Commit graph

6 commits

Author SHA1 Message Date
K. S. Ernest (iFire) Lee
aa39a78778 Assimp: Don't touch normals. 2019-04-17 10:48:54 -07:00
Juan Linietsky
ad1368a625 Clean up ASSIMP import code. 2019-04-13 15:19:47 -03:00
Rémi Verschelde
f52c294a74
Merge pull request #27714 from fire/asset_import
FBX Import bug fixes with special character in mesh names
2019-04-07 21:57:26 +02:00
K. S. Ernest (iFire) Lee
1d55ca503e Assimp: fix FBX import with ':' in filename. 2019-04-06 14:19:38 -07:00
Ignacio Etcheverry
2f3328a039 Fix wrong method binds and registered class 2019-04-06 16:12:59 +02:00
K. S. Ernest (iFire) Lee
e3ef7f214a Add Open Asset Import Library to Godot.
FBX support and MMD (pmx) support.

Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX.

Maya FBX Stingray PBS support.

Importing FBX static meshes work.

Importing FBX animations is a work in progress.

Supports FBX 4 bone influence animations.

Supports FBX blend shapes.

MMDs do not have an associated animation import yet.

Sponsored by IMVU Inc.
2019-04-05 07:17:52 -07:00