Bump version of module docs to 4.2
2023-07-05 22:58:30 +02:00
Rémi Verschelde
8a847d82a8
Merge pull request #78722 from RedworkDE/net-auto-version-defines
...
C#: Automatically generate version defines
2023-07-05 22:15:47 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
...
Keep on waitin'
2023-07-05 22:07:03 +02:00
Rémi Verschelde
970459615f
Bump version to 4.1-stable \o/
...
Around 1500 commits from 300+ contributors merged over 4 months.
The new 4.x release cycle with 3 months of development and 1 month of
bugfixing proved to work fairly well for this 4.1 release, and we will
keep refining it for future releases.
The faster-paced release cycle means that each minor 4.x release will
have a small scope and won't be as impressive as the massive 4.0 was,
but it means that users get access to the new features and bug fixes
faster, and the stabilization phase is also significantly shortened
(only one month of feature freeze, so contributors don't need to wait
long to see their approved feature PRs merged for the next milestone).
Onwards to 4.2!
2023-07-05 16:22:00 +02:00
dinoplane
3f02b0cfde
Moved HSV and OKHSL caching logic into color_mode
2023-07-05 07:15:58 -07:00
Rémi Verschelde
d28f9afdc6
i18n: Sync translations with Weblate
2023-07-05 16:04:29 +02:00
Yuri Sizov
c16afc1c2d
Merge pull request #79050 from capnm/fix_teststr_what
...
Fix import hints that are followed by dot.number
2023-07-05 15:59:44 +02:00
Rémi Verschelde
e5cca53a94
Merge pull request #79056 from YuriSizov/meta-add-4.1-changelog
...
Add Godot 4.1 changelog
2023-07-05 15:32:44 +02:00
Martin Capitanio
470083caed
Fix import hints that are followed by dot.number.
...
Fixes #78881 .
2023-07-05 14:49:53 +02:00
Yuri Sizov
198b23eee4
Add Godot 4.1 changelog
2023-07-05 14:41:37 +02:00
bruvzg
75d0fcea16
[macOS/iOS] Set MoltenVK logging level based on --verbose
flag.
2023-07-05 15:40:33 +03:00
RedworkDE
fa84d09542
Fix export options of scripted EditorExportPlugins
2023-07-04 15:39:23 +02:00
bruvzg
0e8cb304a5
[Terminal Output] Reset text properties after print_rich
.
2023-07-04 14:09:28 +03:00
bruvzg
db0109b237
[Windows] Fix setting initial non-exclusive window mode.
2023-07-04 13:09:26 +03:00
Ninni Pipping
0183340012
Improve error message for Node.set_owner
2023-07-04 08:51:12 +02:00
bruvzg
618795a214
[macOS] Fix set_native_icon crash with empty or invalid ICNS file.
2023-07-04 09:09:40 +03:00
Rémi Verschelde
cdd2313ba2
Merge pull request #78977 from RandomShaper/workaround_tls_shutdown
...
Workaround resource loading crashes due to buggy TLS
2023-07-03 19:43:07 +02:00
Rémi Verschelde
e044e13d5a
Merge pull request #78928 from neikeq/issue-78913
...
C#: Fix NodePaths completion error for not calling from main thread
2023-07-03 15:51:30 +02:00
Rémi Verschelde
73a529df4c
Merge pull request #78980 from KoBeWi/demise_of_a_fix
...
Fix node selection not handled correctly at launch
2023-07-03 15:26:35 +02:00
Rémi Verschelde
1b38e9258b
Merge pull request #78975 from YuriSizov/rtl-fix-refactoring-typo
...
Prevent crash when processing line caches in `RichTextLabel`
2023-07-03 15:26:31 +02:00
Rémi Verschelde
03f0e5eb15
Merge pull request #78974 from RandomShaper/fix_wtp_safe_flag
...
Fix management of safe-for-nodes flag in ResourceLoader and WorkerThreadPool
2023-07-03 15:26:28 +02:00
Rémi Verschelde
b9dfb4968a
Merge pull request #78971 from kisg/fix_gdvirtual_native_ptr
...
Fix `GDVIRTUAL_NATIVE_PTR` by adding missing `VariantInternalAccessor` specializations
2023-07-03 15:26:24 +02:00
Rémi Verschelde
d3a6272807
Merge pull request #78970 from AThousandShips/gradient_doc
...
Clarify that `Gradient.colors/offsets` are returned by-copy
2023-07-03 15:26:21 +02:00
Rémi Verschelde
2912fd4c51
Merge pull request #78968 from bruvzg/scroll_fix2
...
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 15:26:18 +02:00
Rémi Verschelde
2926ddec1c
Merge pull request #78939 from Scony/navi-crash-fix
...
Fix crash in `NavigationAgent3D`
2023-07-03 15:26:14 +02:00
Rémi Verschelde
813ff4b460
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
...
Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Rémi Verschelde
9da070fe05
Merge pull request #78850 from smix8/navagent_velocity_fix_4.x
...
Fix NavigationAgent continues avoidance velocity
2023-07-03 15:26:04 +02:00
kobewi
9379177286
Fix node selection not handled correctly at launch
2023-07-03 14:43:15 +02:00
Ninni Pipping
9a9a164e7d
Clarify that Gradient.colors/offsets
are returned by-copy
2023-07-03 14:00:51 +02:00
Pedro J. Estébanez
41c0785636
Workaround resource loading crashes due to buggy TLS
2023-07-03 13:54:55 +02:00
Yuri Sizov
40f2227a65
Prevent crash when processing line caches in RichTextLabel
2023-07-03 13:33:51 +02:00
kobewi
244968c8d1
Allow change import type without restarting editor
2023-07-03 13:24:24 +02:00
bruvzg
9c5a0c6c10
Add error checks and harmonize behavior of the set_icon method.
2023-07-03 13:48:28 +03:00
Pedro J. Estébanez
30925fcfb0
Fix management of safe-for-nodes flag in ResourceLoader and WorkerThreadPool
2023-07-03 12:27:57 +02:00
bitsawer
356297f909
Fix shader language float literal precision truncation
2023-07-03 12:48:33 +03:00
Gabor Koncz
a2ede8c4da
Fix GDVIRTUAL_NATIVE_PTR
...
This commit fixes the usage of GDExtensionPtr and GDExtensionConstPtr
in GDExtension by introducing the required VariantInternalAccessor
specializations.
Sponsored by Migeran (https://migeran.com )
2023-07-03 10:52:02 +02:00