Carl Olsson
402db5bd79
Renamed "snap to offset" to "snap relative". Better conveys meaning.
2015-02-20 22:21:59 +10:00
Carl Olsson
e2c8aecb3d
Better 2D Snapping
...
Consolidated duplicate snapping functions into CanvasItemEditor.
Allow non-square grids.
Add grid origin offsets.
Allow seperate toggling of grid display.
Add rotation snapping.
Add offset snapping.
2015-02-15 18:00:55 +10:00
reduz
f3dc51fc69
2D shader progress
2015-01-11 20:52:42 -03:00
Carl Olsson
4faf47eb50
Replace TileMapEditor floating tile palette with HSplitContainer.
2014-12-29 08:37:25 +10:00
Juan Linietsky
9ff6d55822
Polygon2D
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-=-=-=-=-
Another gift for those who make 2D games:
-Edit polygons, concave or convex, color them, texture them and uv-map them
-Corresponding editor
-Can have a custom pivot, so they are compatible with bones and IK
2014-07-07 17:44:21 -03:00
Juan Linietsky
3d68949a1c
2D Animation Improvements
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-=-=-=-=-=-=-=-=-=--=-=-=
-Ability to set 2D nodes as bones
-Abity to set 2D nodes as IK chains
-2D IK Solver
-Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
2014-07-06 11:49:27 -03:00
marynate
8be3963aa0
Add pan mode in 2d editor
2014-05-21 09:47:47 +08:00
marynate
14350d2c41
Change key move behavior of canvas item editor to ignore zoom level; Add
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alt + arrow key as local base move mode; Control + arrow key as local +
rotation move mode
2014-05-10 10:36:36 +08:00
marynate
61fd1ad703
Press F key in 2d editor to center view to selected node
...
Press Ctrl+F to frame selected nodes in 2d editor
Change Frame Selection hotkey in 2d editor from Ctrl to CMD for Mac compatability
2014-05-06 22:30:24 +08:00
Juan Linietsky
0b806ee0fc
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00