Commit graph

5 commits

Author SHA1 Message Date
Aaron Franke
f1febed469
[3.x] GLTF: Move shared defines into a separate gltf_defines.h file 2022-11-29 00:04:57 -06:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Rémi Verschelde
e4c40d8e6a
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
Lyuma
d699600ec7 gltf: Fix mesh nodes which are also bones.
Fix issue when two skeletons end up directly parented.
Prevent animating TRS for skinned Mesh node.
Fix animating weights on meshes with targets but no weights.
2021-05-31 13:18:10 -07:00
K. S. Ernest (iFire) Lee
6ec9468e75 Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00