Rémi Verschelde
c8ce7e34e2
i18n: Misc fixes translation strings
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Adds some translator comments to solve some questions raised on Weblate.
2022-06-08 12:57:54 +02:00
Rémi Verschelde
5ebdfc31b2
Merge pull request #61319 from JFonS/taa_wip
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Initial TAA implementation
2022-06-07 20:53:55 +02:00
Rémi Verschelde
e136f4741c
Merge pull request #41568 from dalexeev/config_file_empty_sect
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Fix saving section-less keys in `ConfigFile`
2022-06-07 20:53:38 +02:00
Rémi Verschelde
d52a79ad22
Merge pull request #59786 from V-Sekai/ok_color
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Allow picking similar colours using OKHSL.
2022-06-07 20:52:32 +02:00
sps1112
1f361b0367
Bind vararg method flag in core constants
2022-06-07 17:06:34 +02:00
Danil Alexeev
1ca227af1d
Fix saving section-less keys in ConfigFile
2022-06-07 18:05:49 +03:00
Rémi Verschelde
e24e4935ff
Merge pull request #61751 from KoBeWi/ 🐱 👤
2022-06-07 16:02:16 +02:00
Rémi Verschelde
3f8d86b076
Merge pull request #50349 from Calinou/array-add-some-every
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Add `any()` and `all()` methods to Array
2022-06-07 15:15:22 +02:00
K. S. Ernest (iFire) Lee
1b776a6e7a
Allow picking similar colours using OKHSL.
2022-06-07 05:53:27 -07:00
kobewi
83014f8901
Add GLOBAL_DEF_INTERNAL to hide specific settings
2022-06-07 14:14:03 +02:00
jfons
ba832d83b2
Initial TAA implementation
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Initial TAA support based on the implementation in Spartan Engine.
Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07 13:14:44 +02:00
Rémi Verschelde
83421cd06f
Merge pull request #59883 from KoBeWi/merge_this
2022-06-06 23:38:29 +02:00
Aaron Franke
357af68e03
Improve architectures in OS::has_feature and make them work on MSVC
2022-06-06 10:11:00 -05:00
bruvzg
b3bbf3db47
[GDExtension] Expose Variant, NodePath and StringName hash functions.
2022-06-06 12:19:56 +03:00
Rémi Verschelde
ecde7ce834
Merge pull request #61669 from fire-forge/input
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Make Input `mouse_mode` and `use_accumulated_input` properties
2022-06-04 15:52:34 +02:00
FireForge
f16c33fff6
Make Input mouse_mode and use_accumulated_input properties
2022-06-03 14:19:38 -05:00
Raul Santos
3e53afd52c
Add array element type to get_connected_joypads
2022-06-03 20:37:46 +02:00
George Marques
887e292210
Add StringName explicitly to Variant::hash_compare
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This makes equality comparisons to StringName more performant
2022-06-03 11:51:46 +02:00
Haoyu Qiu
83990c2161
Fix String.uri_encode
on Windows
2022-06-03 13:58:57 +08:00
Fabio Alessandrelli
70c2b4bebd
Merge pull request #60711 from nathanfranke/rpc-server
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network - finish renaming AUTH to AUTHORITY
2022-06-02 11:07:41 +02:00
Rémi Verschelde
6cd730ea98
Merge pull request #61339 from lyuma/streampeerssl_get_stream
2022-06-02 00:27:07 +02:00
kobewi
a0915e6dee
Add Dictionary.merge()
2022-05-31 21:05:56 +02:00
Lyuma
7e28385948
Add StreamPeerSSL.get_stream() accessor.
2022-05-25 12:43:19 -07:00
Nathan Franke
f464caf214
finish renaming AUTH to AUTHORITY
2022-05-25 14:31:46 -05:00
Nathan Franke
77c8f271e7
use ERR_FAIL_INDEX when preferred
2022-05-25 13:36:45 -05:00
Hugo Locurcio
a98e31aa3a
Add any()
and all()
methods to Array
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These can be used as faster, more convenient shorthands to
using `filter()` + `size()`.
2022-05-25 16:09:10 +02:00
Rémi Verschelde
3555b970bf
Merge pull request #61256 from reduz/callable-mp-static
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Add callable_mp_static
2022-05-24 08:08:27 +02:00
Rémi Verschelde
9923851370
Fix typos with codespell
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Using codespell 2.2-dev from current git.
2022-05-23 21:32:19 +02:00
reduz
4177e5c7c7
Add callable_mp_static
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Allows using a static (C) function as a callable.
2022-05-22 15:36:34 +02:00
reduz
45af29da80
Add a new HashSet template
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* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
Hugo Locurcio
7b5bf3af19
Tweak 64-bit integer overflow message to mention that it's a signed type
2022-05-20 14:12:09 +02:00
Aaron Record
900c676b02
Use range iterators for RBSet in most cases
2022-05-19 12:09:16 +02:00
Haoyu Qiu
fc3b845c07
Add dedicated macros for property name extraction
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* Replace case-by-case extraction with PNAME & GNAME
* Fix group handling when group hint begins with property name
* Exclude properties that are PROPERTY_USAGE_NO_EDITOR
* Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-19 14:08:47 +08:00
George Marques
023b1d7f5a
Implement read-only arrays
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Arrays can be set as read-only and thus cannot be modified. Assigning
the array will create an editable copy.
Similar to is already done to read-only dictionaries.
2022-05-17 14:14:42 -03:00
Rémi Verschelde
7ea8cde983
Merge pull request #61110 from rburing/project_settings_use_rbmap
2022-05-17 16:20:41 +02:00
Rémi Verschelde
35004aea48
Merge pull request #61087 from reduz/readonly-dictionary
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Implement read-only dictionaries.
2022-05-17 15:11:48 +02:00
Ricardo Buring
9d9b50855c
ProjectSettings: use RBMap again instead of HashMap
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This fixes corruption of project.godot and failure to load global classes.
2022-05-17 14:49:58 +02:00
Haoyu Qiu
3094e739f5
Create onready variables when dropping nodes and holding Ctrl
2022-05-17 11:51:22 +08:00
reduz
e6c443a353
Implement read-only dictionaries.
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* Add ability to set them read only.
* If read-only, it can't be modified.
This is added in order to optionally make const dictionaries (and eventually arrays) properly read-only in GDScript.
2022-05-16 23:31:46 +02:00
Rémi Verschelde
d6edc6d18a
Merge pull request #60126 from Calinou/image-improve-error-messages
2022-05-16 15:02:49 +02:00
reduz
746dddc067
Replace most uses of Map by HashMap
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* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
(order matters) but use is discouraged.
There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
Hugo Locurcio
a581908ea0
Add documentation comments for internationalization C++ macros
2022-05-12 22:50:28 +02:00
Rémi Verschelde
ff30a09993
Merge pull request #60643 from clayjohn/GLES3-3D
2022-05-12 21:08:02 +02:00
clayjohn
652adcd5bf
Basic 3D rendering
2022-05-12 10:37:27 -07:00
Rémi Verschelde
f5978f4d97
Merge pull request #60972 from KoBeWi/display_port
2022-05-12 18:13:09 +02:00
kobewi
739242dd04
Move Display settings higher in the list
2022-05-12 16:38:59 +02:00
Yuri Rubinsky
a439832035
Fix signal completion in GDScript editor
2022-05-12 16:10:48 +03:00
reduz
8b7c7f5a75
Add a new HashMap implementation
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Adds a new, cleaned up, HashMap implementation.
* Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing ).
* Keeps elements in a double linked list for simpler, ordered, iteration.
* Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much
for performance vs keeping the key, but helps replace old code).
* Uses a more modern C++ iterator API, deprecates the old one.
* Supports custom allocator (in case there is a wish to use a paged one).
This class aims to unify all the associative template usage and replace it by this one:
* Map<> (whereas key order does not matter, which is 99% of cases)
* HashMap<>
* OrderedHashMap<>
* OAHashMap<>
2022-05-12 11:21:29 +02:00
Rémi Verschelde
2fd73bd32e
Merge pull request #60943 from bruvzg/fix_zipio
2022-05-11 16:59:31 +02:00
Rémi Verschelde
d68c355145
Merge pull request #58873 from Chaosus/power_op
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Implement exponential operator (**) to GDScript/Expressions
2022-05-11 16:58:33 +02:00