naeu
e2b58ef4dc
Set dialog folder icon color
2021-09-27 19:33:15 +01:00
Rémi Verschelde
30cf49e8d0
Merge pull request #53134 from briansemrau/quadmesh-has-no-indices
2021-09-27 20:26:23 +02:00
Rémi Verschelde
321419df99
Merge pull request #53141 from RandomShaper/fix_cast_freed_check
2021-09-27 20:25:37 +02:00
Pedro J. Estébanez
0fa574c051
Fix check for freed object during cast
2021-09-27 19:35:26 +02:00
Brian Semrau
62f8b0eb91
QuadMesh remove format ARRAY_FORMAT_INDEX
2021-09-27 13:10:34 -04:00
Camille Mohr-Daurat
27417c065d
Merge pull request #53118 from BimDav/physicsbody_to_kinematic
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Reload kinematic shapes when changing PhysicsBody mode to Kinematic
2021-09-27 08:53:36 -07:00
jfons
9e1810695c
Auto LOD fixes and improvements
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* Fixed LODs for shadow meshes.
* Added a merging step before simplification. This helps with tesselated
meshes that were previously left untouched. The angle difference at
wich edges ar considered "hard" can be tweaked as an import setting.
* LODs will now start with the highest decimation possible and keep
doubling (approximately) the number of triangles from there. This
makes sure that very low triangle counts are included when possible.
* Given more weight to normal preservation.
* Modified MeshOptimizer to report distance-based error instead of
including attributes in the reported metrics.
* Added attribute transference between the original mesh and the
various LODs. Right now only normals are taken into account,
but it could be expanded to other attributes in the future.
2021-09-27 17:04:56 +02:00
Rémi Verschelde
281d0bd59e
Merge pull request #53109 from aaronfranke/fix-gltf-light
2021-09-27 16:18:35 +02:00
Rémi Verschelde
41228343fe
Merge pull request #53127 from timothyqiu/index-mod
2021-09-27 15:13:17 +02:00
Haoyu Qiu
ab280de765
Validate before passing indices to meshoptimizer
2021-09-27 20:35:56 +08:00
Rémi Verschelde
8d2deddc72
Merge pull request #53124 from RandomShaper/fix_inverted_error
2021-09-27 14:34:18 +02:00
Gilles Roudière
a98453670c
Merge pull request #53100 from KoBeWi/fix_them_tiles_2-layer_count_of_oblivion
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Fix TileMap layer loading
2021-09-27 14:05:39 +02:00
Pedro J. Estébanez
ee238b2a4d
Fix inverted error messages about null object
2021-09-27 13:58:46 +02:00
Rémi Verschelde
1ae922a829
Merge pull request #53122 from AnilBK/whats-segement-can-i-render-it
2021-09-27 13:53:51 +02:00
Rémi Verschelde
4633f8c3ba
Merge pull request #53121 from timothyqiu/resource-id-utf8
2021-09-27 13:49:15 +02:00
Anilforextra
d090925d98
Fix Typo: Segement.
2021-09-27 17:05:23 +05:45
kobewi
140b54fd35
Fix TileMap layer loading
2021-09-27 13:13:48 +02:00
Haoyu Qiu
b024d16bc1
Parse UTF-8 when getting path from resource UID
2021-09-27 19:10:32 +08:00
Rémi Verschelde
a0ca7a673c
Merge pull request #53119 from Faless/net/4.x_enet_relay_fix
2021-09-27 12:23:11 +02:00
Fabio Alessandrelli
e96e268e3b
[ENet] Fix server not correctly relaying peer disconnects.
2021-09-27 11:40:21 +02:00
Rémi Verschelde
2d08457f58
Merge pull request #47524 from bruvzg/macos_sandbox_helpers
2021-09-27 11:29:53 +02:00
Gilles Roudière
4f4f73b82f
Merge pull request #53095 from KoBeWi/fix_them_tiles
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Fix tile size property
2021-09-27 10:19:25 +02:00
bruvzg
911c276a1a
[macOS, sandbox] Add export option to embed and sign helper executables.
2021-09-27 11:02:56 +03:00
BimDav
3540e716f9
init_kinematic_utilities from the start for kinematic bodies
2021-09-27 09:58:26 +02:00
BimDav
112985c5bc
Reload kinematic shapes when changing PhysicsBody mode to Kinematic to prevent a crash when calling test_body_motion. Call reload_kinematic_shapes from init_kinematic_utilities as they are always called together.
2021-09-27 09:44:09 +02:00
Aaron Franke
f3e76a5397
Fix GLTF light import
2021-09-26 21:57:25 -05:00
Rémi Verschelde
8138280d20
Merge pull request #53091 from AnilBK/merge-duplicates
2021-09-27 00:09:32 +02:00
Rémi Verschelde
3221fb4618
Merge pull request #52979 from jmb462/fix-lineedit-double-clic-selection
2021-09-27 00:08:20 +02:00
jmb462
3f0fe0b8a3
Fix LineEdit and TextEdit double-click and triple-click selection
2021-09-26 19:56:48 +02:00
Rémi Verschelde
73668c59aa
Merge pull request #52824 from e8newallm/52680
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Updated Tabs to not update excessively
2021-09-26 19:35:58 +02:00
kobewi
a402bf0ea4
Fix tile size property
2021-09-26 19:32:30 +02:00
zacryol
9359bee75c
Fix typo with example variable name in Dictionary docs, and fix error in C# example
2021-09-26 11:16:55 -06:00
Matthew Newall
082f924566
Updated Tabs to not update excessively
2021-09-26 17:05:44 +00:00
Anilforextra
41e43e0959
Merge duplicate branch conditions to one.
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Use SWAP template for swapping values.
2021-09-26 21:18:15 +05:45
floppyhammer
53efc55409
Fix minimum size of TreeItem
2021-09-26 17:02:54 +08:00
Rémi Verschelde
84faf39544
Merge pull request #53078 from YeldhamDev/debugger_style_fix
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Fix error when opening multiple debugger sessions
2021-09-26 08:42:41 +02:00
Rémi Verschelde
79e33f8b71
Merge pull request #53058 from LATRio/52191
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check if 'shortcut' in InputEventShortcut is valid
2021-09-26 08:38:12 +02:00
Michael Alexsander
1363fe3892
Fix error when opening multiple debugger sessions
2021-09-26 02:41:11 -03:00
LATRio
eae7f1c1ae
validate 'shortcut' in InputEventShortcut
2021-09-26 11:06:16 +09:00
CaptainProton42
1731030b3c
Fix GPUParticles3D local_coords
2021-09-26 00:30:37 +02:00
CaptainProton42
dd70daafba
Fix GPUParticles3D generate AABB
2021-09-26 00:30:37 +02:00
Rémi Verschelde
c7f67daccd
Merge pull request #52855 from Calinou/engine-editor-hint-getter-only
2021-09-25 22:09:51 +02:00
Rémi Verschelde
1858c9273d
Merge pull request #53070 from Razoric480/apply-edit-fix-40
2021-09-25 21:44:41 +02:00
Francois Belair
044daf9b8d
Remove duplicate WorkspaceEdit from LSP
2021-09-25 15:17:19 -04:00
Rémi Verschelde
14dcb97556
Merge pull request #50378 from Razoric480/apply-edit-40
2021-09-25 20:43:17 +02:00
Michael Alexsander
e84861d596
Make some buttons in editor use the lighter version of the TabMenu icon
2021-09-25 15:30:11 -03:00
Rémi Verschelde
ff2f1f54a9
Merge pull request #53056 from LATRio/53004
2021-09-25 17:06:52 +02:00
LATRio
1b55d72c68
fix out of bounds crash in GPUParticle3D::_skinning_changed()
2021-09-25 23:06:32 +09:00
Rémi Verschelde
9013771b53
Merge pull request #51518 from Calinou/doc-network-android-permission
2021-09-25 15:36:18 +02:00
Rémi Verschelde
a5332ca9ea
Merge pull request #36910 from Calinou/add-script-nav-extra-mouse-button
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Add history navigation in the script editor using extra mouse buttons
2021-09-25 15:33:51 +02:00