Paulb23
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f9b66da748
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Fixed TextEdit underline draw pos
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2021-12-03 16:56:01 +00:00 |
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Yuri Roubinsky
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771491d358
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Add New Shader option to the FileSystemDock popup menu.
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2021-12-03 19:42:58 +03:00 |
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Rémi Verschelde
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0e26152392
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Merge pull request #55570 from DeleteSystem32/mp3-expose-loop
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2021-12-03 16:39:41 +01:00 |
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Yuri Sizov
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b3992f7e6e
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Make overridden properties link to parent definition
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com>
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2021-12-03 17:47:22 +03:00 |
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Rémi Verschelde
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aaabc0abcc
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Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums
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2021-12-03 15:29:29 +01:00 |
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Rémi Verschelde
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8762d8fa5d
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Merge pull request #55470 from groud/move_godot_object_init_to_extension
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2021-12-03 14:41:07 +01:00 |
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Raffaele Picca
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ddf82697d7
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Random initial color parameter for ParticleMaterial
Works with 2D and 3D GPU Particles
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2021-12-03 13:58:17 +01:00 |
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Rémi Verschelde
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bbff64eee3
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Merge pull request #55580 from timothyqiu/force-drag
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2021-12-03 12:49:26 +01:00 |
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Yuri Roubinsky
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c033ed21b0
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Merge pull request #55576 from Chaosus/vs_new_int_ops
Add bitwise operators to `VisualShaderNodeIntOp`
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2021-12-03 14:46:33 +03:00 |
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Rémi Verschelde
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acb6d1b0af
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Merge pull request #55578 from madmiraal/fix-55561
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2021-12-03 12:12:45 +01:00 |
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Haoyu Qiu
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86a47c6540
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Fix mouse cursor and notification for force dragging
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2021-12-03 18:19:41 +08:00 |
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Yuri Roubinsky
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b12fea5b52
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Add bitwise operators to VisualShaderNodeIntOp
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2021-12-03 12:48:35 +03:00 |
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Rémi Verschelde
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ce63df2610
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Merge pull request #54687 from KoBeWi/where_mouse
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2021-12-03 10:11:56 +01:00 |
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Rémi Verschelde
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64934d755b
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Merge pull request #54833 from KoBeWi/it's_a_trap
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2021-12-03 10:10:23 +01:00 |
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Marcel Admiraal
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6e6d689ed6
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Allow any kind of Mesh to be added to an EditorNode3DGizmo
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2021-12-03 08:52:07 +00:00 |
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Yuri Roubinsky
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8bbea2a1a2
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Merge pull request #55573 from Chaosus/shader_fix_xor
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2021-12-03 11:37:50 +03:00 |
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Yuri Roubinsky
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10b10ae1fa
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Fix ^= operator in shaders
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2021-12-03 10:20:44 +03:00 |
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Aaron Franke
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24f57886d0
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Expose max_axis_index and max_axis_index for Vector2(i)
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
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2021-12-02 23:45:41 -06:00 |
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Vincent
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8263646f68
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AudioStreamMP3: expose loop properties to the editor
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2021-12-03 03:14:20 +01:00 |
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Rémi Verschelde
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1f666a972f
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NavigationMeshInstance: Fix typo to 'vertices'
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2021-12-03 01:54:15 +01:00 |
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Rémi Verschelde
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cb3cce1134
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Merge pull request #55568 from clofresh/nav-multimesh
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2021-12-03 01:52:39 +01:00 |
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Carlo Cabanilla
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75b61ea1f4
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Let MultiMeshInstances affect NavigationMeshes
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2021-12-02 14:50:49 -08:00 |
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Rémi Verschelde
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543462eb29
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Merge pull request #55294 from ConteZero/text_edit_drag_and_drop
Add drag and drop to TextEdit
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2021-12-02 23:19:53 +01:00 |
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Rémi Verschelde
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d3c992429c
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Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-node
Automatically add root node when drag-and-dropping in 3D editor
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2021-12-02 22:18:10 +01:00 |
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ConteZero
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0699941f07
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Add drag and drop to TextEdit
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2021-12-02 22:00:07 +01:00 |
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Rémi Verschelde
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8bb0f2aff1
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Merge pull request #52916 from aaronfranke/no-default-env
Remove `default_env.tres` from generating in new projects
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2021-12-02 21:12:12 +01:00 |
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Rémi Verschelde
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8f00625824
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Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-metallic
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
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2021-12-02 21:11:32 +01:00 |
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Rémi Verschelde
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3f1a8e2f77
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Merge pull request #55545 from akien-mga/doc-aabb-has_point
AABB: Improve docs and test for `has_point`
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2021-12-02 21:10:53 +01:00 |
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kobewi
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09b1fc1956
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Improve store_string() description
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2021-12-02 18:37:25 +01:00 |
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Rémi Verschelde
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892a5a72cd
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Merge pull request #55474 from akien-mga/copy-operators-no-reference
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2021-12-02 17:34:45 +01:00 |
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Rémi Verschelde
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11d5b91462
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Merge pull request #55548 from pycbouh/editor-scroll-dat-preview
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2021-12-02 17:30:11 +01:00 |
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Rémi Verschelde
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8c1fc562dc
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Merge pull request #55483 from pycbouh/theme-load-and-order
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2021-12-02 17:20:04 +01:00 |
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Rémi Verschelde
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ced07100d7
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Merge pull request #53287 from Chaosus/sprite3d_fix
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2021-12-02 16:23:33 +01:00 |
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Yuri Sizov
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c33f407d27
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Allow scrolling theme preview when the control picker is active
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2021-12-02 17:57:53 +03:00 |
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Rémi Verschelde
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2017590ef6
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AABB: Improve docs and test for has_point
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
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2021-12-02 15:45:55 +01:00 |
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Max Hilbrunner
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837e6bdf18
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Merge pull request #37626 from aaronfranke/rect2-warnings
Print warnings when using a Rect2 or AABB with a negative size
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2021-12-02 14:41:02 +01:00 |
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Rémi Verschelde
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1b66123207
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Merge pull request #55537 from timothyqiu/doc-code-tag
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2021-12-02 11:20:29 +01:00 |
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Rémi Verschelde
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153c3df6a5
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Merge pull request #55330 from Calinou/doc-voxelgidata
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2021-12-02 10:19:14 +01:00 |
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Rémi Verschelde
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bb3f0a9d58
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Merge pull request #55271 from RPicster/particles-texture-animation-speed
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2021-12-02 10:14:26 +01:00 |
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Haoyu Qiu
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85c136bd07
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Fix various misused code tag in classref
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2021-12-02 17:08:52 +08:00 |
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Rémi Verschelde
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1398436ab8
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Merge pull request #53904 from ChristopheClaustre/bugfix_shader_compile_spirv_from_source
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2021-12-02 10:07:35 +01:00 |
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Rémi Verschelde
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49d8925713
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Merge pull request #47294 from sebastian-heinz/patch-1
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2021-12-02 10:04:17 +01:00 |
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Rémi Verschelde
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02d6cbfd8c
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Merge pull request #38604 from Calinou/astar-rename-get-point-ids
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2021-12-02 09:35:57 +01:00 |
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Rémi Verschelde
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256406a0bc
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Merge pull request #55505 from bruvzg/hb_312
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2021-12-02 09:35:45 +01:00 |
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Rémi Verschelde
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8e090e2b9c
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Merge pull request #55530 from raulsntos/fix-duplicate-script-property
Skip `script` property in remote object property list
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2021-12-02 08:47:52 +01:00 |
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Rémi Verschelde
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16778151c0
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Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddly
Fixed gizmo bug when `Skeleton3DEditor` is re-generated
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2021-12-02 08:47:08 +01:00 |
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sebastian-heinz
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be90aadbcd
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allow variant construction in expressions
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2021-12-02 15:30:10 +08:00 |
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Rémi Verschelde
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81b7418013
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Merge pull request #55402 from TokageItLab/fixed-immediatemesh-minimum-aabb
Fixed minimum size of `AABB` in `ImmediateMesh` to draw only one vertex
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2021-12-02 08:05:56 +01:00 |
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Silc 'Tokage' Renew
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ca2b7a87a5
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Fixed minimum size of aabb in ImmediateMesh to draw only one vertex
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2021-12-02 08:33:33 +09:00 |
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Rémi Verschelde
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702ffc6243
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Merge pull request #55525 from and-rad/expand-tree-crash-fix
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2021-12-02 00:20:24 +01:00 |
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