Commit graph

3 commits

Author SHA1 Message Date
Eric R. Monson
f0119c2e3c Properly free enemies after death in 3d platformer demo.
Previously, they stuck around as invisible physics objects. This fix is much
cleaner than my previous attempts, as it uses the ability to call a function
from an animation as is done in the 2d platformer demo.
2015-08-28 11:15:31 -07:00
yg2f
32c0a96249 add_missing_textures_to_particles 2015-05-07 18:29:38 +02:00
Juan Linietsky
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00