Yuri Sizov
9d3b4b0b40
Merge pull request #72204 from MinusKube/anchorable_rect_editor_bug
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Fix get_parent_anchorable_rect() not returning the correct size in some cases
2023-02-06 16:28:19 +03:00
Yuri Sizov
47c3e3b781
Merge pull request #72782 from TokageItLab/fix-rot-sc
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Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06 14:39:20 +03:00
Yuri Sizov
54b7685761
Merge pull request #72783 from TokageItLab/fix-sprite-ghost
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Fix ghost SpriteFramesEditor cause crash
2023-02-06 14:24:04 +03:00
Yuri Sizov
e08aa36516
Merge pull request #72785 from bruvzg/x11_ime_sw_focus
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[X11] Fix IME window focus events.
2023-02-06 14:11:34 +03:00
Yuri Sizov
d5990fa24c
Merge pull request #72743 from pkdawson/fix-get-rid-recursion
2023-02-06 12:46:04 +03:00
Haoyu Qiu
f4ffa87a35
Remove unnecessary stdio.h from gdextension interface
2023-02-06 16:11:50 +08:00
bruvzg
103f671ada
[X11] Fix IME window focus events.
2023-02-06 09:18:16 +02:00
Silc Renew
0069131546
Fix ghost SpriteFramesEditor cause crash
2023-02-06 14:08:12 +09:00
Silc Renew
116c975a7b
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06 13:48:33 +09:00
Fredia Huya-Kouadio
034fd15b8a
Improve vulkan capability detection on Android
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- Add runtime check and abort when the device doesn't meet the requirements for vulkan support
- Add filters to the AndroidManifest when exporting with a vulkan renderer
2023-02-05 18:47:38 -08:00
bruvzg
c588923433
[TextServer] Preload USpoofChecker to speed up GDScript parsing.
2023-02-05 23:31:54 +02:00
Danil Alexeev
31749de128
GDScript: Better handling of @rpc
annotation and autocompletion
2023-02-05 21:21:37 +03:00
Yuri Sizov
13f0158e49
Merge pull request #72608 from vnen/gdscript-warning-default-error
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GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
Yuri Sizov
e13e4b7b6d
Merge pull request #71665 from bitsawer/expose_global_classes
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Expose and document ProjectSettings.get_global_class_list()
2023-02-05 15:55:15 +03:00
Patrick Dawson
80ae3feca7
Avoid returning self from _get_base_font_or_default()
2023-02-05 04:37:59 +01:00
Markus Sauermann
6e855e3820
Fix propagation order for 2D physics picking events
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This patch adds a viewport-configuration-option for sorting
physics-picking events by the Z-Index and the scene tree position
of the collision objects.
2023-02-04 22:44:36 +01:00
Silc Renew
fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
2023-02-05 06:24:14 +09:00
bitsawer
d1521933bb
Expose and document ProjectSettings.get_global_class_list()
2023-02-04 23:22:27 +02:00
Yuri Sizov
0030286054
Merge pull request #72721 from raulsntos/dotnet/variant-docs
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Update Variant documentation for C#
2023-02-04 23:11:01 +03:00
Raul Santos
d856d5eb82
Update Variant documentation for C#
2023-02-04 20:29:42 +01:00
Silc Renew
b9b8130432
Fixed animation audio to play considering time when seeking
2023-02-05 03:57:52 +09:00
Yuri Sizov
2bd5302704
Merge pull request #72695 from clayjohn/CanvasGroup-shading
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Avoid shading CanvasGroup nodes twice
2023-02-04 21:38:25 +03:00
Yuri Sizov
373295fa15
Merge pull request #72656 from Calinou/doc-decal-visibility-aabb
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Document visibility AABB caveats with decals, reflection probes and lights
2023-02-04 21:36:25 +03:00
kobewi
2b71ede967
Fix @export_multiline for PackedStringArray
2023-02-04 17:06:58 +01:00
Yuri Sizov
8753b07b05
Merge pull request #71860 from GeroVeni/master
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Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
RedworkDE
fb0adaff9f
C#: Fix AppContext.BaseDirectory
2023-02-04 14:35:11 +01:00
GeroVeni
54f2226ce5
Improve docs for rpc annotations
2023-02-04 13:28:41 +00:00
Hugo Locurcio
eb52b95997
Document visibility AABB caveats with decals, reflection probes and lights
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This is required in rendering methods that don't use clustering
to check which meshes should be affected by decals, reflection probes
and lights.
2023-02-04 00:59:40 +01:00
clayjohn
dfbf439081
Avoid shading CanvasGroup nodes twice
2023-02-03 15:40:42 -08:00
Rémi Verschelde
0b1d516f67
Merge pull request #72684 from clayjohn/mm-update
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Fix MultiMesh visible_instance_count being ignored after the first frame
2023-02-04 00:40:36 +01:00
Rémi Verschelde
a268dcc7e3
Merge pull request #72690 from Calinou/opengl-trim-gpu-name
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Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
2023-02-04 00:37:28 +01:00
Rémi Verschelde
1253547837
Merge pull request #72681 from clayjohn/GL-multimesh-color
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Ignore instance color and instance custom_data when not used in the OpenGL renderer
2023-02-04 00:24:39 +01:00
Rémi Verschelde
bbff9fd7a4
Merge pull request #71786 from raulsntos/dotnet/array
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Sync C# Array with Core
2023-02-04 00:24:06 +01:00
Rémi Verschelde
ea5cf7d4b8
Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
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Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-04 00:21:33 +01:00
Rémi Verschelde
2c008ac8c5
Merge pull request #72669 from TokageItLab/fix-scale-subgizmo
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Fix broken `scaled_orthogonal()` & subgizmo global scaling
2023-02-04 00:21:14 +01:00
Hugo Locurcio
da81c3f9b5
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
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This makes the command line print consistent with the Vulkan renderer.
2023-02-03 23:28:41 +01:00
Yuri Sizov
b0598dcdb7
Merge pull request #72670 from YuriSizov/docs-signal-get-connections
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Fix incorrect description for `Signal::get_connections`
2023-02-03 23:42:52 +03:00
Yuri Sizov
e14cacb8da
Merge pull request #71862 from RedMser/splitcontainer-fixes
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Fix SplitContainer rendering and theming
2023-02-03 23:09:18 +03:00
Ricardo Buring
497f5576c1
Fix MultiMesh visible_instance_count being ignored after the first frame
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Co-authored-by: Clay John <claynjohn@gmail.com>
2023-02-03 11:40:39 -08:00
clayjohn
bf0cc8f52a
Ignore instance color and instance custom_data when not used in the OpenGL renderer
2023-02-03 10:34:30 -08:00
Yuri Sizov
03ae8caea8
Fix incorrect description for Signal::get_connections
2023-02-03 17:28:17 +01:00
Silc Renew
1459b9c24c
Fix scaled_orthogonal() & subgizmo global scaling
2023-02-04 00:46:04 +09:00
Rémi Verschelde
604493eb6e
Merge pull request #65910 from KoBeWi/gdsus
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Cleanup function state connections when destroying instance
2023-02-03 16:13:06 +01:00
Rémi Verschelde
eb91e909a7
Merge pull request #72667 from KoBeWi/short-lived_function
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Remove unused `has_global_classes()`
2023-02-03 15:46:32 +01:00
Rémi Verschelde
ecbf087324
Merge pull request #72665 from KoBeWi/sneaky_ParallaxBackground_destroys_the_world
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Fix Camera2D crash due to ParallaxBackground node
2023-02-03 15:45:33 +01:00
kobewi
c1cc8fd87f
Remove unused has_global_classes()
2023-02-03 15:43:56 +01:00
Rémi Verschelde
c09445de2a
Merge pull request #72660 from Chaosus/vs_fix_instance_previews
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Prevent preview error for the instance parameter in visual shader
2023-02-03 15:43:11 +01:00
Rémi Verschelde
6144192bda
Merge pull request #72625 from Calinou/vulkan-print-rendering-method-name
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Print name of Vulkan rendering method on startup
2023-02-03 15:42:41 +01:00
kobewi
7331750618
Fix Camera2D crash due to ParallaxBackground node
2023-02-03 15:36:08 +01:00
Rémi Verschelde
388e3eb8b7
Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
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Improve consistency of NavigationAgent setters
2023-02-03 15:35:49 +01:00