Michael Alexsander
3e8f3049f4
Fix and tweak the new header in "Project Settings"
2020-08-14 12:14:23 -03:00
Rémi Verschelde
aded76cb84
Merge pull request #41256 from YeldhamDev/editor_checkbutton_small
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Make the editor's 'CheckButton' icon be smaller
2020-08-14 16:05:47 +02:00
Rémi Verschelde
167d48fde1
Merge pull request #41114 from Cheeseness/indent_fix
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Skip indentation of empty lines when indenting a selection.
2020-08-14 16:03:55 +02:00
Cheeseness
1f159306ed
Skip indentation of empty lines when indenting a selection.
2020-08-14 23:53:34 +10:00
Michael Alexsander
0c182ce8e8
Make the editor's 'CheckButton' icon be smaller
2020-08-14 10:13:18 -03:00
Rémi Verschelde
5100bb42ae
Merge pull request #41116 from EricEzaM/signal-list-filter
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Added search box to signals dock.
2020-08-14 14:57:52 +02:00
Rémi Verschelde
f82c96c1f0
Merge pull request #41249 from javidcf/tile_set_editor_flat_buttons
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Made toolbar buttons in tile set editor flat
2020-08-14 14:55:26 +02:00
Rémi Verschelde
f165761075
Merge pull request #41242 from geekrelief/folder_reimport
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Modified FileSystemDock so folders can be selected for reimport.
2020-08-14 14:07:40 +02:00
Rémi Verschelde
51358bb546
Merge pull request #41121 from Calinou/doc-slider-range-signals
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Reference Range signals in the Slider class documentations
2020-08-14 13:12:09 +02:00
Rémi Verschelde
c9dbe14a8f
Merge pull request #41117 from 3akev/master
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Port OrderedHashMap tests to doctest
2020-08-14 13:08:57 +02:00
Rémi Verschelde
044b3d0ed3
Merge pull request #37769 from HellonLegs/master
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solved ctrl + alt + special character Issue #6851
2020-08-14 13:03:07 +02:00
Javier Dehesa
f2ef5253f0
Added zoom functionality to sprite frames editor plugin
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Zoom buttons and mouse control added to spritesheet preview and animation frames pane.
2020-08-14 11:48:44 +01:00
Javier Dehesa
3e7cbe7fc8
Made toolbar buttons in tile set editor flat
2020-08-14 11:45:47 +01:00
Rémi Verschelde
fac2bb99ac
Merge pull request #38223 from EricEzaM/spinbox-update-lineedit-after-bad-input
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Fixed bug where spinbox would not update to it's actual value after non-numeric input
2020-08-14 12:16:32 +02:00
geekrelief
ec33280809
Modified FileSystemDock so folders can be selected for reimport.
2020-08-14 00:04:37 -07:00
Clay John
e0ee38b128
Merge pull request #41240 from reduz/fog
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Restored fog (non volumetric).
2020-08-13 20:25:37 -07:00
Juan Linietsky
6a5ecfdef1
Restored fog (non volumetric).
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Uses a simpler and more intuitive implementation based on density.
Its less flexible than before, but its easier to get nice results.
2020-08-13 22:09:22 -03:00
Mariano Suligoy
a8c01df647
Fix GdScript Analyzier not detecting Resource subclass correctly
2020-08-13 19:46:57 -03:00
Rémi Verschelde
d2d4c1c957
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg
Thanks to all contributors and donors for making Godot possible!
---
Also changes to relevant code that parses the DONORS.md to match
the new tiers.
2020-08-14 00:06:51 +02:00
Rémi Verschelde
ef607b0137
Merge pull request #41229 from madmiraal/fix-csg
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Don't attempt to insert points into degenerate triangles when creating CSG shapes.
2020-08-13 23:19:49 +02:00
Marcel Admiraal
3521239d96
Don't attempt to insert points into degenerate triangles.
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Use a simpler degenerate triangle check that calculates area.
2020-08-13 16:23:14 +01:00
Juan Linietsky
d84b28b94f
Merge pull request #41213 from reduz/volumetric-fog
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Added volumetric fog effect.
2020-08-13 11:48:21 -03:00
Juan Linietsky
079ca220e1
Added volumetric fog effect.
2020-08-13 11:28:45 -03:00
Juan Linietsky
64d859df0c
Merge pull request #41228 from RevoluPowered/patch-3
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Rename javascript_builds.yml to javascript_builds.disabled
2020-08-13 11:26:44 -03:00
Gordon MacPherson
4705ee2ccf
Rename javascript_builds.yml to javascript_builds.disabled
2020-08-13 14:33:34 +01:00
George Marques
adc1f95d97
Merge pull request #41224 from ThakeeNathees/fix-ctrl+click-not-working
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Fix: ctrl + click not working on script member
2020-08-13 10:25:46 -03:00
Thakee Nathees
c6dc73f9be
Fix: ctrl + click not working
2020-08-13 17:35:17 +05:30
Rémi Verschelde
9a56f82495
Merge pull request #41216 from ThakeeNathees/doc-JSON.print
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Documentation: clarify the indent parameter of JSON.print
2020-08-13 10:56:10 +02:00
Rémi Verschelde
0d815ed157
Merge pull request #41219 from akien-mga/gles2-takes-holidays
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Remove obsolete GLES2 backend code
2020-08-13 10:52:38 +02:00
Rémi Verschelde
bf291b62e2
Merge pull request #41207 from KoBeWi/you_got_error
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Mention that Array.front/back throw error if empty
2020-08-13 10:33:40 +02:00
Rémi Verschelde
334c4129a4
Merge pull request #41198 from hazarek/master
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grow_mask() description added
2020-08-13 10:31:42 +02:00
Rémi Verschelde
a9cbbbb678
Merge pull request #41203 from KoBeWi/post_mortem_xd
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Expose NOTIFICATION_POST_ENTER_TREE
2020-08-13 10:21:02 +02:00
Rémi Verschelde
3b3d82f40f
Merge pull request #41199 from madmiraal/fix-38001
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Mark the first shape as inside, not the second shape, when CSG shapes are co-planer.
2020-08-13 10:16:33 +02:00
Rémi Verschelde
33b2070d2e
Remove obsolete GLES2 backend code
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This code currently isn't compiled (and cannot compile).
We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.
The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
Rémi Verschelde
58ffd9c6d8
Merge pull request #41206 from RevoluPowered/use_scons_compile_database
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Scons 4.0.0 - use the compile db tool provided by the upstream scons
2020-08-13 09:59:33 +02:00
Thakee Nathees
3609351788
Documentation: clarify the indent parameter of JSON.print
2020-08-13 11:35:33 +05:30
Tomasz Chabora
4ff1a34171
Mention that Array.front/back throw error if empty
2020-08-12 17:53:18 +02:00
Gordon MacPherson
974a4cde9d
update to use scons compile db tool
2020-08-12 15:11:45 +01:00
George Marques
9413446b2d
Merge pull request #41104 from vnen/gdscript-assignment-tidy
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Tidy up assignment operator check
2020-08-12 08:54:48 -03:00
Tomasz Chabora
677796a2c3
Expose NOTIFICATION_POST_ENTER_TREE
2020-08-12 13:31:32 +02:00
Rémi Verschelde
dc90b17691
Merge pull request #41166 from somnathsarkar/gradient-fix
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Sort points in a Gradient for color and offset updates.
2020-08-12 12:38:46 +02:00
Hazar
1c61c8ab55
grow_mask() description added
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Description;
> Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied.
2020-08-12 11:50:15 +03:00
Marcel Admiraal
5b1e6e35be
Mark the first shape as inside, not the second shape, when CSG shapes are
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co-planer.
2020-08-12 08:01:02 +01:00
Somnath Sarkar
d5d832417e
Sort points in a Gradient for color and offset updates.
2020-08-12 01:55:41 -04:00
Rémi Verschelde
d3b5c0948c
Merge pull request #41025 from Faless/gdscript/fix_class_name
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Remap script path when registering class.
2020-08-11 20:02:35 +02:00
Rémi Verschelde
da1fafdd54
Merge pull request #41032 from mrushyendra/tilemap_preview
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Fix tile placement preview for rotated, skewed or scaled TileMaps
2020-08-11 19:12:45 +02:00
Rémi Verschelde
d0d75f0627
Merge pull request #41008 from KoBeWi/∠
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Improve Vector2.angle() description
2020-08-11 19:11:59 +02:00
Rémi Verschelde
149dbfc144
Merge pull request #41002 from AlphaOneProject/issue-40879
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Modify the scene only when color changed
2020-08-11 19:09:11 +02:00
Rémi Verschelde
7e19f217bd
Merge pull request #41000 from amanj120/forward_port_bundle_pr_export
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Add 'Export App Bundle' to Android Export Options
2020-08-11 19:03:40 +02:00
Rémi Verschelde
326b471fc3
Merge pull request #40941 from Sauermann/TorqueWakeup
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Wake up RigidBody 2D after applying torque
2020-08-11 19:02:47 +02:00