Commit graph

49658 commits

Author SHA1 Message Date
Rémi Verschelde
8f6f244680
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended-class
Fix constants scope in extended or inner GDScript classes
2022-12-10 21:58:50 +01:00
Rémi Verschelde
cd736471ff
Merge pull request #69077 from adamscott/remove-debug-macro-for-gdscriptlanguage-script_list
Remove debug macro for GDScriptLanguage script_list assignment
2022-12-10 21:57:41 +01:00
Josh Jones
5769b0e8d8 Enable assigning an owner to navigation regions and links
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
Raul Santos
a86f076321
C#: Expose attribute properties and add documentation
- Exposes the properties of C# attribute so they can be accessed from
reflection, renaming them to PascalCase to follow .NET conventions.
- Added some documentation to the newly exposed members.
- Made attribute properties readonly to avoid giving the impression that
they could be modified.
2022-12-10 20:11:17 +01:00
Adam Scott
beaef88abd Remove debug macro for GDScriptLanguage script_list 2022-12-10 14:09:04 -05:00
Adam Scott
65a49bad5a Fix constant base typing in extended GDScript class 2022-12-10 13:39:45 -05:00
Rémi Verschelde
39fe0bfdc3
Merge pull request #69858 from Malcolmnixon/gles3-index-array-cache
Fix for glDrawElements crash on GLES3
2022-12-10 19:35:40 +01:00
Rémi Verschelde
561bafe91f
Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crash
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
2022-12-10 19:31:57 +01:00
Adam Scott
ff544df926 Fix GDScriptCache to not remove scripts/scenes individually when clearing 2022-12-10 12:48:07 -05:00
Hugo Locurcio
063637ec77
Rename float=64 SCons option to precision=double
This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
Malcolm Nixon
deb2adf4bd Invalidate the previous index array after calling glBindVertexArray, as this call clears the GL_ELEMEMT_ARRAY_BUFFER when changing the state.
Update rasterizer_scene_gles3.cpp

Fix white-space to match godotengine checks.
2022-12-10 10:28:17 -05:00
Rémi Verschelde
e9c7140cfa
Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editor
Fix unmerged history in AnimationTrackEditor
2022-12-10 16:20:13 +01:00
bruvzg
3395539ed4
[TextServer] Do not clean up font texture cache when setting allow_system_fallback property. 2022-12-10 17:07:42 +02:00
Silc Renew
c87e9f0b7c Fix unmerged history in AnimationTrackEditor 2022-12-10 22:21:38 +09:00
Ricardo Buring
55eceb5150 Fix typo bug in heightmap shape 2022-12-10 12:57:43 +01:00
Haoyu Qiu
f6ae2f2fd5 Use ObjectID as argument when referred-calling _request_gizmo
Fixes crash on project launch.
2022-12-10 18:52:10 +08:00
Rémi Verschelde
1ac7e5a334
Merge pull request #69518 from rune-scape/rune-analyze-values
GDScript: Preload should make native type
2022-12-10 11:29:50 +01:00
Rémi Verschelde
0c1273629d
Merge pull request #69372 from aaronfranke/gltf-cleanup
GLTF module: Clean up lots of includes
2022-12-10 10:48:14 +01:00
Rémi Verschelde
c9ea6caac8
Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning
Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-10 10:46:24 +01:00
Rémi Verschelde
879499a0aa
Merge pull request #69844 from AmyGilhespy/patch-1
Fix glyph_flags typo.
2022-12-10 10:46:09 +01:00
Rémi Verschelde
cc5d2c68a8
Merge pull request #69842 from timothyqiu/tile-set-update
Fix !tile_set.is_valid() error on startup
2022-12-10 10:45:52 +01:00
Rémi Verschelde
daa504c640
Merge pull request #69817 from Mickeon/sorry
Fix left-aligned EditorHelp when first opened
2022-12-10 10:45:21 +01:00
Rémi Verschelde
48ffaaa81c
Merge pull request #68728 from Rindbee/fix-wrong-edit
Make sure the popup editor is hidden when selected
2022-12-10 10:44:50 +01:00
Rémi Verschelde
f6ea295bb1
Merge pull request #69467 from rune-scape/rune-subclass-script-path
GDScript: Fix subclass script path issues
2022-12-10 10:21:19 +01:00
AmyGilhespy
8f93b14030
Fix glyph_flags typo. 2022-12-09 23:50:01 -06:00
Haoyu Qiu
8a22d4cd44 Fix !tile_set.is_valid() error on startup 2022-12-10 13:09:20 +08:00
Haoyu Qiu
d8f5dcbf56 Improve TileSetAtlasSourceEditor UI
* Updates the overall layout, moving mode buttons to the top.
* Uses inspector category instead of a Label to show what's being edited. This also allows better scrolling behavior.
2022-12-10 12:27:48 +08:00
Hugo Locurcio
35d788cff5
Remove warning when playing random no-repeat sound with only 1 sound in pool
This makes setting up sounds for random pitch/volume faster, as you
don't have to change the mode from Random (Avoid Repeats) to Random
anymore if you only care about randomizing pitch/volume but want
to prevent a warning message from appearing on every playback.
2022-12-09 23:06:51 +01:00
Rémi Verschelde
ae86d907e7
Merge pull request #69821 from Mickeon/the-future-is-now-old-man
Update StringName documentation to match String's
2022-12-09 21:23:34 +01:00
Rémi Verschelde
01b501fc2d
Merge pull request #69785 from nikitalita/fix-fontconfig-link
Fix fontconfig and dbus loading on Linux
2022-12-09 21:19:32 +01:00
Micky
45e991fdc2 Update StringName documentation to match String's 2022-12-09 20:03:40 +01:00
Micky
5760bfc712 Fix left-aligned EditorHelp when first opened 2022-12-09 18:54:52 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Rémi Verschelde
597e0c0fb9
Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother
Copy local theme overrides from `Control` to `Window`
2022-12-09 18:06:34 +01:00
Rémi Verschelde
156b5ca38f
Merge pull request #69644 from radenling/fix-viewport-update-in-editor
Fix for 2D viewport not updating in the editor when the camera moves
2022-12-09 18:06:23 +01:00
Rémi Verschelde
d3e32698b4
Merge pull request #69753 from lpares12/feat_meta_cursor
RichTextLabel: decouple meta cursor from underline
2022-12-09 18:06:11 +01:00
Rémi Verschelde
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
Rémi Verschelde
43bef98450
Merge pull request #60892 from KoBeWi/fat_selection
Improve tile editor selection appearance
2022-12-09 18:05:38 +01:00
Rémi Verschelde
9ee47b3c45
Merge pull request #69747 from timothyqiu/tile-source-icons
Update tile source icons when editor theme changes
2022-12-09 18:05:23 +01:00
Rémi Verschelde
3cffd70eea
Merge pull request #69806 from iamtoaster/fix-69754
Fix TileMap redrawing itself twice on creation
2022-12-09 18:05:13 +01:00
nikitalita
4fec34808d fix dbus and fontconfig links 2022-12-09 09:05:06 -08:00
kobewi
871278cdf0 Improve tile editor selection appearance 2022-12-09 14:46:17 +01:00
Rémi Verschelde
45cac42c0b
Merge pull request #69805 from akien-mga/editor-fix-looking-up-pc-templates
Editor: Fix regression fetching Windows/Linux export templates
2022-12-09 14:31:58 +01:00
Vladislav Slobodenyuk
0b5c4216c8
Fix TileMap drawing itself twice on creation
Adds a check before calling `item_rect_changed()` in
`_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure
TileMap is only redrawn if the rect is actually changed.
Fixes #69754
2022-12-09 22:20:31 +09:00
Rémi Verschelde
dc1a3fb952
Editor: Fix regression fetching Windows/Linux export templates
Regression from #67906.
2022-12-09 14:20:18 +01:00
Rémi Verschelde
c6e40e1c01
Merge pull request #69800 from Chaosus/fix_visual_shader_mode
Fix changing of visual shader mode
2022-12-09 09:11:50 +01:00
Yuri Rubinsky
a7027b9927 Fix changing of visual shader mode 2022-12-09 11:02:07 +03:00
Rémi Verschelde
333449e5ee
Merge pull request #69799 from akien-mga/embree-emscripten-fix-side-module-build
Web: Fix side module build with Embree
2022-12-09 08:10:45 +01:00
Rémi Verschelde
a20aabf84a
Web: Fix side module build with Embree
Using `EM_ASM` here would cause this error in template builds:
```
EM_ASM is not supported in side modules
```
We use our own method for this since it already handles this properly.
2022-12-09 08:02:03 +01:00
Rémi Verschelde
2d02cb67ee
Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signal
Fix unable to disconnect signal in Editor once created
2022-12-09 07:34:29 +01:00