Rémi Verschelde
645be5cdbb
Merge pull request #90760 from RandomShaper/cmd_queue_good_sync
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CommandQueueMT: Optimize & fix handling of sync/ret commands
2024-05-01 09:54:54 +02:00
Rémi Verschelde
70247adf25
Merge pull request #89734 from BastiaanOlij/openxr_reorder_wait_frame
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OpenXR: Change timing of xrWaitFrame and fix XR multithreading issues
2024-05-01 09:54:51 +02:00
Rémi Verschelde
273a643145
Merge pull request #89647 from AThousandShips/read_only_dict
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[Core] Fix property access on read-only `Dictionary`
2024-05-01 09:54:48 +02:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
Rémi Verschelde
e950d7ad36
Merge pull request #85609 from QbieShay/qbe/premul-builtin
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Add premult alpha blending to 3D (spatial) shaders
2024-05-01 09:54:41 +02:00
Rémi Verschelde
3cb9e84cde
Merge pull request #85189 from QbieShay/qbe/fix-emission-at-end
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Correctly emit sub-emitter's emission at the end
2024-05-01 09:54:38 +02:00
Daylily-Zeleen
5c133f5432
Fix crash when switching main screen from a disabled plugin main screen if code editor is floating.
2024-05-01 15:05:56 +08:00
Bastiaan Olij
cbab7dc049
OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
2024-05-01 14:24:41 +10:00
skyace65
a47bf2a3c8
Remove text saying low processor mode only works on desktop
2024-04-30 22:46:05 -04:00
Raul Santos
1510f88ae1
C#: Ignore late bound methods in MustBeVariantAnalyzer
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If symbol is late bound (as is the case when using `dynamic`) we can't obtain the symbol to analyze the usage of `[MustBeVariant]`.
2024-05-01 03:18:21 +02:00
QbieShay
41a2b0e83e
Added premult alpha blending to 3D (spatial) shaders.
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Co-authored-by: jitspoe <jitspoe@yahoo.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-05-01 00:53:29 +02:00
kobewi
0904378515
Remove code duplication for adding global script class
2024-05-01 00:26:42 +02:00
Silc Lizard (Tokage) Renew
b346e2a722
Make seeking animation playback track consider internal seeking
2024-05-01 06:39:17 +09:00
clayjohn
4d580b15be
Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-04-30 13:50:39 -07:00
Paul Joannon
aba787393f
C#: Fix generator crash w/ generic arrays
2024-04-30 22:22:09 +02:00
clayjohn
e6f55a532a
Enable tangents in blend shape format when using normals
2024-04-30 12:14:49 -07:00
fkeyz
62829b543e
Update Variant documentation comment about class_name
2024-04-30 21:21:22 +03:00
Kasper Arnklit Frandsen
af22d504da
Fix particle cylinder emission shape random distribution
2024-04-30 17:24:58 +01:00
Rémi Verschelde
d282e4f0e6
Merge pull request #91360 from bruvzg/arm_win_build
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Fix arm64/Windows build.
2024-04-30 17:03:58 +02:00
Rémi Verschelde
ec73f5631c
Merge pull request #91335 from devloglogan/xr-hand-modifier-update
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Store previous relative transforms in `XRHandModifier3D`
2024-04-30 17:03:53 +02:00
Rémi Verschelde
4455747356
Merge pull request #91321 from Chaosus/doc_string_reverse
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Add a note for `String::reverse` to warn about its implementation
2024-04-30 17:03:48 +02:00
Rémi Verschelde
506e2bc007
Merge pull request #91318 from Repiteo/scons/colorize-warn-error-pt2
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SCons: Fixes for warn/error colorization
2024-04-30 17:03:43 +02:00
Rémi Verschelde
4fb0c00de3
Merge pull request #91312 from DarioSamo/render_graph_asan
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Fix incorrect memory read when capacity changes in RD Graph.
2024-04-30 17:03:39 +02:00
Rémi Verschelde
3d03d73135
Merge pull request #91293 from timothyqiu/look-at-2d
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Make it clear `Node2D.look_at()` aligns the +X axis
2024-04-30 17:03:34 +02:00
Rémi Verschelde
0af75593dd
Merge pull request #91236 from ckaiser/audio_bus_contrast
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Improve Audio Bus button pressed state visibility
2024-04-30 17:03:30 +02:00
Rémi Verschelde
bf00e1efde
Merge pull request #91168 from kitbdev/docks-dont-edit-current-v2
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Don't edit current when changing docks v2
2024-04-30 17:03:25 +02:00
Rémi Verschelde
b1da4b2a84
Merge pull request #91128 from patwork/splash-image-in-web-export
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Splash image support and new progress bar for HTML5 Web Export
2024-04-30 17:03:21 +02:00
Rémi Verschelde
ef481148b2
Merge pull request #90394 from dsnopek/object-ptrcall-null-unlikely
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Use `likely()` in `PtrToArg<T *>` when checking for null `Object *`s
2024-04-30 17:03:16 +02:00
Rémi Verschelde
ca38212604
Merge pull request #89643 from mnemoli/pickone-fix-89641
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Fix mouse events when `physics_object_picking_first_only` enabled
2024-04-30 17:03:10 +02:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
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Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
Rémi Verschelde
d9bf750cbf
Merge pull request #84443 from KoBeWi/cookies_for_EditorResourcePicker
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Cache allowed types in EditorResourcePicker
2024-04-30 17:02:58 +02:00
devloglogan
a35196ba22
Store previous relative transforms in XRHandModifier3D
2024-04-30 08:59:40 -05:00
bruvzg
986d297ed3
Fix arm64/Windows build.
2024-04-30 16:26:42 +03:00
Goldenlion5648
d2ea303560
document 0, 90, 180, and 270 degree TileMap cell rotations
2024-04-30 09:16:54 -04:00
Yuri Rubinsky
d0af8901aa
Add a note for String::reverse
to warn about its implementation
2024-04-30 12:33:28 +03:00
Rémi Verschelde
64520fe674
Merge pull request #91356 from akien-mga/mbedtls-linux-arm32-disable-aesce
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mbedtls: Disable AESCE on Linux ARM32, doesn't compile on our target arch
2024-04-30 11:15:43 +02:00
Rémi Verschelde
13b42d9755
mbedtls: Disable AESCE on Linux ARM32, doesn't compile on our target arch
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Our current Linux SDK for ARM32 from https://github.com/godotengine/buildroot
targets a relatively conservative baseline of neon-fp-armv8, and (at least based
on build issues I got) this doesn't seem to include hardware AES support.
Fixes #91352 .
2024-04-30 10:40:32 +02:00
tactical-fluke
216c9a6bd9
Fix SDFGI being used in unshaded debug draw
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Fixes #62758
2024-04-30 11:28:29 +08:00
Travis Lange
cc0d5a43cc
added fix for android build on windows
2024-04-29 20:32:41 -04:00
Hugo Locurcio
760d7cb231
Increase threshold for files per directory in editor Find in Files
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This allows up to 100,000 files per folder to be searched
with Find in Files, as opposed to just 1,000.
2024-04-30 01:05:51 +02:00
Christian Kaiser
0c8ff887b5
Improve Audio Bus button pressed state visibility
2024-04-29 18:47:01 -03:00
David Snopek
8ce54d4632
Expose EditorFileDialog::popup_file_dialog()
to GDScript and GDExtension
2024-04-29 14:49:32 -05:00
aaronp64
3337c160a4
Update LineEdit to include read_only StyleBox in get_minimum_size()
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Fixes #90522
2024-04-29 14:43:16 -04:00
Thaddeus Crews
dec2a121a9
SCons: Fixes for warn/error colorization
2024-04-29 11:56:21 -05:00
Dario
21bd59cdaa
Fix incorrect memory read when capacity changes in RD Graph.
2024-04-29 10:48:48 -03:00
Koyper
e3efd51592
Add FlowContainer wrap options for center alignment.
2024-04-29 08:26:45 -05:00
Rémi Verschelde
89850d553e
Merge pull request #91307 from akien-mga/shader-doc-comments-fixup
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Don't run Shader doc comments logic outside the editor
2024-04-29 15:20:42 +02:00
Rémi Verschelde
f03301ca1a
Merge pull request #91305 from BastiaanOlij/fix_mobile_vr_gyro
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MobileVR: Orientation is progressive and needs to be initialized
2024-04-29 15:20:32 +02:00
Rémi Verschelde
5bd9f4dea5
Don't run Shader doc comments logic outside the editor
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Fixes #91306 .
2024-04-29 14:54:35 +02:00
Bastiaan Olij
d83aaeea17
MobileVR: orientation is progressive and needs to be initialised
2024-04-29 21:46:28 +10:00