Commit graph

99 commits

Author SHA1 Message Date
bruvzg
b52826bf55
Add error messages to the native menu and file dialogs callback. 2023-10-14 18:10:39 +03:00
bruvzg
6371cc3d69
[macOS] Fix crash when using system default menu shortcuts. 2023-10-13 10:12:44 +03:00
bruvzg
3620d612ba
[macOS] Use occlusionState instead of isOnActiveSpace to determine when window is drawable. 2023-10-10 12:20:06 +03:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
bruvzg
abbdc99821
[macOS] Fix ambiguous method call with older SDKs. 2023-10-05 22:12:24 +03:00
kobewi
09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
Rémi Verschelde
d5db0e5032
Merge pull request #81218 from bruvzg/_temp_fs
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
bruvzg
d1aaa914f3
[macOS] Add about_to_open and popup_hide callback for the global menus, move part of logic to the PopupMenu to allow live menu modification. 2023-10-04 09:49:51 +03:00
bruvzg
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback. 2023-10-03 19:26:16 +03:00
Rémi Verschelde
be6a09b6ec
Merge pull request #82423 from bruvzg/mac_ex_fs
[macOS] Check all exclusive fullscreen windows before setting presentation mode.
2023-10-03 17:23:18 +02:00
Rémi Verschelde
124f8983b8
Merge pull request #82357 from bruvzg/mac_fix_bl
[macOS] Fix borderless mode on macOS 13.6+.
2023-10-03 17:22:29 +02:00
Rémi Verschelde
31dbbc2c5a
Merge pull request #80952 from bruvzg/nfdlg_refocus
[Native File Dialogs] Refocus last focused window on close.
2023-10-03 17:13:58 +02:00
bruvzg
72e2e47059
[DisplayServer] Add method to estimate window title bar size. 2023-10-03 16:13:52 +03:00
bruvzg
b7b5fbe7aa
[macOS] Check all exclusive fullscreen windows before setting presentation mode. 2023-09-27 09:01:52 +03:00
A Thousand Ships
517e9f8aef [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
bruvzg
873d4079d1
[macOS] Fix borderless mode on macOS 13.6+. 2023-09-26 11:55:25 +03:00
Rémi Verschelde
603119d301
Merge pull request #82037 from bruvzg/macos_gl_min_size
[macOS] Enforce non-zero window size.
2023-09-21 14:27:42 +02:00
bruvzg
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
2023-09-21 14:21:00 +03:00
bruvzg
901e090e56
[macOS] Enforce non-zero window size. 2023-09-21 12:37:18 +03:00
A Thousand Ships
3565d1bf7e [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
bruvzg
2e1f48ff6e
[Native File Dialogs] Refocus last focused window on close. 2023-08-24 09:34:58 +03:00
bruvzg
78caaf3717
[macOS] Fix missing mouse exit events on window close. 2023-08-09 10:23:57 +03:00
bruvzg
e26a6c36c8 Fix native popups auto-closing when interacting with non-client area. 2023-08-07 10:01:48 +03:00
Yuri Sizov
0c2399d6ec Merge pull request #63826 from deakcor/dev_clipboard
Add `clipboard_has/get_image` methods to DisplayServer
2023-07-27 15:22:16 +02:00
Vincent D
c13e3a9fb0 add clipboard get image methods for windows and macos
Co-Authored-By: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-07-17 23:47:27 +02:00
bruvzg
2ee45dc293
[macOS] Fix uncapped frame rate for windows in the non-active workspaces. 2023-07-17 10:29:49 +03:00
Hendrik Brucker
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
bruvzg
4790da7900
[macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00
Yuri Sizov
ff689003a5 Merge pull request #77993 from bruvzg/key_lbl_from_p
Implement DisplayServer.keyboard_get_label_from_physical method.
2023-07-12 21:02:37 +02:00
Yuri Sizov
2b47f6715e Merge pull request #78437 from bruvzg/set_icon
Add error checks and harmonize behavior of the `set_icon` method.
2023-07-12 15:09:14 +02:00
bruvzg
618795a214
[macOS] Fix set_native_icon crash with empty or invalid ICNS file. 2023-07-04 09:09:40 +03:00
bruvzg
9c5a0c6c10
Add error checks and harmonize behavior of the set_icon method. 2023-07-03 13:48:28 +03:00
Rémi Verschelde
356a602186
Merge pull request #74511 from AThousandShips/win_cursor_fix
Fix clearing custom cursor
2023-06-20 00:00:57 +02:00
bruvzg
28db3c7158 [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
bruvzg
fe2d9e5bdf
[macOS] Fix IME focus in popup windows. 2023-06-09 08:03:13 +03:00
Rémi Verschelde
9e4315bb50
Style: Harmonize header includes in platform ports
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.

The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
2023-06-08 15:19:19 +02:00
bruvzg
08e8ff371d
Implement keyboard_get_label_from_physical method. 2023-06-08 10:13:31 +03:00
bruvzg
5b9984b5a2
Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-18 20:16:03 +03:00
Rémi Verschelde
265c70a369
Merge pull request #75142 from bruvzg/scr
[DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows.
2023-05-16 10:48:16 +02:00
Ninni Pipping
71ee65dc57 Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
Hugo Locurcio
303bf247de
Add support for VRAM-compressed custom mouse cursor images
No memory is actually saved when using this, so lossless modes are
still recommended as they look better and load faster.
2023-04-21 18:01:47 +02:00
bruvzg
520a8d8ed2
Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
Danil Alexeev
36bedd341a
Fix misuses of error macros 2023-04-18 10:20:48 +03:00
Kvel2D
41f0a523db Fix custom cursor using atlas texture
Remove image.is_valid() check
There is already a fail condition and image is not used before that
Move up texture_is_valid() check
2023-04-11 19:16:24 +02:00
bruvzg
48730e3b77
[macOS] Fix infinite loop caused by global menu callbacks which trigger EditorProgress dialog. 2023-03-23 13:38:12 +02:00
bruvzg
ab94024ce1
[DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows. 2023-03-20 14:58:21 +02:00
John Veness
4505049ba6 Corrected capitalisation of macOS
In documentation and comments, ignoring thirdparty code
2023-03-12 16:48:52 +00:00
Ninni Pipping
a419325753 Fix clearing custom cursor 2023-03-10 11:59:49 +01:00
Hugo Locurcio
ddc9cc3e49
Tweak command syntax in Vulkan renderer failure message
This quotes the executable name so that copying it always works
(even if the path contains spaces).

The command is also indented from the rest of the text and is
no longer single-quoted, as that can prevent the command from
running if the line is copied in its entirety (with the quotes).
2023-03-08 22:28:23 +01:00
bruvzg
e7647b5ee5
[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00