Commit graph

4894 commits

Author SHA1 Message Date
Bastiaan Olij
a5d3d23db4 Fix never ending loop with overlapping probes 2024-03-05 10:07:56 +11:00
bruvzg
c65a667924
Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
Rémi Verschelde
3be5d9b01a
Merge pull request #89046 from permelin/fix-particle-aabb-recalc-with-userdata
Fix error in AABB calculation for particles with USERDATA
2024-03-04 13:33:33 +01:00
markdibarry
a62870956a Add new Parallax2D node 2024-03-03 15:46:40 -05:00
Per Melin
853935a5c9 Fix error in AABB calculation for particles with USERDATA
Selecting "Generate AABB" on a 3D particle node in the editor would not work
and printed an error about incorrect buffer size if the particle shader used
one or more of the USERDATA build-ins.
2024-03-02 14:26:09 +01:00
Per Melin
9b2d77a238 Initialize particle trail history frame numbers
Fixes #88712

All particle trail sections were activated at once on the first cycle, instead
of being spread out over the trail's lifetime.
2024-03-01 19:32:43 +01:00
Rémi Verschelde
0618bff394
Merge pull request #86777 from Mickeon/autocomplete-classdb
Add autocompletion for ClassDB & AudioServer
2024-03-01 14:56:12 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
bitsawer
89d772a799
Fix Volumetric Fog VoxelGI updates 2024-03-01 14:47:15 +01:00
Micky
920dff3445 Add autocompletion for ClassDB & AudioServer 2024-02-29 20:48:06 +01:00
Micky
cd2032a90b Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
Rémi Verschelde
b5d30f9efe
Merge pull request #88996 from jsjtxietian/fix-doctool
Change shader compiler default setting to avoid doctool error
2024-02-29 13:55:16 +01:00
Rémi Verschelde
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
jsjtxietian
0ed341cd1e Change shader compiler default setting to avoid doctool error 2024-02-29 11:01:56 +08:00
kobewi
3aeb4a5542 Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
Rémi Verschelde
df78c0636d
Merge pull request #88798 from Malcolmnixon/xr-body-tracker
XR: Add body tracking support.
2024-02-28 09:34:40 +01:00
Malcolm Nixon
57aa734562 Add body tracking support. 2024-02-27 19:51:59 -05:00
blackbird806
e2f1af8742
Remove self includes in some files 2024-02-27 17:10:54 +01:00
Rémi Verschelde
cfe344f12f
Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life
Direct3D 12: Enhance management of texture data life cycle
2024-02-27 16:36:59 +01:00
Pedro J. Estébanez
d47021ac6c Direct3D 12: Enhance management of texture data life cycle 2024-02-27 15:45:19 +01:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde
b21328d465
Merge pull request #88725 from clayjohn/GLTF-binormal-sign
Properly calculate binormal when creating SurfaceTool from arrays
2024-02-27 10:17:39 +01:00
bruvzg
dad4aae386
[TextEdit] Add support for optional wrapped line indentation. 2024-02-26 08:20:14 +02:00
Bill
b44f1c5176 Add fix for TAA passes rendering black meshes on XR 2024-02-25 14:25:49 -05:00
clayjohn
f267b2aa87 Properly calculate binormal when creating SurfaceTool from arrays 2024-02-23 21:19:21 -08:00
clayjohn
781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-02-23 16:25:26 -08:00
Robert Yevdokimov
13e82094ee Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
Rémi Verschelde
080f20124a
Merge pull request #88704 from AThousandShips/no_3d_fix_2
Fix some additional errors with 3D disabled
2024-02-23 22:19:15 +01:00
Rémi Verschelde
0d83267923
Merge pull request #88639 from dsnopek/xrserver-hand-tracker
Provide generic interface for XR hand tracking
2024-02-23 22:19:05 +01:00
A Thousand Ships
3a707b1f54
Fix some additional errors with 3D disabled
* Disabled 2D navigation tests as they do not work
* Disabled tests for primitive meshes
* Unbound some `Mesh` methods that rely on 3D resources
* Unexposed `World3D` as it depends on physics (and isn't useful)
* Unexposed some `Viewport` vrs related properties that had unexposed
  methods
2024-02-23 20:58:56 +01:00
David Snopek
2184fa9698 Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
bruvzg
ad017a20ea
[TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
Rémi Verschelde
b82855bcc1
Merge pull request #88581 from jsjtxietian/dummy-crash
Fail early if shader mode is invalid in dummy renderer
2024-02-23 11:29:42 +01:00
jsjtxietian
a382e9539b Fail early if shader mode is invalid in dummy renderer 2024-02-23 12:25:02 +08:00
Rémi Verschelde
8bad68df1a
Merge pull request #88649 from clayjohn/RD-ss-barriers
Use barriers between all blur passes with SSAO and SSIL
2024-02-22 11:23:40 +01:00
Rémi Verschelde
dd1d838e09
Merge pull request #88631 from DarioSamo/mobile_subpass_usage_fix
Remove tracking logic for input attachments as it's not necessary.
2024-02-22 11:23:28 +01:00
Rémi Verschelde
d646b7fef6
Merge pull request #88560 from DarioSamo/rdd_execute_and_present
Merge execute and present commands for RenderingDeviceDriver.
2024-02-22 11:23:19 +01:00
Rémi Verschelde
0e704ff682
Merge pull request #84275 from smix8/navmap_iteration_id
Add function to get navigation map iteration id from NavigationServer
2024-02-22 11:22:52 +01:00
Aaron Franke
eb019e243f
Disable registering 3D physics types when 3D is disabled 2024-02-22 03:05:17 -06:00
Rémi Verschelde
f8af9bf3e4
AudioEffectPitchShift: Actually fix -Wstringop-overflow warning
Previous commit didn't help, so its changes are reverted.
2024-02-22 09:59:00 +01:00
smix8
313c1d1100 Add function to get navigation map iteration id from NavigationServer
Adds function to get navigation map iteration id from NavigationServer.
2024-02-22 09:45:49 +01:00
clayjohn
2657593462 Use barriers between all blur passes with SSAO and SSIL 2024-02-21 14:35:20 -08:00
Dario
5e59c941c9 Remove tracking logic for input attachments as it's not necessary. 2024-02-21 11:18:10 -03:00
Rémi Verschelde
652438a395
Merge pull request #87360 from BastiaanOlij/gles_glow
Implement glow/bloom on compatibility renderer
2024-02-20 23:59:48 +01:00
Rémi Verschelde
292f4c7f97
Merge pull request #80214 from BastiaanOlij/rendering_effect
Implement hooks into renderer
2024-02-20 23:59:27 +01:00
Rémi Verschelde
dc2d1e3f47
Merge pull request #79452 from /ysort-update-first-item-position 2024-02-20 23:59:17 +01:00
Rémi Verschelde
dbf598034e
Merge pull request #88509 from akien-mga/pitchshift-unsigned-fft-size
AudioEffectPitchShift: Prevent negative size memset (GCC warning)
2024-02-20 17:13:28 +01:00
Dario
ee2d8f68ba Merge execute and present commands for RenderingDeviceDriver. 2024-02-19 13:09:03 -03:00
Rémi Verschelde
aa7ac130c0
Merge pull request #88312 from Malcolmnixon/face-tracker-provider
Add XR Face Tracking support
2024-02-19 10:43:45 +01:00
Bastiaan Olij
aa260e5f3d Implement glow/bloom on compatibility renderer 2024-02-19 13:29:43 +11:00
Rémi Verschelde
3ba724e715
AudioEffectPitchShift: Prevent negative size memset (GCC warning) 2024-02-19 00:30:25 +01:00
Rémi Verschelde
8cf1cfdc0f
Merge pull request #88506 from puchik/multimesh-aabb-cull-fix
Fix reversed custom `AABB` check when recalculating multimesh `AABB`s
2024-02-19 00:09:06 +01:00
Rémi Verschelde
294137c931
Merge pull request #87661 from baptr/profiler_sort
Fix editor profiler script function sort order
2024-02-19 00:07:47 +01:00
Arman Elgudzhyan
533eab89ab Fixed reversed custom AABB null check when recalculating multimesh AABBs 2024-02-18 12:07:23 -08:00
Bastiaan Olij
5a98845655 Implement hooks into renderer 2024-02-18 21:54:21 +11:00
Eidolon
08f4560e69 Add optional depth fog 2024-02-17 22:39:34 -03:00
Malcolm Nixon
7d1a1abe76 Initial XRFaceTrackingProvider and XRFaceTracker work.
Updated to XRFaceModifier3D.
2024-02-17 20:12:47 -05:00
Rémi Verschelde
1b8e12c499
Merge pull request #88409 from jsjtxietian/high-end
Make dummy rendering server appear as a high end platform to fix vulkan shader compile error when exporting
2024-02-17 00:27:30 +01:00
Rémi Verschelde
8bbf5129d2
Merge pull request #88331 from DarioSamo/rd_graph_validation
Add validation to render graph for draw and compute lists.
2024-02-17 00:23:50 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Rémi Verschelde
f5ffe705ed
Merge pull request #88210 from TitanNano/jovan/missing_surface_data
Assign missing surface data fields in dummy render server
2024-02-17 00:23:19 +01:00
jsjtxietian
f6aabd2b72 Make dummy rendering server appear as a high end platform
to fix vulkan shader compile error when exporting
2024-02-16 23:33:50 +08:00
Arman Elgudzhyan
7ac8365e11 Support custom AABB within MultiMesh resources
- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance.
2024-02-15 22:37:07 -08:00
Anatoli Babenia
e25cfffc7f Add --no-header option to clean output
* Do not print empty line when header is disabled
* Do not print Vulcan header
* Also add "Print header" project setting (default On)
  (suggested by @kaissouDev)
* Add docs for the project setting
  (with suggestions by @Mickeon and @akien-mga)

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-15 14:10:11 +03:00
Dario
0aac14a538 Add validation to render graph for draw and compute lists. 2024-02-14 13:25:04 -03:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Rémi Verschelde
5e58bcd793
Merge pull request #88205 from 0x0ACB/thread_safe_texture_rid
Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for GLES3
2024-02-13 23:43:40 +01:00
Rémi Verschelde
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
bruvzg
deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help. 2024-02-13 18:37:37 +02:00
Rémi Verschelde
e0c24eb554
Merge pull request #88282 from rburing/concave_motion_2d
`GodotCollisionSolver2D::solve_concave`: Fix culling in case of motion
2024-02-13 17:24:34 +01:00
Rémi Verschelde
eb77418075
Merge pull request #87006 from AThousandShips/frame_fix
Fix member names of `AudioFrame` to match extension
2024-02-13 17:23:37 +01:00
A Thousand Ships
d8b29efe66
Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
Ricardo Buring
87446fd9b3 GodotCollisionSolver2D::solve_concave: fix culling in case of motion 2024-02-13 14:42:09 +01:00
Rémi Verschelde
dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Silc Lizard (Tokage) Renew
67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
Erik Johnson
eab95698cd
Fix shadows for billboarded Sprite3D's 2024-02-13 10:36:38 +01:00
Rémi Verschelde
9050ee1542
Merge pull request #87297 from adamscott/2d-pixel-art-stability
Stabilize snapping 2D transforms to pixel
2024-02-12 23:53:51 +01:00
Adam Scott
35b640107f
Stabilize snapping 2D transforms to pixel
Co-authored-by: Danni <34800072+KeyboardDanni@users.noreply.github.com>
2024-02-12 11:04:01 -05:00
Dario
73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
Rémi Verschelde
24bd30716e
Merge pull request #87959 from Scony/fix-navi-sync-errors
Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
Rémi Verschelde
f12d737681
Merge pull request #87796 from RandomShaper/shader_cache_split
Namespace shader cache files by graphics API
2024-02-12 13:34:18 +01:00
Pawel Lampe
9ea8d4fa38 Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
ACB
09d2c09434 Make RID_Owner<Texture> threadsafe in TextureStorage for gles3 2024-02-11 17:23:00 +01:00
Jovan Gerodetti
48b71cf700 Assign missing surface data fields in dummy render server 2024-02-11 14:58:34 +01:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
Rémi Verschelde
e9e54372b7
Merge pull request #88021 from Chubercik/fix_mingw_compile
Fully initialize all members of structs `IdentifierActions`, `GeneratedCode` and `DefaultIdentifierActions`
2024-02-09 12:35:26 +01:00
A Thousand Ships
406d7e6d37
Fix missing instance type in dummy renderer 2024-02-08 12:15:26 +01:00
Rémi Verschelde
4a30fe5e7c
Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Support CUSTOM shader attributes in 2D
2024-02-08 10:53:24 +01:00
Rémi Verschelde
7223c5b54a
Fix various typos with codespell
Using 2.2.7.dev115+g0eb441d6.

Had to add `cancelled` to the ignore list, as it's a Wayland signal which
we're handling in our code, so we don't want codespell to fix that "typo".

Also includes the typo fix from #87927.

Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
2024-02-07 11:09:34 +01:00
Rémi Verschelde
9346094fb8
Merge pull request #88005 from jsjtxietian/audio-data-race
Fix data race regarding `prof_time` in `AudioDriver` and `AudioServer`
2024-02-07 11:04:24 +01:00
Rémi Verschelde
251d5b3669
Merge pull request #87715 from Scony/add-is-baking
Expose `is_baking` method in navigation servers and region nodes.
2024-02-07 10:58:27 +01:00
Jakub Marcowski
b38ac30fe0 Fully initialize all members of structs IdentifierActions, GeneratedCode and DefaultIdentifierActions 2024-02-06 20:02:46 +01:00
jsjtxietian
cf1ede9129 Fix data race regarding prof_time in AudioDriver and AudioServer 2024-02-06 16:55:27 +08:00
Pawel Lampe
c2cfc0d409 Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
vittorioromeo
55ed34e37c Use '_v' shorthand for type traits and 'if constexpr' where appropriate 2024-02-02 15:43:21 +01:00
Rémi Verschelde
fb5f34a75a
Merge pull request #87745 from dsnopek/openxr-change-reference-space
OpenXR: Allow changing play area mode during active session
2024-02-02 12:03:09 +01:00
Pedro J. Estébanez
f3ef83517a Namespace shader cache files by graphics API 2024-01-31 20:19:12 +01:00