Franklin Sobrinho
|
d68a33b473
|
Grid/Tile map editor new item palette
|
2015-06-22 10:05:03 -03:00 |
|
Juan Linietsky
|
fdaa2920eb
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
|
Carl Olsson
|
41686d5fdd
|
Merge branch 'master' of https://github.com/okamstudio/godot into snapping2
|
2015-02-22 07:38:06 +10:00 |
|
Carl Olsson
|
e2c8aecb3d
|
Better 2D Snapping
Consolidated duplicate snapping functions into CanvasItemEditor.
Allow non-square grids.
Add grid origin offsets.
Allow seperate toggling of grid display.
Add rotation snapping.
Add offset snapping.
|
2015-02-15 18:00:55 +10:00 |
|
Carl Olsson
|
6a38ab1b43
|
Reorder tile transforms so transpose occurs before flips. Much more intuitive for flipping transposed tiles.
|
2015-02-13 10:56:53 +10:00 |
|
Carl Olsson
|
c613fb121b
|
Moved wrapper function to TileMapEditor.
|
2015-02-11 21:40:50 +10:00 |
|
Carl Olsson
|
afa13bf868
|
Forgot to update tile transform buttons when picking tiles.
|
2015-02-03 19:51:21 +10:00 |
|
Carl Olsson
|
c5bf43f6eb
|
Working TileMap tile transpose transform.
|
2015-02-02 21:27:48 +10:00 |
|
Carl Olsson
|
a8b318871c
|
Prep for tile transpose transform.
|
2015-01-19 23:07:25 +10:00 |
|
Carl Olsson
|
9bfb08830b
|
Wrapped duplicated CellOp generation code in a function and added TileMap tile picking with Ctrl+LMB.
|
2015-01-17 16:48:21 +10:00 |
|
Juan Linietsky
|
60afd79a6e
|
-added a check for setget while running the game , closes #1009
-fixed issues in tilemap editor (swap arrows not showing/hiding properly)
|
2015-01-03 00:57:02 -03:00 |
|
Carl Olsson
|
4faf47eb50
|
Replace TileMapEditor floating tile palette with HSplitContainer.
|
2014-12-29 08:37:25 +10:00 |
|
Juan Linietsky
|
a4c1fa12a5
|
heck
|
2014-04-19 16:46:52 -03:00 |
|
Juan Linietsky
|
0b806ee0fc
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
|