Rémi Verschelde
9521849da6
Merge pull request #62429 from smix8/navigation_path_query_4.x
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Add NavigationPathQuery objects and NavigationServer query_path()
2022-09-21 13:25:48 +02:00
Rémi Verschelde
5408af1407
Style: Ensure consistent formatting with clang-format 15
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When going from version 14 to 15 it would introduce a tiny change in
`websocket_macros.h` just before the comment re-enabling clang-format,
but this can be solved by just letting it do its work.
Bonus cosmetic change in `math_fieldwise.cpp` where clang-format isn't
used, and bump recommended versions for pre-commit hook to [13; 15].
2022-09-21 12:48:58 +02:00
smix8
63dcb9aa80
Add NavigationPathQuery
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Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20 22:20:11 +02:00
Rémi Verschelde
a23ba42f98
Merge pull request #63594 from Faless/img/4.x_loader_ext
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[Core] Make ImageFormatLoader extensible.
2022-09-20 15:36:32 +02:00
Rémi Verschelde
4a645abd51
Merge pull request #64514 from dsnopek/webxr-master-fixup-squashed
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Get WebXR minimally working again in Godot 4
2022-09-20 08:42:37 +02:00
David Snopek
b5c14e5f15
Get WebXR minimally working again in Godot 4
2022-09-19 21:10:27 -05:00
Aaron Franke
7097e8add7
Add a way to get the GLTF extensions supported by GLTFDocumentExtension
2022-09-19 19:40:06 -05:00
Aaron Franke
b72dc0de89
Make used extensions stored in GLTFState
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This allows GLTFDocumentExtension classes to add to the used extensions array.
2022-09-19 19:39:49 -05:00
Fabio Alessandrelli
e8fc6bfeb5
[Core] Make ImageFormatLoader extensible.
2022-09-20 02:01:57 +02:00
Ignacio Roldán Etcheverry
ca1ebf9fee
Merge pull request #66119 from raulsntos/dotnet/str-path-join
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C#: Rename `PlusFile` to `PathJoin`
2022-09-19 22:25:15 +02:00
Rémi Verschelde
209a837f79
Merge pull request #66112 from Zylann/get_configuration_warnings_psa
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Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 22:03:44 +02:00
Raul Santos
5be5f167a1
C#: Rename PlusFile
to PathJoin
2022-09-19 18:25:29 +02:00
Marc Gilleron
aed3822a93
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
kobewi
9f2dc68279
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
Rémi Verschelde
63c0dc690e
Merge pull request #66087 from aaronfranke/gltf-minor-light
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Minor enhancements to the GLTF module (lights and docs)
2022-09-19 09:25:13 +02:00
Rémi Verschelde
956ea15e81
Merge pull request #65879 from magian1127/4.0GenSDoc
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inheritdoc the "///" comment from EventHandler to the generated event
2022-09-19 09:23:05 +02:00
Aaron Franke
afe09ec914
Minor enhancements to the GLTF module (lights and docs)
2022-09-18 22:33:21 -05:00
Magian
4bd7c63669
C#: inheritdoc the "///" comment from EventHandler to the generated event
2022-09-18 23:08:22 +08:00
Rémi Verschelde
e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer
2022-09-18 13:47:04 +02:00
Tomasz Chabora
882a4f8906
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
Rémi Verschelde
0aea7f2f0f
Merge pull request #62411 from willnationsdev/gdres-gdscript
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Add GDScript resource export.
2022-09-18 10:53:42 +02:00
Rémi Verschelde
240275fb0d
Merge pull request #65979 from iwoithe/fix-onready-typo
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change "no" to "not" in the @onready documentation
2022-09-18 10:53:26 +02:00
Haoyu Qiu
2d0d6e4f63
Fix crash when executing FontFile.get_face_count
2022-09-18 14:38:57 +08:00
Rémi Verschelde
ee39c68d4f
Merge pull request #65946 from antonWetzel/csharp-nd-array
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Don't marshal multidimensional arrays
2022-09-18 00:42:50 +02:00
Rémi Verschelde
ba35d2bff4
Merge pull request #65945 from Faless/mp/4.x_nodes_warnings
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[MP] Add warnings to spawner and synchronizer.
2022-09-18 00:42:40 +02:00
Rémi Verschelde
1c0ed3d1ed
Merge pull request #65877 from raulsntos/dotnet/signal-delegate-docs
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Add documentation to signal delegates
2022-09-18 00:41:39 +02:00
willnationsdev
339aba1656
Add GDScript resource export.
2022-09-17 17:10:30 -05:00
I Woithe
4c785ae3f8
Spelling correction: change "no" to "not"
2022-09-17 21:02:54 +09:30
antonWetzel
5090355907
don't marshal multidimensional arrays
2022-09-17 00:18:08 +02:00
Fabio Alessandrelli
ba6f5471c4
[MP] Add warnings to spawner and synchronizer.
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MultiplayerSpawner:
- When spawn_path is invalid.
- When the auto spawn list is empty and _spawn_custom is not overridden.
Note: We remove the warning for placeholder scripts since there's no
way of knowing if they have a certain method.
MultiplayerSynchronizer:
- When root_path is invalid.
2022-09-17 00:06:42 +02:00
bruvzg
19443a7fef
Fix line trim/ellipsis when line do not have space or newline at the end.
2022-09-16 19:46:26 +03:00
Rémi Verschelde
99e06740cf
Merge pull request #65892 from konczg/fix_openxr_layer_composition_blending
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Fix OpenXR layer composition blending
2022-09-16 14:57:43 +02:00
Gabor Koncz
8972600146
Fix OpenXR layer composition blending
2022-09-16 12:52:01 +02:00
Raul Santos
ba0e7622cd
Make push_nupkgs_local
absolute
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Ensures the `push_nupkgs_local` argument in build_assemblies.py is an
absolute path so the argument can be
given as a relative path and it will be converted.
2022-09-16 10:08:05 +02:00
Raul Santos
70b4533c47
C#: Add documentation to signal delegates
2022-09-16 09:56:59 +02:00
Rémi Verschelde
2d3c14850d
Merge pull request #65152 from s77rt/fix-56343
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Fix GDScript preload fails in standalone build unless files are present in directory
2022-09-15 20:11:57 +02:00
Ignacio Roldán Etcheverry
d39d462907
Merge pull request #65823 from raulsntos/dotnet/signal-docs
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C#: Move signal documentation to the event
2022-09-15 18:37:12 +02:00
Abdelhafidh Belalia
4dca9975e7
Fix GDScript preload
fails in standalone build unless files are present in directory
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Fixes #56343 .
2022-09-15 13:52:37 +02:00
Raul Santos
a5ffd25292
C#: Move signal documentation to the event
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Move signal documentation from the delegate to the event and also
deprecate the event if the signal is deprecated.
2022-09-15 13:24:41 +02:00
Raul Santos
02bd0724f5
Fix NuGet fallback folder packages
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- Creates a `Godot.Offline.Config` file to configurate NuGet with
Godot's fallback folder. This is easier because now we can assume we can
override the entire file since user config will likely be in the default
`NuGet.Config` file or an additional `*.config` file.
- Ensure the NuGet fallback folder is created at the same time it is
added to the NuGet configuration so future builds don't fail.
- Add `GodotSharp` and `GodotSharpEditor` packages to the fallback folder.
- Add `.nupkg.metadata` file to packages in fallback folder.
- Refer to `Godot.SourceGenerators` using the specific non-floating version
since floating versions don't seem to work with fallbackPackageFolders.
2022-09-15 09:28:59 +02:00
Rémi Verschelde
5d6a719a84
Merge pull request #65788 from bruvzg/macos_fix_dotnet_detection
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[macOS, .NET] Fix dotnet binary detection.
2022-09-14 19:06:39 +02:00
Rémi Verschelde
56fb2d1efb
Merge pull request #65775 from smix8/navigation_baking_disabled_shapes_4.x
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Exclude disabled StaticBody CollisionShapes from Navigationmesh baking
2022-09-14 17:43:05 +02:00
bruvzg
f4f556d198
[macOS, .NET] Fix dotnet binary detection.
2022-09-14 18:31:52 +03:00
smix8
534ff93b05
Exclude disabled CollisionShapes from Navigationmesh baking
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Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
2022-09-14 10:41:33 +02:00
Nathan Franke
d1d9b72803
do not load PackedScene from spawner until instantiating
2022-09-13 18:01:49 -05:00
Fabio Alessandrelli
dbff58ebdd
[WebRTC] Expose more of the WebRTC API.
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Add get_gathering_state() returning the iceGatheringState of the
connection.
Add get_signaling_state() returning the signalingState of the
connection.
Improve JS library.
2022-09-13 14:46:58 +02:00
Rémi Verschelde
b2875d1acc
Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cpp
2022-09-13 10:45:50 +02:00
Rémi Verschelde
fc61fa3baa
Merge pull request #65611 from Sarfraz-droid/Issue65602
2022-09-13 10:43:16 +02:00
Rémi Verschelde
967938d15e
Merge pull request #65637 from Jummit/assert-example
2022-09-13 10:40:53 +02:00
Ithamar R. Adema
200f6ac089
Add 16-bits TGA support
2022-09-12 21:04:46 +02:00
Rémi Verschelde
1513d76cb9
Fix some errors affecting the Web editor
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- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
for an icon. It was only used once so instead of flipping at runtime,
let's just add a flipped icon.
Part of #65702 .
2022-09-12 16:29:45 +02:00
Fabio Alessandrelli
cdc57a7f58
[Multiplayer] Fix crash in spawner get_spawnable_scene.
2022-09-12 14:55:55 +02:00
Yuri Rubinsky
213bd4199b
Fix last_modified_time on scripts
2022-09-12 09:35:46 +03:00
Voylin
e5814c3f81
Fix for recurring check in gdscript_cach.cpp
2022-09-11 16:56:49 +09:00
Jummit
899b73e01d
Remove outdated assert example
2022-09-11 07:55:03 +02:00
Sarfraz
177f2a8419
Fix gltf 8 bone weights condition to check for the second joint array
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size.
2022-09-10 23:54:20 +05:30
Rémi Verschelde
24ce46e2a1
Merge pull request #64938 from YuriSizov/editor-scaled-icons
2022-09-09 16:52:32 +02:00
Rémi Verschelde
047801693c
Merge pull request #65533 from neikeq/issue-65522
2022-09-09 09:11:38 +02:00
Rémi Verschelde
c909120b59
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty
2022-09-09 09:07:53 +02:00
Raul Santos
f63cfc12c5
Fix MacOS compiler flags in .NET module
2022-09-08 23:29:01 +02:00
Ignacio Roldán Etcheverry
8199a209c2
C#: Fix module builds for Windows 32-bit with mingw-w64
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The lambda was giving issues, so I re-wrote it as a static function.
2022-09-08 20:57:28 +02:00
Michael Alexsander
c4c9e41073
Make Vector2i
values paired with EDSCALE
be just Vector2
2022-09-08 14:46:32 -03:00
Rémi Verschelde
69233093d7
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
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Fix key mapping changes when moving from macOS to other platform.
2022-09-08 09:24:24 +02:00
Rémi Verschelde
a51dc70dfb
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
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[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
Rémi Verschelde
207c747ac0
Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.x
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Add GridMap function to change navigation map for baked navigation regions
2022-09-08 09:19:19 +02:00
smix8
41c529a94d
Add GridMap function to change navigation map for baked navigation regions
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Adds function to change the navigation map for baked navigation regions.
Before all cells with a baked navigation mesh were locked to the default navigation map of the world resource.
2022-09-08 06:43:02 +02:00
Fabio Alessandrelli
a95d792420
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
Yuri Sizov
817d4db21f
Allow images to be imported "for editor use" and respect editor settings
2022-09-07 23:31:31 +03:00
bruvzg
6f4d233062
Fix key mapping changes when moving from macOS to other platform
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Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
smix8
d7f75fab60
Remove / Replace old Navigation Debug Visualization
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- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07 18:30:35 +02:00
Rémi Verschelde
6b92dbfce2
Merge pull request #65438 from neikeq/replace-libnethost-dependency
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Replace libnethost dependency to find hostfxr
2022-09-07 17:55:07 +02:00
Ignacio Roldán Etcheverry
f784fb2000
C#: Replace libnethost dependency to find hostfxr
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We want to replace libnethost as it gives us issues with some compilers.
Our implementation tries to mimic libnethost's hostfxr_resolver search
logic. We try to use the same function names for easier comparing in
case we need to update this in the future.
2022-09-07 16:36:36 +02:00
Rémi Verschelde
61644f1dbe
Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
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[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 09:19:46 +02:00
Rémi Verschelde
c1150428c6
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container-node
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Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
2022-09-07 08:59:37 +02:00
Rémi Verschelde
80dacac90c
Merge pull request #65437 from YuriSizov/theme-gui-renames
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Improve naming of theme properties throughout GUI code
2022-09-07 08:58:00 +02:00
Rémi Verschelde
5c5079b398
Merge pull request #65197 from Mickeon/rename-connect-one-shot
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Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT
2022-09-07 08:51:10 +02:00
Fabio Alessandrelli
528e791a5f
[Net] Rename StreamPeerSSL to StreamPeerTLS.
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SSL has been deprectated almost 10 years ago.
2022-09-07 07:38:50 +02:00
Yuri Sizov
1459507ed2
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
Yuri Sizov
43f03e2ce6
Improve naming of theme properties throughout GUI code
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Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
Rémi Verschelde
432c4c40a9
Merge pull request #65433 from neikeq/fix-mustbevariant-omittedtypearg
2022-09-06 21:41:53 +02:00
Micky
dd26ecdd31
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
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For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00
Ignacio Roldán Etcheverry
3666e9fcd0
C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument
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Fixes assertion error in the analyzer.
2022-09-06 18:51:45 +02:00
Ignacio Roldán Etcheverry
5628ab9215
Merge pull request #65410 from magian1127/4.0UnifiedMemberName
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C# Modify the MemberName generated for the user script
2022-09-06 18:49:48 +02:00
Rémi Verschelde
5fb84e5702
Merge pull request #64661 from Mickeon/rename-tilemap-world
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Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
2022-09-06 17:01:16 +02:00
Rémi Verschelde
5062aafc2d
Merge pull request #64417 from aaronfranke/has-space
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Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06 17:00:44 +02:00
Magian
4448859ead
C# Modify the MemberName generated for the user script
2022-09-06 20:43:40 +08:00
Micky
b6daad8d4b
Rename range_lerp
to remap
2022-09-06 07:19:20 +02:00
Micky
694190a354
Rename TileMap/GridMap.world_to_map
and opposite to local_to_map
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For both TileMap and GridMap:
- `world_to_map` -> `local_to_map`
- `map_to_world` -> `map_to_local`
Also changes any mention of "world" in this context to "local" to avoid future confusion.
Finally, updates the docs of both methods for consistency.
In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
2022-09-05 18:08:39 +02:00
Rémi Verschelde
6c818da55e
Merge pull request #65321 from rburing/physics_server_2d_extension
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Create GDExtension classes for PhysicsServer2D
2022-09-05 12:44:58 +02:00
Rémi Verschelde
785ce4208d
Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts
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Create script instance of reloaded scripts even if they're not tools
2022-09-05 08:27:16 +02:00
Rémi Verschelde
99430dc4cd
Merge pull request #65346 from aaronfranke/cs-fix-vec4
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Fix some bugs with Vector4 in C#
2022-09-05 08:26:53 +02:00
Aaron Franke
7c2f0a82f0
Replace AABB/Rect2(i) HasNo* methods in C#
2022-09-04 23:03:36 -05:00
Aaron Franke
817ae95667
Replace AABB has_no_volume with has_volume
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Also replace has_no_surface with has_surface
2022-09-04 23:03:36 -05:00
Aaron Franke
39521f9c8e
Fix some bugs with Vector4 in C#
2022-09-04 19:55:30 -05:00
Raul Santos
a91a3d01f8
C#: Create script instance of reloaded scripts even if they're not tools
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Scripts that are instantiated at some point will always be recreated
if they ever become placeholders to prevent non-tool scripts
instantiated manually by users to become placeholders, if they
do become placeholders due to errors that prevent instantiation
(such as a missing parameterless constructor) these scripts
will also be recreated replacing the temporary placeholder.
If a script is marked as a tool but becomes a non-tool script
in a rebuild, the script will become a placeholder and will
no longer be considered applicable to be replaced by an instance
since the user explicitly removed the Tool attribute.
2022-09-04 20:39:37 +02:00
Aaron Franke
133e5d197b
Don't try to read values from null cameras and lights in GLTF
2022-09-04 09:52:25 -05:00
Ricardo Buring
d22ff48b3d
Create GDExtension classes for PhysicsServer2D
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This allows a 2D physics server created entirely from GDExtension.
Based on the structure of PhysicsServer3DExtension by reduz.
2022-09-04 12:04:08 +02:00
Ignacio Roldán Etcheverry
8a928bf465
Merge pull request #65296 from raulsntos/dotnet/signal-once
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C#: Connect only once for each signal of a script
2022-09-03 23:12:36 +02:00
Raul Santos
281ccc7e1b
C#: Connect only once for each signal of a script
...
Since the list of signals in `CSharpScript::event_signals` retrieved
from calling `ScriptManagerBridge.UpdateScriptClassInfo` already
includes the signals from base scripts there is no need to iterate the
hierarchy again on `CSharpInstance::connect_event_signals`.
2022-09-03 20:39:01 +02:00
Almighty Laxz
c71b78bbb8
Add float arg to build_assemblies.py
2022-09-04 04:02:39 +09:30