Commit graph

13493 commits

Author SHA1 Message Date
Bernhard Liebl
172aa6c61e Fix broken hover/select coloring of keys in animation editor 2018-03-10 12:57:27 +01:00
Bernhard Liebl
efc9633b33 Fix wrong pan direction in animation player ui 2018-03-10 11:38:33 +01:00
Chaosus
97bef8d908 Fix invalid mix function overload 2018-03-10 12:56:43 +03:00
Neil Moore
60f1f58158 Update Image format enumeration documentation
Provides more information about each image format.
2018-03-10 01:41:50 -05:00
Bernhard Liebl
c223fac83b Fix overlapping timeline text in AnimationEditor 2018-03-09 23:53:53 +01:00
Bernhard Liebl
b553b38e7b AnimationPlayer: fix scrubbing after play backwards 2018-03-09 19:41:14 +01:00
Bernhard Liebl
6d51b6ab42 AnimationPlayer: fix popups close on double click 2018-03-09 19:06:44 +01:00
robfram
8ea4ea0d53 Fix overwriting all common properties when using Change Type tool
If you change the type of an existing node, it checks if you have
modified the initial value of their properties before overwriting
their values in the new node.

For example, if you created a `Label` and changed it to
`LineEdit`, the `mouse_filter` property was created as `Ignore`
for the original `Label` node, and was maintained after changing
it to `LineEdit` causing not to work as expected. Now it checks if
`Ignore` is the default value for `Label` nodes, and as it is, the
property value is left unchanged, maintaining the default value
for `LineEdit`, which is `Stop`.

Fix #13955 and alike.
2018-03-09 19:05:04 +01:00
Rémi Verschelde
aeb1c67b5b
Merge pull request #17378 from ShyRed/webm
Update libwebm
2018-03-09 19:00:07 +01:00
ShyRed
e71f109910 Update libwebm
Update of libwebm.

Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise.
2018-03-09 18:18:30 +01:00
Alexander Holland
e36dd4282b auto-completion edge jump
arrow up/down jumps to end/start on edges
2018-03-09 17:31:07 +01:00
Rémi Verschelde
b842369442
Merge pull request #17347 from Ranoller/patch-1
FIX to broken item select list (zoom and RMB)
2018-03-09 13:43:23 +01:00
Rémi Verschelde
47addcf9d0
Merge pull request #17354 from SaracenOne/shader_token_name_fix
Make the shader token names consistent.
2018-03-09 10:39:22 +01:00
Rémi Verschelde
8ded15b035
Merge pull request #16485 from poke1024/vector2-cross
Bring back Vector2.cross()
2018-03-08 08:50:20 +01:00
Rémi Verschelde
079b919b41
Merge pull request #17341 from poke1024/fix16461
Fix unselectable flipped sprites (fixes 16461)
2018-03-08 08:40:49 +01:00
Rémi Verschelde
0b600fde3f
Merge pull request #17189 from CodeAndWeb/master
Fixes Selection of Sprites using AtlasTexture
2018-03-08 08:37:22 +01:00
Rémi Verschelde
938469157f
Merge pull request #17340 from eska014/gridcontainer-divisionbyzero
Prevent division by zero in GridContainer
2018-03-08 08:35:00 +01:00
Saracen
b095e21d91 Make the shader token names consistent. 2018-03-07 23:56:47 +00:00
Rémi Verschelde
acacba3fdc
Merge pull request #17343 from eska014/wasm-webgl1
Reinstate WebGL 1.0 (GLES2) driver in HTML5 platform
2018-03-07 22:38:58 +01:00
Ranoller
2aae6fc2ec
FIX to broken item select list (zoom and RMB)
FIX to #17346. Compiled and tested.
2018-03-07 21:39:55 +01:00
Bernhard Liebl
9d7856620c Bring back Vector2.cross() 2018-03-07 21:10:31 +01:00
Leon Krause
802b6d3669 Reinstate WebGL 1.0 driver in HTML5 platform 2018-03-07 20:38:14 +01:00
poke1024
bd2e1df216 Fix unselectable flipped sprites (fixes 16461) 2018-03-07 18:58:45 +01:00
Leon Krause
38623e07ac Prevent division by zero in GridContainer 2018-03-07 17:36:28 +01:00
Hein-Pieter van Braam
900384a622
Merge pull request #17243 from delftswa2018/trailingDotFix
Fix being able to create folder name with ending '.' on Windows
2018-03-07 14:09:20 +01:00
Felix Yang
96f61b2d65 Added a check for trailing dot when creating folder.
Merge the trailing dot test into existing test. Removed OS test.
2018-03-07 11:11:19 +01:00
Rémi Verschelde
2f3c45f55e
Merge pull request #17318 from robfram/silent-failure-ogg-9793
Fix silent failure of importing OGG Vorbis files
2018-03-06 22:21:54 +01:00
Rémi Verschelde
0251c85a4b
Merge pull request #17317 from eska014/html5-freetype-simd
Disable FreeType SIMD in HTML5 builds
2018-03-06 22:05:37 +01:00
Leon Krause
fa760082f5 Build polygon clipper only in tools builds 2018-03-06 21:53:37 +01:00
robfram
a8d37de461 Fix silent failure of importing OGG Vorbis files
When importing non-valid OGG Vorbis audio files, now the filesystem
navigation tree shows the correct sad red-face icon, as it does with
non-valid PNG, JPG or WAV files.

Fix #9793.
2018-03-06 21:48:30 +01:00
Leon Krause
315983c90d Disable FreeType SIMD in HTML5 builds
SIMD is currently unsupported in WebAssembly.
2018-03-06 21:43:44 +01:00
Rémi Verschelde
1388ff5cbb
Merge pull request #17315 from robfram/fix-git-hook-pre-commit-clang-format
Change shebang of pre-commit-clang-format hook to make it portable
2018-03-06 21:27:35 +01:00
robfram
52abf4ba84 Change shebang of pre-commit-clang-format hook to make it portable
The default one is "#!/bin/bash", but BSD systems doesn't have bash
in that path. For portability reasons, it should be changed to
"#!/usr/bin/env bash".

More info: https://en.wikipedia.org/wiki/Shebang_%28Unix%29#Portability
2018-03-06 19:53:37 +01:00
robfram
95f186b621 Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
If you had a tree like Node2D->Sprite->Camera2D and you write a
code like $Node2D/Spr and chose the autocompletion sugested
Node2D/Sprite, the resulting string was $Node2D/Node2D/Sprite
instead $Node2D/Sprite. If you chose Node2D/Sprite/Camera2D, then
you ended with $Node2D/Node2D/Sprite/Camera2D.

Fix #15813.
2018-03-06 19:25:14 +01:00
Marcelo Fernandez
0876502f72 Improved error checking at EditorExportPlatformPC::export_project 2018-03-06 14:23:17 -03:00
Rémi Verschelde
4f1b87265e
Merge pull request #17304 from bruvzg/gl_core_profile
[GL] Explicitly set OpenGL 3.3 profile to Core (X11, Windows) and enable GLES2 on Windows.
2018-03-06 15:44:33 +01:00
bruvzg
ad67911f1a
Explicitly set OpenGL profile to core (X11, Windows).
Enable GLES2 on Windows.
2018-03-06 15:53:30 +02:00
Rémi Verschelde
2efd7add4a
Merge pull request #17205 from Ranoller/patch-3
FIX Windows enter/exit mouse notifications
2018-03-06 10:16:01 +01:00
Chaosus
70bb31a7b2 Update wrap functions 2018-03-06 10:34:37 +03:00
Carter Anderson
40b0c55834 Generate controller mapping class from one or more SDL2 database files 2018-03-05 22:23:49 -08:00
bncastle
ceb079fa35 Fix BaseButton not always calling _pressed()
Fix "ui_accept" action in BaseButton.cpp not calling _pressed() func in
GDScript
2018-03-05 20:37:10 -05:00
Rémi Verschelde
91ed678708
Merge pull request #17247 from poke1024/canvas-select-prio
In CanvasItemEditor, prioritize selected items when dragging
2018-03-05 21:07:22 +01:00
Rémi Verschelde
ce6b7efb21
Merge pull request #17285 from bruvzg/gles_extension_checks
Add OpenGL extension support checks (Debug/FBO) and FBO fallback for GLES2
2018-03-05 21:07:12 +01:00
bruvzg
e256f9d4e5
Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_object fallback for GLES2 (updated GLAD bindings).
Add GL_ARB_debug_output extension support check on all platforms.
2018-03-05 20:49:47 +02:00
Rémi Verschelde
cd1d1f5545
Merge pull request #17249 from efornara/skip_demo_prompt_nossl
skip demo download prompt if ssl is unavailable
2018-03-05 19:40:40 +01:00
Bernhard Liebl
ced694e9cd In CanvasItemEditor, prioritize selected items 2018-03-05 19:09:59 +01:00
Emanuele Fornara
0071c04dcb skip demo download prompt if ssl is unavailable 2018-03-05 17:08:39 +01:00
Rémi Verschelde
d345712547
Merge pull request #17266 from ivodopiviz/subnode-fix
Fix new Node dialog Create button behavior
2018-03-05 10:54:51 +01:00
Rémi Verschelde
b3f43496a5
Merge pull request #17256 from marcelofg55/drivers_funcs
Clean and expose get_audio/video_driver_* funcs on OS class
2018-03-05 10:50:35 +01:00
Rémi Verschelde
6a6aab498e
Merge pull request #17262 from poke1024/fix-sprite-get-rects
Fix uninitialized data in Sprite::_get_rects()
2018-03-05 10:46:17 +01:00