Marqin
21a3aa56c9
fix include paths in webp
2014-09-14 21:43:15 +02:00
Luke Picciau
5b6773f6bc
Fixed comments in kinematic_char demo
2014-09-06 14:12:59 +09:30
Luke Picciau
d21f72adf2
Fixed typo and standardised spacing
2014-09-05 19:45:26 +09:30
Juan Linietsky
1a2cb755e2
3D Physics and Other Stuff
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-=-=-=-=-=-=-=-=-=-=-=-=-=
-New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too.
-A lot of fixes to the 3D physics engine
-Added KinematicBody with demo
-Fixed the space query API for 2D (demo will come soon). 3D is WIP.
-Fixed long-standing bug with body_enter/body_exit for Area and Area2D
-Performance variables now includes physics (active bodies, collision pairs and islands)
-Ability to see what's inside of instanced scenes!
-Fixed Blend Shapes (no bs+skeleton yet)
-Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
2014-09-02 23:13:40 -03:00
Dana Olson
d344043db7
was fetching incorrect meta data for tab titles
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closes #650
2014-08-28 02:12:15 -04:00
Dana Olson
a8266cd9b2
add/fix GDScript bindings for add_tab/remove_tab
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closes #651
2014-08-28 02:06:28 -04:00
Theo Hallenius
d98d3fb8ea
Someone fixed compiling issue on Win
2014-08-27 23:21:24 +02:00
sanikoyes
5bddfa201e
Update tween demo
2014-08-27 15:39:04 +08:00
Dana Olson
f6c81bbd7b
fix custom export packages for PC
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also allow custom templates to reside outside of res:// for all platforms
2014-08-25 15:13:30 -04:00
Dana Olson
dbae857b29
borderless fullscreen window support for x11
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move disable resize x11 code from context_gl to os_x11
2014-08-25 02:54:38 -04:00
sanikoyes
64413191a9
tween:
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1、add follow/targeting support
2、update demo
2014-08-25 13:36:56 +08:00
Dana Olson
884b79ce0e
added settings for default project & export dirs
2014-08-24 21:20:45 -04:00
Dana Olson
e641752911
don't switch to resource tab when switching to script tab
2014-08-22 12:38:24 -04:00
sanikoyes
3a93143e52
Fix tween seek, add tell function
2014-08-22 14:25:41 +08:00
sanikoyes
344420f67c
Replace object to NodePath
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Add time callback support
Update demo
2014-08-22 11:24:53 +08:00
Drachenfels
b86d1e39b9
Fixed copy process of stream of bytes for HttpClient.
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Previously if request was not chunked and longer than arbitrary chunk of
4096 bytes, rest was truncated. With this commit, we will copy
everything we have in the memmory.
2014-08-21 16:13:57 +01:00
sanikoyes
d7eb4550b0
Fix reset
2014-08-21 15:51:18 +08:00
sanikoyes
5668cec030
Add tween delay support
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Add tween get_runtime function
Update demo for tween delay sample
2014-08-21 15:34:16 +08:00
Drachenfels
894b82a05f
- fix for typo and clarification to documentation
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Previous example were slightly ambiguous, by adding 'fixed' NodePath tree
to compare and one more example it will be easier to understand for
future generation of developers.
2014-08-21 00:06:59 +01:00
Dana Olson
3c99d58a39
removed output "WUTF" when show/hide mouse cursor
2014-08-20 16:48:24 -04:00
sanikoyes
1c0ac4ee45
Add missing bind, fix bind argument description
2014-08-20 18:33:17 +08:00
sanikoyes
87faf1c046
Add tween seek/repeat support
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Add tween demo
2014-08-20 16:39:28 +08:00
sanikoyes
b51da466e9
Add remove/remove_all for tween
2014-08-20 12:19:22 +08:00
sanikoyes
f75b8a81d2
Add tween support for godot
2014-08-20 12:01:41 +08:00
Theo Hallenius
0dd29d0512
Forgot about keeping value tracks.
2014-08-15 03:35:31 +02:00
Juan Linietsky
89fa70706f
-Fixed pull request overwrite by mistake
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-Forgot to mention that lightmap baking to texture was implemented in latest push.
2014-08-14 11:59:35 -03:00
Juan Linietsky
2ee4ac183b
Little Bits
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-=-=-=-=-=-
-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
2014-08-14 10:31:38 -03:00
reduz
c3e1d7b7c7
Merge pull request #594 from marynate/PR-fix-rdebug-crash
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Fixed failed to connect to remote debugger with -rdebug will crash engine
2014-08-14 10:30:27 -03:00
reduz
2693a883fa
Merge pull request #595 from marynate/PR-fix-view-grid
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Fixed #470 View grid toggle in 3d not working
2014-08-14 10:30:20 -03:00
reduz
20159ea7e9
Merge pull request #608 from TheoXD/timeseek_node_seek
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Timeseek works like this
2014-08-14 10:29:35 -03:00
reduz
62abbe32a1
Merge pull request #613 from adolson/joystick-demo
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added joysticks demo
2014-08-14 10:29:25 -03:00
reduz
f7d6539a86
Merge pull request #617 from adolson/md5-binding
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added String.md5_text() binding
2014-08-14 10:29:03 -03:00
reduz
7b1a2a5018
Merge pull request #618 from siriustnt/bug_fix
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ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE
2014-08-14 10:28:58 -03:00
tnt
e0f37da057
ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE
2014-08-13 22:31:50 +02:00
Dana Olson
798491e8d3
added String.md5_text() binding
2014-08-13 12:20:41 -04:00
Dana Olson
f10233ba31
added joysticks demo
2014-08-06 02:29:14 -04:00
Theo Hallenius
85bccf487c
Keep function callbacks, no throwing errors
2014-08-03 01:10:22 +02:00
Theo Hallenius
a8c891566e
Merge animations during reimport
2014-08-02 23:07:38 +02:00
Juan Linietsky
a1d6cd02e3
Fixes from Ariel
2014-08-01 23:35:36 -03:00
Juan Linietsky
678948068b
Small Issues & Maintenance
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-=-=-=-=-=-=-=-=-=-=-=-=-=
-Begin work on Navigation Meshes (simple pathfinding for now, will improve soon)
-More doc on theme overriding
-Upgraded OpenSSL to version without bugs
-Misc bugfixes
2014-08-01 22:10:38 -03:00
marynate
f5c56f4a3d
Make sure View Grid state saved with scene state
2014-07-15 15:07:29 +08:00
marynate
e55ef57f62
Fixed #470 View grid toggle in 3d not working
2014-07-15 13:29:36 +08:00
marynate
95383469d3
Add editor setting: Manipulator Gizmo Opacity
2014-07-15 13:07:40 +08:00
marynate
cb127b86f4
Fixed failed to connect to remote debugger with -rdebug will crash engine
2014-07-15 11:23:52 +08:00
marynate
568be61b09
Fixed potential crash when touchscreenbutton has no texture assigned
2014-07-13 10:09:47 +08:00
marynate
b1e03d536f
Fixed touchscreen was processing input in editor
2014-07-13 08:48:02 +08:00
marynate
e6df7da6ab
Particles editor menu not display in proper position
2014-07-10 15:42:34 +08:00
Theo Hallenius
9aa278c590
Timeseek works like this
2014-07-07 22:54:34 +02:00
Juan Linietsky
9ff6d55822
Polygon2D
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-=-=-=-=-
Another gift for those who make 2D games:
-Edit polygons, concave or convex, color them, texture them and uv-map them
-Corresponding editor
-Can have a custom pivot, so they are compatible with bones and IK
2014-07-07 17:44:21 -03:00
marynate
a62305e0e3
Add node2d::get_global_pos()
2014-07-07 19:08:26 +08:00