Rémi Verschelde
ddb7969cb6
Merge pull request #83257 from dalexeev/gds-fix-unresolved-type-for-incomplete-expressions
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GDScript: Fix unresolved datatype for incomplete expressions
2023-10-16 18:44:27 +02:00
Rémi Verschelde
18f12d1a1e
Merge pull request #83181 from bruvzg/cb_dlg
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Add error messages to the native menu and file dialogs callback.
2023-10-16 18:44:03 +02:00
Rémi Verschelde
6a0716dedd
Merge pull request #83123 from astillich/82998-propagate-base-class-exports
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Fix modifying base script exports not propagating to derived scripts
2023-10-16 18:43:39 +02:00
Rémi Verschelde
50212ecfdb
Merge pull request #78882 from dalexeev/gds-fix-utility-func-err-msg
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GDScript: Fix incorrect error message for utility functions
2023-10-16 18:43:11 +02:00
Alexander Stillich
99f8751878
Fix editing exports in a base script not propagating the change to the opened property editor
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This patch fixes the user having to navigate away from the selected node which has the derived script attached and back to see the changes of the base script exports reflected in the property editor.
2023-10-16 17:55:19 +02:00
Rémi Verschelde
a60fc7f7c8
Merge pull request #83382 from Lunarisnia/fix/diff-comment-delimiter
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Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 14:43:10 +02:00
Rémi Verschelde
391897bc44
Merge pull request #83335 from KoBeWi/focusing_search_power
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Fix FindReplaceBar focus problems
2023-10-16 14:42:47 +02:00
Rémi Verschelde
9ca1d78d53
Merge pull request #83281 from capnm/thorvg_0.11.1
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ThorVG: update to v0.11.1
2023-10-16 14:42:19 +02:00
Martin Capitanio
0983022e0c
ThorVG: Update to v0.11.1
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https://github.com/thorvg/thorvg/releases/tag/v0.11.1
Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
userSpaceOnUse/objectBoundingBox.
Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +02:00
Danil Alexeev
0c2202c56e
GDScript: Fix incorrect error message for utility functions
2023-10-16 14:09:57 +03:00
Rémi Verschelde
1ab77f410e
Merge pull request #83433 from mhilbrunner/fix-android-gradle-docs
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Docs: Fix link to Android Gradle build tutorial
2023-10-16 13:01:47 +02:00
Rémi Verschelde
2ba83f2578
Merge pull request #83427 from kleonc/camera2d-screen-center-position-when-rotated
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Fix screen center position returned for rotated Camera2D
2023-10-16 13:01:23 +02:00
Rémi Verschelde
3d9ce123fa
Merge pull request #83386 from SaracenOne/make_local_inherited
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Disallow 'Make Local' command on inherited nodes.
2023-10-16 13:00:59 +02:00
Rémi Verschelde
cbfa941061
Merge pull request #83365 from Malcolmnixon/fix-disabled-nav-region
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Fix enabling NavigationRegion3D saved disabled
2023-10-16 13:00:35 +02:00
Rémi Verschelde
75b4fd84e3
Merge pull request #83323 from Rindbee/fix-not-update-remote-local-transform-in-2d
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Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
2023-10-16 13:00:12 +02:00
Rémi Verschelde
0258fa4db9
Merge pull request #83137 from jsjtxietian/close-shader-file-in-visual-editor-when-delete-file
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Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 12:59:49 +02:00
Rémi Verschelde
2f5bb6cc97
Merge pull request #82056 from ErezShahaf/Axisjustpressedjitterfix
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Fix `Input.is_action_just_pressed` flicker on joypad axes
2023-10-16 12:59:25 +02:00
Rémi Verschelde
72b14b54a1
Merge pull request #73502 from Kurble/text-edit-scrolling-precision
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Fix code editor scrolling experience on track pads
2023-10-16 12:58:57 +02:00
jsjtxietian
15e66ccb9b
Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 18:50:56 +08:00
Max Hilbrunner
68a1e0c7d4
Docs: Fix link to Android Gradle build tutorial
2023-10-16 12:27:24 +02:00
Lunarisnia
85d592dbf0
Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 16:43:49 +07:00
ErezShahaf
ccb8ea613a
Fix Input.is_action_just_pressed
flicker on joypad axes
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Pressed tick assignments were in the wrong scope, resulting in updating
`pressed_frame` even when it shouldn't and therefore the `just_pressed`
would return true every time that the strength changes and not only when
there's a new valid press.
Fixes #81975 .
2023-10-16 11:41:56 +02:00
kobewi
c09a43abd7
Fix FindReplaceBar focus problems
2023-10-16 11:12:49 +02:00
Rémi Verschelde
5fb9ff9986
Merge pull request #83422 from raulsntos/dotnet/export-projects-without-csharp
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C#: Allow exporting games without C#
2023-10-16 10:43:49 +02:00
Rémi Verschelde
aa0be93a89
Merge pull request #83417 from Rubonnek/show-animation-mixer-warning-when-relevant
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Show AnimationMixer warning for non-numeric types only when relevant
2023-10-16 10:43:26 +02:00
Rémi Verschelde
7211c03ba5
Merge pull request #83402 from YeldhamDev/edit_transitions_hide
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Disable "Edit Transitions..." item if no animations are present
2023-10-16 10:43:02 +02:00
Rémi Verschelde
842c1cafc0
Merge pull request #83400 from bitsawer/fix_mobile_instance_uniforms
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Fix Mobile renderer shader instance uniform access
2023-10-16 10:42:38 +02:00
Rémi Verschelde
bb83995d27
Merge pull request #83371 from Lunarisnia/fix/disabling-depth-prepass
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Fix disabling depth prepass break opaque materials
2023-10-16 10:42:10 +02:00
Rémi Verschelde
e551d5f523
Merge pull request #83327 from AThousandShips/doc_suggestion
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Make error suggestion less ambiguous
2023-10-16 10:41:46 +02:00
Rémi Verschelde
c7b75c0226
Merge pull request #83318 from rburing/gdextension_dump_brief_description
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Add brief description in GDExtension API dump with docs
2023-10-16 10:41:23 +02:00
Rémi Verschelde
c106ff8b35
Merge pull request #83296 from Wierdox/fix_phantom_tab_right_button
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Fix phantom tab right button
2023-10-16 10:40:59 +02:00
Rémi Verschelde
81f4953c3a
Merge pull request #83263 from KoBeWi/invalid_node﹖oh_no…_anyway
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Don't try updating wrong NodePaths in resources
2023-10-16 10:40:36 +02:00
Rémi Verschelde
39bc8aafa1
Merge pull request #83173 from m4gr3d/fix_gestures_properties_retrieval_timing
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Fix the timeframe when the Android gestures properties are retrieved
2023-10-16 10:40:12 +02:00
Rémi Verschelde
4a6e8dc57b
Merge pull request #83146 from pancelor/fix-tilemap-liveupdate
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Fix tilemap live editing while game is running
2023-10-16 10:39:48 +02:00
Rémi Verschelde
50620c7361
Merge pull request #82937 from Calinou/editor-primitivemesh-unwrap-uv2
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Enable UV2 on primitive meshes when using the MeshInstance3D context menu
2023-10-16 10:39:23 +02:00
Rémi Verschelde
c2d410a19e
Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes
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Fix debugger behaviour with multi-session debugging
2023-10-16 10:38:58 +02:00
Rémi Verschelde
7c088f246e
Merge pull request #82846 from SaracenOne/network_authority_instance_placeholders
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Copy network authority when instancing placeholders
2023-10-16 10:38:34 +02:00
Rémi Verschelde
e897a46a5f
Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length
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Limit animation audio clip inspector offset sliders to clip length
2023-10-16 10:38:08 +02:00
Rémi Verschelde
897ff71156
Merge pull request #76244 from kgrubbs22/variant-test-updates
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Added Unit Tests for Variant for Operator Overloading
2023-10-16 10:37:40 +02:00
kleonc
836d80b306
Fix screen center position returned for rotated Camera2D
2023-10-16 09:02:49 +02:00
Raul Santos
be1dfd3b3a
C#: Allow exporting games without C#
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When exporting a game that contains a C# solution, a feature is added so the exported game can check if it should initialize the .NET module. Otherwise, the module initialization is skipped so games without C# won't check for the assemblies and won't show alerts when they're missing.
2023-10-16 05:07:11 +02:00
Wilson E. Alvarez
4c8497092a
Show AnimationMixer warning for non-numeric types only when relevant
2023-10-15 20:53:33 -04:00
Michael Alexsander
2102d09812
Disable "Edit Transitions..." item if no animations are present
2023-10-15 12:28:04 -03:00
bitsawer
f0a178cbdb
Fix Mobile renderer shader instance uniform access
2023-10-15 18:09:54 +03:00
Saracen
0f36040321
Disallow 'Make Local' command on inherited nodes.
2023-10-15 13:35:19 +01:00
Lunarisnia
28f7a62ae4
Fix disabling depth prepass breaks opaque material
2023-10-15 12:18:13 +07:00
Malcolm Nixon
0646b230e4
Fix enabling NavigationRegion3D saved disabled
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This PR fixes issue #83364 by always registering the region when it enters the tree, and instead using region_set_enabled to control whether its enabled. The same logical changes have been applied to NavigationRegion2D.
2023-10-14 23:17:57 -04:00
pancelor
d66b1752b8
Fix tilemap live editing while game is running
2023-10-14 18:54:03 -07:00
风青山
30904ed3bc
Fix cannot update remote after disabling use_global_coordinates
in RemoteTransform2D
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Due to the optimization in `CanvasItem`, `global_transform` is only
updated when `get_global_transform()` is called, and then notify
`NOTIFICATION_TRANSFORM_CHANGED`. That is, in the case where
`global_transform` is not obtained, the notification will not be sent.
So we use `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` in this case. Use in
combination to prevent certain optimizations.
Same change for `RemoteTransform3D`, to prevent the same optimization
from being used in `Node3D` in the future.
2023-10-15 00:16:52 +08:00
bruvzg
b52826bf55
Add error messages to the native menu and file dialogs callback.
2023-10-14 18:10:39 +03:00