Rémi Verschelde
830232f130
Merge pull request #23615 from buresu/pluginscript-new
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PluginScript: Add support for the new() method
2018-12-18 09:29:04 +01:00
Rémi Verschelde
9c7bc127b9
Merge pull request #24385 from hpvb/reduce-string-coew
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Reduce String CoW
2018-12-16 19:13:35 +01:00
Hein-Pieter van Braam
4e25e5066b
Reduce String CoW
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By introducing an intermediate proxy class for the array subscript
operator for String and CharString we can control better when CowData
will actually CoW.
This should improve performance of String usage for most cases.
2018-12-16 16:51:38 +01:00
Rémi Verschelde
9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
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Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Marc Gilleron
065e2670af
Added basic support for custom resource savers and loaders
2018-12-15 05:34:53 +00:00
Rémi Verschelde
4629152d68
doc: Sync classref with current source
2018-12-15 01:39:02 +01:00
meditator
0059930644
Add support for collision layers and masks in CSG shapes
2018-12-15 00:36:47 +01:00
corrigentia
0a4a3f7157
doc: Grammar and punctuation fixes for CSGMesh and CSGCombiner
2018-12-14 14:00:11 +01:00
Rémi Verschelde
17c3c64a80
i18n: Sync translation template with current source
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Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
Rémi Verschelde
55089d0b1a
Merge pull request #24224 from BastiaanOlij/flip_bitangent
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Reverse bitangent on everythings
2018-12-11 15:21:43 +01:00
volzhs
d4133ac844
Update libwebp to 1.0.1
2018-12-10 22:34:39 +09:00
Rémi Verschelde
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde
286f52c70a
Merge pull request #20745 from Zylann/heightmap_from_image
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Allow to create a heightmap collision shape from an image
2018-12-09 23:08:51 +01:00
Rémi Verschelde
a3ffc8bc20
Merge pull request #24223 from vnen/gdscript-better-type-compatible
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Fix type-compatibilty check in GDScript
2018-12-09 11:41:00 +01:00
Ben Rog-Wilhelm
b26487a2b4
Tweaks after feedback
2018-12-08 00:54:12 -08:00
Ben Rog-Wilhelm
f13f2d512f
Implement CSharpScript::get_script_method_list and related functionality.
2018-12-07 23:54:40 -08:00
Bastiaan Olij
fa63a0fe83
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
2018-12-08 13:43:46 +11:00
George Marques
74a3bf72f0
Fix type-compatibilty check in GDScript
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Objects and PoolArrays are properly tested for conversion.
2018-12-07 23:53:45 -02:00
Rémi Verschelde
19f2a188bb
Merge pull request #22934 from SeleckyErik/issue-11457
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GDscript function str2var now returns null on invalid input
2018-12-07 15:43:47 +01:00
Aron Castro
3aeeaa9318
Fix csgshape collider without object id
2018-12-03 16:06:30 -02:00
Ignacio Etcheverry
f6f2be7577
Fix crash due to ~CSharpInstance() being called on freed instance
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This would be the case when calling SetScript on an object with a C# script.
2018-12-01 02:28:24 +01:00
Ignacio Etcheverry
5fd3ef4e78
Implement CSharpScript::is_valid()
2018-11-30 21:45:44 +01:00
Ignacio Etcheverry
989b93d6a4
Merge pull request #24091 from neikeq/ii
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C#: Improve tool script support and fix reloading issues
2018-11-30 21:39:13 +01:00
Ignacio Etcheverry
b9b7dcdf00
C#: Improve tool script support and fix reloading issues
2018-11-30 20:43:06 +01:00
Erik
78c9677816
GDscript function str2var now returns input string on invalid input
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str2var used to raise a blocking error when invalid input was passed. Now it logs an error message and
returns the input string. This solution was proposed in #13021 .
Closes #11457 and #13021 .
2018-11-28 14:47:40 +01:00
Rémi Verschelde
06db076fc6
Merge pull request #24025 from aaronfranke/analyzer-errors
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Fix many errors found by PVS-Studio
2018-11-28 14:08:50 +01:00
Rémi Verschelde
b47d4e1ba5
Merge pull request #24017 from eska014/rt-squish
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Enable squish decompression in runtime builds
2018-11-28 12:40:43 +01:00
Leon Krause
32751e09ac
Build squish decompression in runtime
2018-11-28 11:11:58 +01:00
Aaron Franke
cb01268562
Fix many errors found by PVS-Studio
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Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Rémi Verschelde
78cdbc54b0
Merge pull request #23994 from AndreaCatania/prec
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Added function to control 6DOF precision
2018-11-28 10:30:47 +01:00
Rémi Verschelde
3f41bd1522
Merge pull request #23996 from Windfisch/bulletfix
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Add more max-checking to physics queries
2018-11-28 10:30:09 +01:00
Juan Linietsky
3a93499f89
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
2018-11-27 19:55:37 -03:00
Andrea Catania
a395d809a5
Added function to control 6DOF precision
2018-11-27 07:11:28 +01:00
Florian Jung
e10c3e7ec5
Add more max-checking to physics queries
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Fixes some out-of-bounds problems when there are more collisions than
have been requested for. This extends what has been done in 444b8471a3
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Fixes godotengine/godot#23990
2018-11-26 18:15:58 +01:00
Rémi Verschelde
942855a9ee
Merge pull request #23961 from Faless/lws_poll_all
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Websocket LWS keep servicing till no CB are left
2018-11-26 11:48:31 +01:00
Rémi Verschelde
7b2ac28326
Merge pull request #23959 from RandomShaper/fix-dangling-script-fix
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Fix dangling script fix
2018-11-26 10:13:00 +01:00
Fabio Alessandrelli
c3d3f1dedb
Websocket LWS keep servicing till no CB are left
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Apparently, only a single WRITABLE/READABLE callback is called at each
servicing. For this reason, we want to keep servicing until we end up
not receiving any callback.
When that happens, we can assume that we can't (or don't want to) write
more, and that there is nothing left to read in the socket buffer.
2018-11-25 17:25:03 +01:00
Pedro J. Estébanez
06b6cea62e
Fix crash on signal/resume to dangling target
2018-11-25 13:16:45 +01:00
Carter Anderson
d339824f15
Parse C# generics and type constraints correctly
2018-11-24 18:29:23 -08:00
Pedro J. Estébanez
b499537e68
Revert "Fix crash on signal/resume to dangling target"
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This reverts commit 54bdc1e1f6
.
2018-11-24 23:46:13 +01:00
Rémi Verschelde
1c169413ff
Merge pull request #23740 from ttencate/unused_argument_22139
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Prevent unused_argument warning when passing arg to parent constructor
2018-11-23 01:07:22 +01:00
Rémi Verschelde
7a9e4c2602
Merge pull request #22953 from DualMatrix/properties_gone
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Fixed parents export vars not appearing in inspector if parent is class_name.
2018-11-22 19:34:41 +01:00
Andrea Catania
c6e6249143
Improved algorithm that check collision
2018-11-22 09:03:21 +01:00
Liangdi
dced53b4d9
add undeclared function params of VisualScriptEditor::_selected_method , Fixes #23475
2018-11-21 21:25:19 +08:00
Michael Alexsander Silva Dias
da7d3c5a58
Make opening menus with the same parent on mouse focus explicit
2018-11-20 20:37:45 -02:00
Ignacio Etcheverry
d275d848b3
C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor
2018-11-20 22:23:09 +01:00
Rémi Verschelde
477e89a8a2
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
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Fixing tangent and binormal logic
2018-11-20 14:13:36 +01:00
Rémi Verschelde
84dcf9ca19
Merge pull request #23824 from BastiaanOlij/polygon_caps
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Adding UVs on end caps for CSGPolygon
2018-11-20 13:59:46 +01:00
Rémi Verschelde
173b342ca7
Remove trailing whitespace
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With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'`
(+ manual revert of some thirdparty code under `platform/android`).
2018-11-20 11:15:02 +01:00
Rémi Verschelde
5c3422873f
doc: Another indentation fixup
2018-11-20 10:20:00 +01:00