Ignacio Roldán Etcheverry
e527687e1e
Merge pull request #55679 from raulsntos/script_reload_fix
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C# scripts reload in editor fixed
2022-01-16 11:56:39 +01:00
Rémi Verschelde
a27b85378b
Merge pull request #56309 from Calinou/remove-pvrtc-support
2022-01-16 11:15:34 +01:00
Rémi Verschelde
e465e6d2ab
Merge pull request #56831 from timothyqiu/load-placeholder-dup
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Replicate load-as-placeholder state on node duplication
2022-01-16 10:30:55 +01:00
Rémi Verschelde
12d683e93c
Merge pull request #56827 from clayjohn/VULKAN-SSR-bug
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Remove mistakenly added push constant from SSR
2022-01-16 09:30:17 +01:00
Haoyu Qiu
6aecf91e4f
Replicate load-as-placeholder state on node duplication
2022-01-16 15:08:03 +08:00
clayjohn
abd0003e4c
Remove mistakenly added push constant from SSR
2022-01-15 17:03:55 -08:00
Rémi Verschelde
1cff9a2e49
Merge pull request #55551 from brennengreen/panorama-sky-filtering
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Add filtering property to PanoramaSkyMaterial and switch from static shader to shader cache
2022-01-16 01:30:44 +01:00
Rémi Verschelde
e09881de93
Merge pull request #56811 from Chaosus/shader_fix_const_array
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Refactor size expression parsing for arrays in the shaders
2022-01-15 18:42:34 +01:00
Rémi Verschelde
2b92c433ec
Merge pull request #51912 from Paulb23/syntax-highligher-goodies
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Improvements for SyntaxHighlighters
2022-01-15 18:37:19 +01:00
Rémi Verschelde
d394eaa61f
Merge pull request #56812 from MarioLiebisch/fix-non-mono-msvc-projects
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VS Projects: Don't include `mono_reg` without its module
2022-01-15 18:35:06 +01:00
Paulb23
fffeecfd68
Improvments for SyntaxHighlighters
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- Fix immedate Funcion in lamba highlight
- Highlight signals as one colour
- Highlight node paths as one colour
- Highlight escape chars in strings
2022-01-15 15:39:55 +00:00
Yuri Roubinsky
08208406ca
Refactor size expression parsing for arrays in the shaders
2022-01-15 15:47:39 +03:00
Mario Liebisch
58051c2252
VS Projects: Don't include mono_reg
without its module
2022-01-15 12:47:09 +01:00
Rémi Verschelde
c99c5a1cae
Merge pull request #56796 from kleonc/atlas_texture_nesting_fix
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Fix `AtlasTexture` nesting
2022-01-15 11:12:27 +01:00
Rémi Verschelde
3ecb1c9ded
Merge pull request #56807 from KoBeWi/code-eraser
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Mention that modifying text erases BBCode stacks
2022-01-15 09:58:20 +01:00
Rémi Verschelde
6eff2230a9
Merge pull request #56808 from timothyqiu/crash-fix
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Fix crash when exiting the editor
2022-01-15 09:34:43 +01:00
Brennen Green
0695440124
Add shader cache and filter variable to PanoramaSkyMaterial
2022-01-14 23:30:27 -05:00
Haoyu Qiu
95050ce042
Fix crash when exiting the editor
2022-01-15 11:22:18 +08:00
kobewi
3f0e9da5a4
Mention that modifying text erases BBCode stacks
2022-01-15 02:13:58 +01:00
kleonc
3f9e50505a
Fix AtlasTexture nesting
2022-01-15 00:14:56 +01:00
Rémi Verschelde
c1e78f749e
Merge pull request #56706 from KoBeWi/we_need_to_go_higher
2022-01-14 21:19:34 +01:00
Rémi Verschelde
cba3d5f34d
Merge pull request #56457 from gerhean/focus_file_text_after_popup
2022-01-14 21:17:59 +01:00
Hugo Locurcio
40be15920f
Remove support for PVRTC texture encoding and decoding
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On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
Rémi Verschelde
472b5b1167
Merge pull request #56249 from PucklaMotzer09/physics_layer_tooltip
2022-01-14 21:04:28 +01:00
Rémi Verschelde
3efa6644c4
Merge pull request #55541 from KoBeWi/outcognito_scripts
2022-01-14 21:04:13 +01:00
Rémi Verschelde
afaf0c98f8
Merge pull request #56762 from bruvzg/mac_fix_sc
2022-01-14 20:57:57 +01:00
Rémi Verschelde
d5fb68bbae
Merge pull request #56779 from aaronfranke/rect2-grow
2022-01-14 20:56:03 +01:00
Rémi Verschelde
5f4e90d602
Merge pull request #56238 from madmiraal/fix-44178
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Fix Actions mapped to triggers not using the full range
2022-01-14 19:59:29 +01:00
Rémi Verschelde
4a22eca9a1
Merge pull request #56788 from Chaosus/fix_input_process
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Flush input events before destroying the window
2022-01-14 19:54:39 +01:00
Rémi Verschelde
66c9002dab
Merge pull request #56787 from bruvzg/fix_guidelines
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Fix CodeEdit guidelines position.
2022-01-14 19:53:20 +01:00
Rémi Verschelde
ce6de717ff
Merge pull request #56752 from timothyqiu/snap-grid-icon
2022-01-14 17:38:37 +01:00
Rémi Verschelde
8866c36582
Merge pull request #49645 from fire/thorvg
2022-01-14 16:38:51 +01:00
Marcel Admiraal
f41c72c538
Fix Actions mapped to triggers not using the full range
2022-01-14 15:36:20 +00:00
Rémi Verschelde
6689a9360c
Merge pull request #56756 from KoBeWi/great_unification_theory
2022-01-14 16:13:53 +01:00
Rémi Verschelde
387f2744f7
Merge pull request #56719 from Chaosus/gds_debugger_filter
2022-01-14 16:12:53 +01:00
Rémi Verschelde
95b493c940
Merge pull request #56725 from Chaosus/fix_inspector_theming
2022-01-14 16:11:38 +01:00
K. S. Ernest (iFire) Lee
8d02759c72
Use ThorVG instead of NanoSVG for importing SVGs
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ThorVG is a platform-independent portable library for drawing vector-based
scene and animation.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-14 15:49:39 +01:00
Yuri Roubinsky
9418a2a599
Flush input events before destroying the window
2022-01-14 17:43:31 +03:00
bruvzg
85424afee6
Fix CodeEdit guidelines position.
2022-01-14 15:51:07 +02:00
Rémi Verschelde
f60c81af11
Merge pull request #56784 from V-Sekai/expose-add-named-bind
2022-01-14 14:24:16 +01:00
Rémi Verschelde
77280218e4
Merge pull request #55041 from aaronfranke/vector-tests
2022-01-14 13:38:43 +01:00
kobewi
fbb5580b3d
Add ViewPanner to more editors
2022-01-14 13:09:39 +01:00
K. S. Ernest (iFire) Lee
c5528af71c
Expose add_named_bind for all essential skin bindings.
2022-01-14 03:20:24 -08:00
Rémi Verschelde
4e8bf74d56
Merge pull request #56781 from Chaosus/shader_fix_varyings_crash
2022-01-14 11:44:17 +01:00
Rémi Verschelde
9b3535a33a
Merge pull request #56766 from touilleMan/issue-56698-2
2022-01-14 10:56:15 +01:00
Rémi Verschelde
e529803ef9
Merge pull request #56738 from YeldhamDev/improve_tab_consistency
2022-01-14 10:42:30 +01:00
Aaron Franke
d9506cade1
Add tests for Vector2/Vector2i/Vector3/Vector3i
2022-01-14 01:59:55 -06:00
Yuri Roubinsky
0845b25497
Fix shader crashing when declaring matrix or array varyings
2022-01-14 10:37:39 +03:00
Aaron Franke
252c803d94
Remove zero size checks from Rect2 grow methods
2022-01-14 00:45:05 -06:00
Max Hilbrunner
e4453096d3
Merge pull request #56777 from luzpaz/typos
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Fix various typos
2022-01-14 06:26:21 +01:00