ne0fhyk
fa587778d8
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-20 16:44:04 -07:00
foxydevloper
429382b7e5
Fix hidden seperators when horizontal frames is 1
2021-07-20 19:01:08 -04:00
Rémi Verschelde
e248d2629a
Merge pull request #50662 from SirQuartz/patch-25
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Fix visual script icons
2021-07-21 00:23:52 +02:00
Rémi Verschelde
b5e5eed7ae
Merge pull request #50663 from reduz/debug-stringnames
2021-07-20 23:28:35 +02:00
Nick Huelin
e50ab50169
Fix visual script icons
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This pull request fixes an issue where the visual script icons weren't representative of their data.
2021-07-20 17:23:42 -04:00
reduz
cee905f04f
Adds ability to debug stringnames
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* References (which include hash tables) can be profiled with --debug-stringnames
2021-07-20 17:31:51 -03:00
Rémi Verschelde
c82daaed48
Merge pull request #38317 from verdog/get-cam-2d-4.0
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add viewport.get_camera_2d()
2021-07-20 22:19:06 +02:00
Rémi Verschelde
693f9b4e20
Merge pull request #50655 from JFonS/sname_opt
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Editor StringName and Viewport optimizations
2021-07-20 21:49:32 +02:00
Rémi Verschelde
3478690c0f
Merge pull request #50653 from foxydevloper/remove-action-input-map
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Make "remove action" translatable in Input Map
2021-07-20 20:45:38 +02:00
Joan Fons
a6adb58493
Editor StringName and Viewport optimizations
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* Added explicit return type to the SNAME macro.
* Add some extra SNAME usages.
* Change some ClassDB methods to use const StringName & arguments.
* Cache the Window parent in Control because it's used in
is_layout_rtl(), which is called often.
* Only enable internal processing for viewports that need it.
* Change CanvasItem::group to be a StringName because it's only used as
that.
2021-07-20 20:35:41 +02:00
foxydevloper
1d0a437b2d
Make "remove action" translatable in Input Map
2021-07-20 14:07:42 -04:00
David Snopek
abb45f5fe7
Add get_buffered_amount() to WebRTCDataChannel
2021-07-20 12:58:39 -05:00
Rémi Verschelde
bb037de95c
Merge pull request #50649 from KoBeWi/ 🐛
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Fix Change Node Type after Add Node Here
2021-07-20 17:24:27 +02:00
Rémi Verschelde
67d3195c60
Merge pull request #50648 from foxydevloper/remove-weird-prints
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Remove leftover prints when using shader global variables
2021-07-20 17:23:39 +02:00
Rémi Verschelde
a0b17b5c6f
Merge pull request #50516 from YeldhamDev/tile_editor_enhancements
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Minor enhancements for the TileMap editor
2021-07-20 17:19:03 +02:00
kobewi
31a81562a8
Fix Change Node Type after Add Node Here
2021-07-20 16:47:57 +02:00
Michael Alexsander
be1d5b0e73
Minor enhancements for the TileMap editor
2021-07-20 11:20:14 -03:00
Fabio Alessandrelli
de4ad63e6f
Merge pull request #49882 from Faless/mp/4.x_rpc_gd
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[Net] New `@rpc` annotation, "sync" is no longer part of mode.
2021-07-20 13:55:54 +02:00
Rémi Verschelde
1117c2c9f2
Merge pull request #50641 from akien-mga/gamepad-update-controllerdb
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Sync controller mappings DB with SDL2 community repo
2021-07-20 13:37:32 +02:00
Rémi Verschelde
a98677181b
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@241fed0a44 .
2021-07-20 13:08:50 +02:00
Rémi Verschelde
086e160bdf
Merge pull request #50639 from akien-mga/mbedtls-2.16.11
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mbedtls: Update to upstream version 2.16.11
2021-07-20 13:04:56 +02:00
Rémi Verschelde
a0d13995c8
Merge pull request #50621 from KoBeWi/feel_good_scroll
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Add scrolling to tile atlas view
2021-07-20 13:04:32 +02:00
Rémi Verschelde
124e27b7b2
Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes
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Allow dropping custom node scripts in VisualScript editor
2021-07-20 12:46:50 +02:00
kobewi
1bb2340652
Add scrolling to tile atlas view
2021-07-20 12:36:01 +02:00
Rémi Verschelde
cd7b25588b
mbedtls: Update to upstream version 2.16.11
2021-07-20 12:32:46 +02:00
Rémi Verschelde
313c88ef39
Merge pull request #50631 from timothyqiu/add-item-type
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Improve add item type UI in theme editor
2021-07-20 12:05:49 +02:00
Rémi Verschelde
1af58e046e
Merge pull request #50500 from LightningAA/simplify-subviewport-preview-editor-theme
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Remove unnecessary `get_editor_theme()` in `SubViewportPreview`
2021-07-20 11:19:07 +02:00
Fabio Alessandrelli
ddb68f76ff
[Net] Single rpc
annotation. "sync" no longer part of mode.
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- Move the "sync" property for RPCs to RPCConfig.
- Unify GDScript annotations into a single one:
- `@rpc(master)` # default
- `@rpc(puppet)`
- `@rpc(any)` # former `@remote`
- Implement three additional `@rpc` options:
- The second parameter is the "sync" option (which also calls the
function locally when RPCing). One of "sync", "nosync".
- The third parameter is the transfer mode (reliable, unreliable,
ordered).
- The third parameter is the channel (unused for now).
2021-07-20 11:17:59 +02:00
Rémi Verschelde
8b1c60c1a3
Merge pull request #50505 from Calinou/editor-create-dialog-display-class-name
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Display the class name in the description
2021-07-20 11:15:38 +02:00
Rémi Verschelde
d022f361d3
Merge pull request #50518 from timothyqiu/locale-az
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Fix missing locale names
2021-07-20 11:11:30 +02:00
Rémi Verschelde
439bb8323d
Merge pull request #50635 from akien-mga/scons-py3.5-no-fstring
2021-07-20 11:05:52 +02:00
Rémi Verschelde
fa56989818
Merge pull request #50537 from Calinou/improve-shader-error-output-2
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Add error marking to the shader error console output
2021-07-20 11:00:17 +02:00
Haoyu Qiu
4501df3727
Improve add item type UI in theme editor
2021-07-20 16:56:52 +08:00
Rémi Verschelde
d7811c72ed
Merge pull request #50593 from SirQuartz/patch-24
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Fix Illegible text in audio bus editor
2021-07-20 10:48:11 +02:00
Rémi Verschelde
d1b39f0a14
SCons: Avoid using Python f-string to preserve Python 3.5 compat
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Fixes #50629 .
2021-07-20 10:12:46 +02:00
Rémi Verschelde
394191c02f
Merge pull request #50605 from Calinou/tweak-shader-code-style
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Use C++11 raw literals for shader code to improve readability
2021-07-20 10:05:13 +02:00
Rémi Verschelde
b4baec08cf
Merge pull request #50206 from groud/undoredo_increase_args_count
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Increase the number of arguments accepted by UndoRedo methods
2021-07-20 09:50:01 +02:00
Rémi Verschelde
87d8927ab0
Merge pull request #50624 from foxydevloper/translate-more-strings
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Make various strings translatable
2021-07-20 09:45:17 +02:00
Rémi Verschelde
2f060df059
Merge pull request #50498 from LightningAA/zoom-out-alt-4.0
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Add shift + [1-5] keyboard shortcuts to zoom out
2021-07-20 09:01:30 +02:00
Rémi Verschelde
14c2f5d2a5
Merge pull request #50627 from Atlinx/fix_50617
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Add scaling to the curve editor's handles
2021-07-20 08:56:58 +02:00
Rémi Verschelde
1ba87f0c82
Merge pull request #50618 from reduz/implement-more-specialization-constants
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Implement more rendering options as specialization constants
2021-07-20 08:54:21 +02:00
Rémi Verschelde
a09088ac8f
Merge pull request #50607 from bruvzg/add_bold_fonts
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[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
2021-07-20 07:21:40 +02:00
reduz
9293bc3935
Implement more rendering options as specialization constants
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* Shadow quality settings now specialization constant.
* Decal and light projector filters can be set.
* Changing those settings forces re-creation of the pipelines.
These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality.
2021-07-19 21:51:29 -03:00
Atlinx
ac5f3a6733
Add scaling to the curve editor's handles
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This fixes issue #50617
2021-07-19 20:27:28 -04:00
foxydevloper
42d740d641
Make various strings translatable
2021-07-19 18:30:52 -04:00
Rémi Verschelde
617327118b
Merge pull request #50599 from Calinou/editor-profiler-improve-tooltip
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Improve tooltips in the editor profiler to mention the script name
2021-07-19 22:57:39 +02:00
Rémi Verschelde
a0bc2f359d
Merge pull request #50588 from bruvzg/menu_gen
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Optimize LineEdit and TextEdit menu item generation.
2021-07-19 22:56:53 +02:00
Rémi Verschelde
bf4e6987bc
Merge pull request #50582 from timothyqiu/resource-extra-button
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Minor enhancements for the resource options button
2021-07-19 22:55:26 +02:00
Rémi Verschelde
db010bd71d
Merge pull request #50604 from aaronfranke/float-array-cast
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Explicitly cast real_t to float when creating a float array
2021-07-19 22:47:57 +02:00
Rémi Verschelde
5440fe14da
Merge pull request #50615 from DarkMessiah/reload-current-project-shortcut
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Implemented the ability to add shortcut for Reload Current Project
2021-07-19 22:46:25 +02:00