dzil123
1fa8b3dd42
Fix Image::bump_map_to_normal_map incorrectly keeping mipmap flag
2022-11-01 03:54:04 -07:00
Just
f113a5cc02
Fix typo in build configuration file type desc
2022-11-01 03:01:05 -07:00
bruvzg
02a4b3f859
[TextServer] Fix hex code box positions in vertical text layout.
2022-11-01 11:51:29 +02:00
bruvzg
060d62e0dc
Load and use system emoji font in the editor.
2022-11-01 11:04:58 +02:00
Alfred Reinold Baudisch
07e367cb0b
Cast dragged file extension name to lowercase, closes #68104
2022-11-01 09:48:09 +01:00
Haoyu Qiu
2b8bcbe487
Fix error when adding 3D gizmo handles with IDs
2022-11-01 16:25:13 +08:00
Rémi Verschelde
e6751549cf
Merge pull request #68089 from alfredbaudisch/remove-secondary-carets
...
Shortcut and Bind to Remove Secondary Carets
2022-11-01 08:25:06 +01:00
Rémi Verschelde
204366535a
Merge pull request #68100 from timothyqiu/regex-offset
...
Clarify offset parameter behavior in RegEx methods
2022-11-01 08:22:22 +01:00
Rémi Verschelde
a2c0ea248d
Merge pull request #62418 from Calinou/movie-maker-warn-on-low-disk-space
...
Warn if available disk space is low when Movie Maker mode is enabled
2022-11-01 08:21:27 +01:00
Rémi Verschelde
5dfde1e7bd
Merge pull request #68082 from Klowner/softbody3d-reoptmizelinkorder-crash-fix
...
Avoid GodotSoftBody3D.reoptimize_link_order() crash if <2 nodes available.
2022-11-01 08:20:15 +01:00
Rémi Verschelde
ec3c3afeaf
Merge pull request #68099 from Sauermann/fix-popup-mouse-offset
...
Fix mouse offset for unfocused popups
2022-11-01 08:20:04 +01:00
Yaohua Xiong
399c2a8dea
Move rotation sampling from Path2D to Curve2D
...
The rotation sampling code is moved from Path2D to a new method
`sample_baked_with_rotation` on Curve2D.
2022-11-01 13:18:52 +08:00
Bastiaan Olij
a4e58ec84a
Fix several render issues found while debugging XR
2022-11-01 13:27:03 +11:00
Haoyu Qiu
3b88851e25
Clarify offset parameter behavior in RegEx methods
2022-11-01 09:29:08 +08:00
Markus Sauermann
88feacdad5
Fix mouse offset for unfocused popups
...
On Windows, the mouse was offset, when unfocused popups were used,
like the Editor menu.
2022-11-01 00:04:14 +01:00
Hugo Locurcio
264ce15a83
Warn if available disk space is low when Movie Maker mode is enabled
...
Saving movies can require a lot of disk space, and running out of disk
space may cause the entire recording to have to be redone.
This also prints a message on startup to state that Movie Maker mode
is enabled, along with the requested framerate. Since Movie Maker mode
forces non-real-time simulation, it's important to know that it is
enabled when starting the project.
2022-11-01 00:02:55 +01:00
kobewi
4aa1efb0fe
Add set_value_no_signal() to Range
2022-10-31 23:59:01 +01:00
Rémi Verschelde
c29fe310f1
Fixup classref markup after #62416
2022-10-31 23:35:12 +01:00
Rémi Verschelde
2bd9a6fe8d
Merge pull request #68044 from ztc0611/ios-promotion
...
Add ProMotion/High Refresh Rate Support to iOS Exports
2022-10-31 23:03:30 +01:00
Rémi Verschelde
778ffce1e3
Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finish
...
Request attention on the editor window when done recording a movie
2022-10-31 23:03:21 +01:00
Rémi Verschelde
887a6c79cd
Merge pull request #68085 from bruvzg/brk_fix
...
[TextServer] Fix incorrect line breaks count for embedded objects (e.g. RTL tables).
2022-10-31 23:03:06 +01:00
Alfred Reinold Baudisch
fcff978763
Shortcut and Bind to Remove Secondary Carets
...
Adds the bind `ui_text_remove_secondary_carets` to TextEdit, with ESC as the default shortcut.
When the bind is performed, if the TextEdit has multiple carets, `remove_secondary_carets` is called and secondary carets are removed.
This is useful when multiple selects are performed with `add_select_for_next_occurrence` #67644 or when multiple multiple carets are manually added, then it's possible to go back to a single caret with a shortcut.
Closes #67991
2022-10-31 17:44:47 +01:00
bruvzg
397fa2fa7a
[TextServer] Fix incorrect line breaks count for embedded objects (e.g. RTL tables).
2022-10-31 17:34:07 +02:00
Mark Riedesel
7d1a159ba1
Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimize_link_order() before proceeding. Fixes #61474
2022-10-31 10:14:02 -05:00
Rémi Verschelde
e22a1d8031
Merge pull request #68060 from dpalais/no-pointer-animationnode-blendtree-rename
...
Remove the usage of pointers in signal call, to fix #67941
2022-10-31 15:54:45 +01:00
Rémi Verschelde
9019c5fbd7
Merge pull request #68051 from kleonc/array-fill-docs-note
...
[Docs] Clarify `Array.fill` behavior when reference type is passed in
2022-10-31 15:54:40 +01:00
Rémi Verschelde
19195bec2d
Merge pull request #67933 from bruvzg/ds_hide_window_creation
...
[DisplayServer] Hide internal window creation/deletion methods and expose some missing methods.
2022-10-31 15:54:33 +01:00
Rémi Verschelde
576cc92150
Merge pull request #67821 from bruvzg/ins_ops
...
Improve text line breaking performance for long lines.
2022-10-31 15:54:17 +01:00
Matthew
2ccd827453
Merge pull request #68055 from Lielay9/patch-1
...
Fix typo minimize button -> maximize button
2022-10-31 10:35:29 -04:00
bruvzg
9f46bf44cd
[DisplayServer] Hide internal window creation/deletion methods and expose some missing methods.
2022-10-31 16:17:45 +02:00
bruvzg
f0b7ff324c
Improve text line breaking performance for long lines.
2022-10-31 15:35:51 +02:00
Zach Coleman
601c42be66
Add ProMotion Support to iOS Exports
2022-10-31 09:33:39 -04:00
Rémi Verschelde
0e9878b12a
Merge pull request #67931 from bruvzg/locale_no_def
...
Do not auto add default script and country codes to the locale.
2022-10-31 14:30:18 +01:00
Rémi Verschelde
c866f349ce
Merge pull request #67895 from bruvzg/ts_fix_obj_rects
...
Fix `TextLine` and `TextParagraph` `get_*_object_rect` methods not accounting for alignment and drop cap.
2022-10-31 14:29:34 +01:00
Rémi Verschelde
9188bc7341
Merge pull request #67879 from bruvzg/fix_no_vlk
...
Fix build with Vulkan disabled and no Vulkan headers installed.
2022-10-31 14:29:05 +01:00
Rémi Verschelde
cd25e48456
Merge pull request #67562 from bruvzg/improve_font_packing
...
Improve font glyph cache packing shelf best height fit heuristic.
2022-10-31 14:26:13 +01:00
Rémi Verschelde
d43364e3cc
Merge pull request #67968 from bruvzg/icu72.1
...
ICU: Update to version 72.1
2022-10-31 14:25:37 +01:00
Rémi Verschelde
a7f67d4a79
Merge pull request #67702 from bruvzg/hb351
...
HarfBuzz: Update to version 5.3.1
2022-10-31 14:25:28 +01:00
Rémi Verschelde
76ef71bda0
Merge pull request #67585 from bruvzg/fix_no_graphite_build
...
[TextServer] Fix build with disabled graphite.
2022-10-31 14:22:32 +01:00
Rémi Verschelde
ae81a569b9
Merge pull request #67409 from bruvzg/fix_oversampling_rounding
...
[TextServer] Do not round glyph advances / coordinates if font oversampling or bitmap glyph scaling is used.
2022-10-31 14:21:56 +01:00
Rémi Verschelde
2529006134
Merge pull request #67486 from bruvzg/bmp_oem
...
[Font] Add support for OEM encoded bitmap fonts.
2022-10-31 14:20:53 +01:00
Rémi Verschelde
e47aa546cd
Merge pull request #68008 from timothyqiu/hide-axis
...
Hide axis gizmo after translating 3D nodes
2022-10-31 14:19:11 +01:00
Rémi Verschelde
2af7a2367a
Merge pull request #68005 from timothyqiu/type-mismatch
...
Fix type mismatch error when deselecting a 3D gizmo
2022-10-31 14:19:06 +01:00
BimDav
fcb9be66a2
Viewport canvas cull mask feature
...
Co-authored-by: Valentin Zagura <puthre@gmail.com>
2022-10-31 14:09:49 +01:00
bruvzg
9a33c97c2a
Add console wrapper app to handle console i/o redirection on Windows.
2022-10-31 14:37:49 +02:00
Rémi Verschelde
6a9317c9fc
Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert
...
Add alert in anim trees if resource load fails
2022-10-31 13:18:10 +01:00
Rémi Verschelde
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
...
Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde
9cfcc9131f
Merge pull request #68079 from Mickeon/doc-help-hint
...
Add tooltip to method qualifiers in Documentation Help
2022-10-31 13:14:28 +01:00
Rémi Verschelde
1e0edc48b5
Merge pull request #67826 from Chaosus/gds_fix_enum
...
Fix enum type to use int64_t instead of int in GDScript
2022-10-31 13:10:28 +01:00
Micky
610864d1db
Add tooltip to method qualifiers in Documentation Help
2022-10-31 12:17:33 +01:00