kleonc
fc92ee6bf4
Fix property usage docs referring to removed network flag
2023-05-14 12:18:26 +02:00
Bartłomiej Karwacki
444d211a8d
Add support for non-standard OBJ vertex entries
2023-05-13 22:37:38 +02:00
Emmanuel Leblond
ffd32a244b
Merge pull request #66185 from touilleMan/gdextension-no-error-log-outofindex-operator-index
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Make *_operator_index in gdnative_interface not logging an error if called with an out-of-bound index
2023-05-13 21:43:54 +02:00
Emmanuel Leblond
7501ebb91a
Make *_operator_index in gdnative_interface not logging an error if called with an out-of-bound index
2023-05-13 20:01:55 +02:00
bonjorno7
283cac859c
Make ok_color functions static
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It needs to be a class to prevent build errors, but the functions can at least be static, so you don't have to instance the class.
2023-05-13 16:57:19 +02:00
kleonc
d58e832062
Make SpriteFrames editor toolbar a FlowContainer
2023-05-13 16:00:25 +02:00
Danil Alexeev
a16b2fc3b6
EditorHelp: Fix displaying typed Array
links
2023-05-13 16:09:35 +03:00
kleonc
d3d84d90de
Fix AnimatedSprite3D autoplay warning
2023-05-13 13:10:38 +02:00
Summersay415
289af4f73c
Add Vector4i icon
2023-05-13 16:20:56 +07:00
Danil Alexeev
43b0702a02
Fix "Light Only" mode of CanvasItemMaterial
2023-05-13 09:06:09 +03:00
Rémi Verschelde
c64afeb017
Merge pull request #77018 from RedworkDE/net-glue-neg-enum
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Fix C# glue generation for enums with negative values
2023-05-12 23:27:07 +02:00
Rémi Verschelde
1c8b203f70
Merge pull request #77011 from Faless/tls/fix_crashes_when_unavailable
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[TLS] Fix crashes trying to use TLS when not available.
2023-05-12 23:26:43 +02:00
Rémi Verschelde
405aa3f2d6
Merge pull request #77005 from paddy-exe/mention-spatial-node3d-ename
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Mention "Spatial" rename to "Node3D" in Godot 4
2023-05-12 23:26:20 +02:00
Rémi Verschelde
f26a2dbb1b
Merge pull request #75662 from goncalo/basis_looking_at
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C#: Add Basis.LookingAt
2023-05-12 23:25:52 +02:00
sakrel
f52c151fcf
RenderingDeviceVulkan::buffer_get_data: Use draw command buffer instead of setup command buffer
2023-05-12 23:25:20 +02:00
RedworkDE
45659ce2d9
Fix C# glue generation for enums with negative values
2023-05-12 21:53:42 +02:00
jpcerrone
c6ea376842
fix errors while reordering input maps
2023-05-12 16:15:16 -03:00
Rémi Verschelde
964a5353db
Merge pull request #76525 from MewPurPur/worker-thread-pool-docs
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Add WorkerThreadPool documentation
2023-05-12 20:13:19 +02:00
Rémi Verschelde
02c7ffc85c
Merge pull request #76203 from dalexeev/gds-fix-warning-ignore-member-var
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GDScript: Fix warning ignoring for member variables
2023-05-12 20:12:55 +02:00
Rémi Verschelde
ca26d9dc48
Merge pull request #71280 from RandomShaper/fix_deadlock_windows
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Enhance thread-safety of loaders and importers (a.k.a. fix editor deadlock)
2023-05-12 20:12:32 +02:00
Rémi Verschelde
3be56afa27
Merge pull request #63263 from KoBeWi/power_tooltips
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Enhance filesystem dock tooltips
2023-05-12 20:11:37 +02:00
Fabio Alessandrelli
eeac6f8c7f
[TLS] Fix crashes trying to use TLS when not available.
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If no StreamPeerTLS implementation is available, HTTPClient and
WebSocketPeer will now correctly refuse to connect using TLS returning
ERR_UNAVAILABLE.
Similarly, ENetConnection will refuse to setup DTLS when PacketPeerDTLS
is not available.
2023-05-12 20:08:10 +02:00
Patrick
c60e05694d
Mention "Spatial" rename to "Node3D" in Godot 4
2023-05-12 20:06:25 +02:00
kobewi
27dccf1b5e
Enhance filesystem dock tooltips
2023-05-12 19:28:34 +02:00
Pedro J. Estébanez
6189ab5291
Robustify multi-threading primitives
2023-05-12 19:04:57 +02:00
Pedro J. Estébanez
45d0b38076
Enhance thread safety of loaders and importers
2023-05-12 17:44:48 +02:00
Pedro J. Estébanez
7537a0521f
Simplify ResourceLoader error callbacks
2023-05-12 17:44:48 +02:00
Danil Alexeev
c2fbb40e9a
GDScript: Fix warning ignoring for member variables
2023-05-12 17:43:58 +03:00
Rémi Verschelde
20ed51a912
Merge pull request #72704 from myaaaaaaaaa/single-main-thread
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Partial fixes for `threading/worker_pool/max_threads` = 0
2023-05-12 15:09:50 +02:00
Rémi Verschelde
8dd48a98e2
Merge pull request #76999 from RandomShaper/fix_wtp_exit
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`WorkerThreadPool`: Handle exit signal in the tentative scheduling done during waits
2023-05-12 14:10:03 +02:00
Rémi Verschelde
e0bbb83e7c
Merge pull request #76961 from akien-mga/linux-joypad-skip-udev-if-sandboxed
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Linux: Don't use udev for joypad hotloading when running in a sandbox
2023-05-12 14:09:39 +02:00
Rémi Verschelde
373f2a8f8b
Merge pull request #76541 from KoBeWi/WAZZUP
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Add mono audio support to WASAPI
2023-05-12 14:09:10 +02:00
Rémi Verschelde
64816ff838
SCons: Fixup enabling MSVC warning C4458 on /W3
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Follow-up to #76946 .
2023-05-12 13:55:34 +02:00
Pedro J. Estébanez
123ba9d464
WorkerThreadPool: Handle exit signal in the tentative scheduling done during waits
2023-05-12 13:31:04 +02:00
myaaaaaaaaa
fcd8ce52e9
Partial fixes for threading/worker_pool/max_threads = 0
2023-05-12 07:27:35 -04:00
Rémi Verschelde
65778525bf
Merge pull request #76967 from martinboue/export-mode-subheading
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Fix include text when excluding resources to export
2023-05-12 12:46:50 +02:00
Rémi Verschelde
c90654b565
Merge pull request #76530 from nongvantinh/fix-75982
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Fixes Node arrays appear as Object arrays in the inspector
2023-05-12 12:46:23 +02:00
Rémi Verschelde
a1a102299a
Merge pull request #76952 from akien-mga/certs-2023-03
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certs: Sync with Mozilla bundle as of Mar 23, 2023
2023-05-12 11:41:32 +02:00
Rémi Verschelde
bf86b7b2ec
Merge pull request #76951 from akien-mga/basisu-1.16.4
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basis_universal: Update to 1.16.4
2023-05-12 11:41:08 +02:00
Rémi Verschelde
ce4f9ddf9c
Merge pull request #76949 from akien-mga/astcenc-4.4.0
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astcenc: Update to 4.4.0
2023-05-12 11:40:45 +02:00
Rémi Verschelde
e1bd14b4c7
Merge pull request #76948 from akien-mga/doctest-2.4.11
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doctest: Update to 2.4.11
2023-05-12 11:40:22 +02:00
Rémi Verschelde
788cb74cc6
Linux: Don't use udev for joypad hotloading when running in a sandbox
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udev doesn't work in sandboxes, notably the new Steam container runtime
as found notably on the Steam Deck, and in Flatpak/Snap packages.
Like SDL does, when we detect such a containerized environment, we fall
back to parsing `/dev/input` directly.
See smcv's comments in #76879 for details.
Fixes #76879 .
2023-05-12 11:30:16 +02:00
Rémi Verschelde
f7374e2db7
Merge pull request #76897 from aaronfranke/debug-stack
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Rename the Debugger's stack debug section
2023-05-12 11:17:55 +02:00
Rémi Verschelde
258fabdbb3
Merge pull request #76836 from Faless/tls/system_certs
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[TLS] Add support for platform-specific CA bundles.
2023-05-12 11:17:31 +02:00
Rémi Verschelde
e8bc100c81
Merge pull request #74054 from Rindbee/clean_up_owner
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Avoid crash when adjusting a node tree that is not in the tree
2023-05-12 11:17:03 +02:00
Rémi Verschelde
ae4d469ca2
Merge pull request #76980 from m4gr3d/fix_input_anr_main
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Fix input ANR in the Godot Android editor
2023-05-12 10:07:19 +02:00
Rémi Verschelde
645fd5ed0c
Merge pull request #76979 from MewPurPur/unify-audio-bus-textures
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Remove AudioBusEmpty.svg, use ProgressBar tint instead
2023-05-12 10:06:55 +02:00
Rémi Verschelde
8f17f26233
Merge pull request #76978 from raulsntos/property-hint-compat
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Reorder `PropertyHint` enum to avoid breaking compat
2023-05-12 10:06:32 +02:00
Rémi Verschelde
1c07717d3e
Merge pull request #76974 from dsnopek/linuxbsd-feature-tags
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Fix 'linux' and specific BSD feature tags
2023-05-12 10:06:08 +02:00
Rémi Verschelde
e4f81fb79e
Merge pull request #76964 from aaronfranke/addon-sort
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Sort the list of addons before saving them
2023-05-12 10:05:44 +02:00