David Snopek
45463f75d6
Fix ptrcalls to static GDExtension methods
2024-04-25 08:20:22 -05:00
David Snopek
52324ebbb3
Fix GDExtension documentation disappearing after hot-reload
2024-04-25 07:24:55 -05:00
Rémi Verschelde
780e1a5040
Merge pull request #91141 from kus04e4ek/earbuds-you-had-one-job
...
Don't ignore `audio/driver/output_latency.web`
2024-04-25 12:11:32 +02:00
Rémi Verschelde
50a38cd1c2
Merge pull request #91137 from ckaiser/fix-minimap-lightmode
...
Use TextEdit caret color for minimap highlight (fix minimap regression)
2024-04-25 12:11:28 +02:00
Rémi Verschelde
04d708d675
Merge pull request #91129 from timothyqiu/gdscripty
...
Fix syntax error in `camera_attributes_set_exposure` documentation
2024-04-25 12:11:25 +02:00
Rémi Verschelde
ab2daa2923
Merge pull request #91095 from timothyqiu/min-tree
...
Fix Tree minimum size calculation
2024-04-25 12:11:23 +02:00
Rémi Verschelde
81aa139e0d
Merge pull request #91083 from nagidev/master
...
Fix port cache calculation in GraphNode
2024-04-25 12:11:20 +02:00
Rémi Verschelde
f819c77d27
Merge pull request #90915 from rburing/no_more_speedrun
...
Fix `move_and_slide` wall slide acceleration (3D)
2024-04-25 12:11:13 +02:00
patwork
7c8a4a9dab
Added splash image support and new progress bar for web export
2024-04-25 11:12:55 +02:00
Kusok
1e8eff815a
Don't ignore audio/driver/output_latency.web
2024-04-25 17:09:45 +08:00
Haoyu Qiu
84d01347df
Fix syntax error in camera_attributes_set_exposure documentation
2024-04-25 16:01:13 +08:00
Haoyu Qiu
4f4e8589df
Fix Tree minimum size calculation
...
- Take scroll bar space and column title buttons into account
- Fix first column min size sometimes missing one level of indent
- Fix cell min size ignoring text overrun behavior and item inner margin
- Update min size when `hide_root` or `column_title_visible` changes
Wrong description of `item_inner_margin_*` constants is also fixed
2024-04-25 16:00:45 +08:00
Christian Kaiser
91fff47fdc
Use TextEdit caret color for minimap highlight
2024-04-25 04:27:49 -03:00
Rémi Verschelde
e0f58a3194
Merge pull request #91120 from dalexeev/gds-fix-tests-fail-after-89990
...
GDScript: Fix test `reset_uninit_local_vars.gd` failure
2024-04-25 09:14:45 +02:00
Danil Alexeev
4136ed7fc8
GDScript: Fix test reset_uninit_local_vars.gd
failure
2024-04-24 20:49:52 +03:00
Rémi Verschelde
4bca2d8bc6
Merge pull request #91113 from KoBeWi/acceptator
...
Register text enter for script base class
2024-04-24 18:55:30 +02:00
Rémi Verschelde
f4a1c391fe
Merge pull request #91110 from KoBeWi/impostor_node_among_us
...
Clarify transform inheritance of CanvasItem nodes
2024-04-24 18:55:28 +02:00
Rémi Verschelde
9f1ce63296
Merge pull request #91109 from kleonc/path3d-tilt-gizmo-ray-against-global-plane
...
Fix `Path3D` tilt gizmo raycasting against local plane
2024-04-24 18:55:25 +02:00
Rémi Verschelde
de9933444e
Merge pull request #91108 from akien-mga/sync-gamecontrollerdb
...
Sync controller mappings DB with SDL 2 community repo
2024-04-24 18:55:22 +02:00
Rémi Verschelde
7125d41d98
Merge pull request #91106 from AThousandShips/macos_ci_improve
...
[CI] [macOS] Build for both `arm64` and `x86_64`
2024-04-24 18:55:19 +02:00
Rémi Verschelde
7b0bd873f0
Merge pull request #91103 from smix8/navregion_test_err
...
NavigationRegion test suppress warning about visual meshes
2024-04-24 18:55:16 +02:00
Rémi Verschelde
2da707ee35
Merge pull request #91090 from timothyqiu/disconnect
...
Fix error when moving FileSystem dock
2024-04-24 18:55:13 +02:00
Rémi Verschelde
dcdaa7d5a9
Merge pull request #90900 from Calinou/file-logging-strip-ansi-escape-codes
...
Strip ANSI escape codes from file logging
2024-04-24 18:55:10 +02:00
Rémi Verschelde
2e92fb00d4
Merge pull request #90540 from Repiteo/core/type-info-use-type-traits
...
Core: Use `<type_traits>` where applicable
2024-04-24 18:55:07 +02:00
Rémi Verschelde
00cc0a3e8f
Merge pull request #90091 from ajreckof/Fix-load-subtask-not-being-registered-leading-to-false-progress-values-
...
Fix load subtask not being registered leading to false progress values.
2024-04-24 18:55:04 +02:00
Rémi Verschelde
69a23e64e4
Merge pull request #89990 from dalexeev/gds-reset-uninit-local-vars
...
GDScript: Fix uninitialized local variables not being reset
2024-04-24 18:54:56 +02:00
kobewi
d68ab7c874
Register text enter for script base class
2024-04-24 17:38:09 +02:00
kobewi
d04d58d387
Clarify transform inheritance of CanvasItem nodes
2024-04-24 16:31:07 +02:00
kleonc
0c8275b4f7
Fix Path3D tilt gizmo raycasting against local plane
2024-04-24 16:02:01 +02:00
A Thousand Ships
24ad73b13f
[CI] [macOS] Build for both arm64
and x86_64
...
Creates a universal build, to catch discrepancies on different
architectures
2024-04-24 13:00:30 +02:00
Rémi Verschelde
1da02fa7be
Sync controller mappings DB with SDL 2 community repo
...
Synced with mdqinc/SDL_GameControllerDB@5b4efa3a20
2024-04-24 11:55:55 +02:00
Pedro J. Estébanez
dee65d1435
Redefine GetSimpleTypeT<> in terms of <type_traits>
2024-04-24 11:43:13 +02:00
smix8
61c099a41f
NavigationRegion test suppress warning
...
Suppresses warning about source geometry parsing from visual meshes in NavigationRegion test.
2024-04-24 11:32:45 +02:00
nagidev
b0cafc1077
Fixed port cache calculation in GraphNode
2024-04-24 13:33:38 +05:30
Rémi Verschelde
a4fbe4c01f
Merge pull request #91081 from KoBeWi/closing_faster_than_light
...
Further speed up closing multiple scripts
2024-04-24 09:59:56 +02:00
Rémi Verschelde
ba3007d127
Merge pull request #91079 from paulloz/dotnet/enforce-use-sdk-8
...
Enforce using .NET SDK >= 8
2024-04-24 09:59:53 +02:00
Rémi Verschelde
6149359dac
Merge pull request #91076 from Bn-Fang/master
...
Fix typo in Camera2D node's anchor mode
2024-04-24 09:59:48 +02:00
Rémi Verschelde
8b7917f685
Merge pull request #91073 from KoBeWi/irritating_bounds
...
Remove `uv_editor_bounds` editor setting
2024-04-24 09:59:44 +02:00
Rémi Verschelde
504de8be70
Merge pull request #91071 from bruvzg/dbus_fd_cb_process
...
[DBus] Process file dialog callback in the main event loop instead of using deferred call.
2024-04-24 09:59:24 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
...
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
149023335d
Merge pull request #90817 from KoBeWi/there_is_one_pattern
...
Reuse single erase pattern in tile editor
2024-04-24 09:59:17 +02:00
Rémi Verschelde
4e46e9ae74
Merge pull request #89929 from smix8/ClipperD
...
Change 2D navigation mesh baking to use floating point coordinates
2024-04-24 09:59:07 +02:00
Rémi Verschelde
6f21267a46
Merge pull request #85880 from Rudolph-B/GPU-particles-2D-spread-issue
...
Fixed particle spread values affecting particle velocity
2024-04-24 09:59:04 +02:00
Rémi Verschelde
1c3a307d3e
Merge pull request #84474 from johnsonbaugh/skeleton2d_warnings
...
Fix errors and warnings when loading Skeleton2D Modifications
2024-04-24 09:58:58 +02:00
Rémi Verschelde
fdd159de2f
Merge pull request #91080 from Repiteo/scons/scons_ver-variable
...
SCons: `scons_version` to environment variable
2024-04-24 09:58:50 +02:00
Thaddeus Crews
fd2ab721e2
SCons: scons_version
to environment variable
2024-04-24 09:41:12 +02:00
johnsonbaugh
e2995d3b88
Reset state of SkeletonModification2D when loaded from cache
2024-04-23 21:29:59 -07:00
johnsonbaugh
ef8acbde9a
Fix errors and warnings when loading Skeleton2D Modifications
...
Fixes #73247
2024-04-23 20:42:23 -07:00
Haoyu Qiu
308fb3a284
Fix error when moving FileSystem dock
2024-04-24 08:36:56 +08:00
Hugo Locurcio
459f14c098
Strip ANSI escape codes from file logging
...
Text editors cannot display ANSI escape codes, so these should be
stripped from log files to ensure readability.
Since this uses a regex, this works both for `print_rich()`
and manually inserted ANSI escape codes.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-24 01:02:47 +02:00