Rémi Verschelde
6da3526cd4
Merge pull request #32118 from KoBeWi/the_point_is_global_bro
...
Mention that look_at() expects global coordinates
2019-09-20 17:48:43 +02:00
Rémi Verschelde
8fea4053b3
Merge pull request #32116 from KoBeWi/dupinit
...
Mention constructor arguments in duplicate() doc
2019-09-20 17:48:21 +02:00
Rémi Verschelde
55efada13a
Merge pull request #32102 from YeldhamDev/doc_animplayer_get_queue
...
Document AnimationPlayer's 'get_queue()' and 'caches_cleared'
2019-09-20 17:48:04 +02:00
Rémi Verschelde
fd3d8f6627
Merge pull request #32101 from Xrayez/doc-fix-ambiguous-test-motion
...
Fix ambiguous method description regarding `body_test_motion` in 2D
2019-09-20 17:47:38 +02:00
Rémi Verschelde
9c116f4f1d
Merge pull request #32223 from neikeq/cs_glue_version_fix
...
C#: Make sure cs_glue_version is present when building export templates
2019-09-20 17:46:34 +02:00
Ignacio Etcheverry
95c685143a
C#: Make sure cs_glue_version is present when building export templates
2019-09-20 17:41:20 +02:00
Rémi Verschelde
54eb4bce5f
Merge pull request #32123 from qarmin/fix_int_overflow
...
Fix int overflow in EditorResourcePreview::_preview_ready
2019-09-20 17:36:07 +02:00
Rémi Verschelde
9137a045ac
Merge pull request #32146 from YeldhamDev/key_bezier_int_real
...
Fix keying integer and float values from inspector not being able to use bezier curves
2019-09-20 17:35:03 +02:00
Rémi Verschelde
65286c6b46
Merge pull request #32143 from YeldhamDev/scenedock_reparent_fixes
...
Fix some errors while reparenting nodes in the Scene dock
2019-09-20 17:33:57 +02:00
Rémi Verschelde
712a82a6f6
Merge pull request #32134 from IronicallySerious/fix-global-class-list
...
Add correct class selection in Select VCS menu
2019-09-20 17:28:39 +02:00
Rémi Verschelde
77ec3ec0a3
Merge pull request #32129 from YeldhamDev/fix_track_removal_errors
...
Fix errors in the animation editor when removing tracks via undo/redo
2019-09-20 17:28:15 +02:00
Rémi Verschelde
34f9a4b765
Merge pull request #32127 from skyace65/skeletonupdate
...
Remove outdated information from skeleton class reference
2019-09-20 17:27:57 +02:00
Rémi Verschelde
d21b73779f
Merge pull request #32180 from KoBeWi/nein_patsch_rekt
...
Fix region editor for NinePatchRect
2019-09-20 17:26:52 +02:00
Rémi Verschelde
48db920f4a
Merge pull request #32190 from KoBeWi/undo_redo_stuff
...
Fix autocompletion undo
2019-09-20 17:22:11 +02:00
Rémi Verschelde
c74b54f229
Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dim
...
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20 17:13:44 +02:00
Rémi Verschelde
d364e88c2a
Merge pull request #32209 from YeldhamDev/fix_connection_type_hints
...
Fix incorrect typing when creating methods via the connection dialog
2019-09-20 17:10:33 +02:00
Rémi Verschelde
a80407fe31
Merge pull request #32173 from Calinou/improve-3d-light-gizmos
...
Improve the 3D light gizmos
2019-09-20 17:09:50 +02:00
Rémi Verschelde
fdc2463a1b
Merge pull request #32150 from luzpaz/typos
...
Fix misc. source comment typos
2019-09-20 17:09:05 +02:00
Rémi Verschelde
6f10e994fb
Merge pull request #32220 from KoBeWi/them_overrides
...
Load overrides if getting style from current class
2019-09-20 16:42:51 +02:00
Rémi Verschelde
2ed98669b6
Merge pull request #32207 from Calinou/improve-inspector-folding-appearance
...
Improve folding appearance in the editor inspector
2019-09-20 16:41:11 +02:00
Tomasz Chabora
a28d18f554
Load overrides if getting style from current class
2019-09-20 13:48:24 +02:00
Hugo Locurcio
ba566dff2e
Distinguish editor-originating messages in the editor log
...
This fades out messages originating from the editor to make messages
printed by the project stand out more.
This also tweaks wording in some editor messages for consistency.
2019-09-20 01:59:02 +02:00
fhuya
a7712cc9e4
Add new events and accompanying logic to notify when the app is paused and resumed on Android devices.
2019-09-19 13:29:49 -07:00
Hugo Locurcio
04f43116d6
Improve folding appearance in the editor inspector
...
The arrow is now displayed at the left to be consistent with
other places where folding is used. The arrow icons used are now
consistent with the rest of the editor. The `arrow_up` icon is
no longer used anywhere, so it was removed.
Additional spacing was also added for a better visual appearance.
2019-09-19 22:29:25 +02:00
luz.paz
91ecd7b6a6
Fix misc. source comment typos
...
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde
2add51d082
Merge pull request #31964 from nekomatata/fix-animation-player-error
...
Fixed switching back to AnimationPlayerEditor with empty animation list
2019-09-19 20:32:05 +02:00
Rémi Verschelde
c3d5c96494
Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-value
...
Fix uninitialized arrays and dictionaries retaining value
2019-09-19 20:31:12 +02:00
Rémi Verschelde
f9db6ad8c5
Merge pull request #31919 from m4gr3d/use_aar_for_custom_build
...
Leverage Android archive (AAR) file for Godot custom build
2019-09-19 20:22:09 +02:00
Rémi Verschelde
af51fbd994
Merge pull request #32174 from Calinou/2d-editor-display-zoom
...
Display the current zoom percentage in the 2D editor
2019-09-19 20:14:26 +02:00
Rémi Verschelde
d55c840a0d
Merge pull request #32153 from Calinou/doc-improve-image-get-pixel
...
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
2019-09-19 20:13:50 +02:00
Rémi Verschelde
a385c8506c
Merge pull request #32151 from Calinou/improve-custom-cursor-documentation
...
Mention more caveats for custom mouse cursors in the documentation
2019-09-19 20:13:31 +02:00
Rémi Verschelde
291f408fcf
Merge pull request #32100 from SaracenOne/gdscript_parent_const_types
...
Fix const deceleration for inherited scripts above immediate parent
2019-09-19 20:11:37 +02:00
Rémi Verschelde
e23cb2c715
Merge pull request #32004 from raphael10241024/fix_shader_uniform
...
Fix gles3 shader uniform vec3 error
2019-09-19 20:09:04 +02:00
Rémi Verschelde
093c1c1a69
Merge pull request #31985 from nekomatata/fix-builtin-script-resource
...
Fixed resource loading when editing built-in script from resource
2019-09-19 20:07:41 +02:00
Rémi Verschelde
fc9985b770
Merge pull request #31961 from YeldhamDev/info_messages
...
Add informational messages to various editors
2019-09-19 20:06:44 +02:00
Rémi Verschelde
b5f14cc6f7
Merge pull request #31934 from mitchcurtis/28187
...
Produce an error when a class has the same name as a Singleton
2019-09-19 20:05:41 +02:00
Rémi Verschelde
1e73a44e24
Merge pull request #31904 from byfron/styleboxflag_uvcoords
...
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-19 20:04:46 +02:00
Rémi Verschelde
28265fb526
Merge pull request #31202 from azagaya/light-data
...
Create shadow_vec for altering shadow computation
2019-09-19 20:03:04 +02:00
Rémi Verschelde
fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
...
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Rémi Verschelde
318ac6ee13
Merge pull request #31142 from mitchcurtis/assert-message
...
GDScript: add an optional message parameter to assert()
2019-09-19 19:56:05 +02:00
Relintai
838e474e66
Fix crash on some platforms in RichTextLabel.
2019-09-19 19:25:11 +02:00
Rémi Verschelde
996e30ee94
Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials
...
FBX Importer - Maya material PBR path is read properly now
2019-09-19 19:02:27 +02:00
Rémi Verschelde
b3ae7c3da3
Merge pull request #31997 from RevoluPowered/feature/fix-blend-shape-disappearing
...
Fixed blend shapes disappearing in FBX Importer
2019-09-19 18:38:06 +02:00
Michael Alexsander Silva Dias
8c3bb69e72
Fix incorrect typing when creating methods via the connection dialog
2019-09-19 13:22:05 -03:00
RevoluPowered
269ba00fd3
Implemented maya stingray support
2019-09-19 16:45:33 +01:00
RevoluPowered
efd6f6dbad
Implemented basic texture mapping for PBR material definitions
...
This reads materials properly from Maya and expands on existing functionality to make this work properly.
aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy.
This fix will be also present in assimp soon.
2019-09-19 16:45:33 +01:00
RevoluPowered
ff8864e020
Fixed blend shapes disappearing
...
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-09-19 16:34:14 +01:00
Mark Kuo
8d2efe75ae
Fix VideostreamGDNative audio buffer handling
...
Fix the audio buffer start when there are previous remains
2019-09-19 15:28:33 +10:00
Mark Kuo
ec9c5171d2
Fix VideostreamGDNative seek
...
When seeking video, make sure audio buffers are reset and video time
is updated.
2019-09-19 15:27:31 +10:00
Michael Alexsander Silva Dias
53c9eaf933
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-19 00:46:10 -03:00