Commit graph

9302 commits

Author SHA1 Message Date
Rémi Verschelde
1bee81242e
Merge pull request #91423 from RadiantUwU/wutdahailboi
Fix outdated `AudioEffectSpectrumAnalyzer` documentation
2024-05-02 17:31:43 +02:00
Rémi Verschelde
8f2ff22bf5
Merge pull request #90742 from KoBeWi/PR_from_the_future
Change update checker version source
2024-05-02 17:31:25 +02:00
Rémi Verschelde
e249df4f5e
Merge pull request #89275 from bruvzg/status_rect
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 17:31:18 +02:00
kobewi
6e9dc0ee27 Change update checker version source 2024-05-02 15:32:24 +02:00
Radiant
3a85285048 Fix outdated documentation on AudioEffectSpectrumAnalyzer 2024-05-02 16:22:35 +03:00
Sofox
b823724e00 Add line limit to Editor Output Log 2024-05-02 13:28:59 +01:00
Rémi Verschelde
06d105e268
Merge pull request #91437 from TokageItLab/auto-capture
Add `auto_capture` option to AnimationPlayer
2024-05-02 14:01:25 +02:00
Rémi Verschelde
6ad0a1ffef
Merge pull request #91098 from bruvzg/rtl_fast_delete
[RTL] Add extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation.
2024-05-02 14:01:21 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
bruvzg
360d365b33
[RTL] Adds extra argument to remove_paragraph to skip cache invalidation and a method for manual cache invalidation. 2024-05-02 14:03:21 +03:00
A Thousand Ships
0f5e0d1637
Expose Vector* component-wise and scalar min/max to scripting 2024-05-02 13:02:40 +02:00
Silc Lizard (Tokage) Renew
36abb55dd2 Add auto_capture option to AnimationPlayer 2024-05-02 19:57:36 +09:00
Rémi Verschelde
a0b0b19043
Merge pull request #91446 from HexagonNico/rect-doc-fix
Fix incorrect example in the documentation for the `expand` method in `Rect2`
2024-05-02 12:46:49 +02:00
Rémi Verschelde
a6a7325e3a
Merge pull request #91127 from CrayolaEater/hinge-joint-cleanup
Deprecate unused parameter `angular_limit/softness` in `HingeJoint3D`
2024-05-02 12:46:36 +02:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
Rémi Verschelde
bbb86672fe
Merge pull request #84472 from xiongyaohua/canvas_item_draw_circle_non_filled
Extend `CanvasItem::draw_circle()`, making it also draw unfilled circle.
2024-05-02 12:46:14 +02:00
Nico
0854476ef1 Fix incorrect example in the documentation for the expand method in Rect2 2024-05-02 12:06:22 +02:00
Bastiaan Olij
527c30c594 Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
Bogdan Inculet
24bdd0b9c1
Deprecate unused paramater angular_limit/softness in HingeJoint3D 2024-05-02 10:50:58 +02:00
Yaohua Xiong
1f2aa17d14
Extend CanvasItem::draw_circle() with filled, width, and antialiased options
Make it possible to draw unfilled circle, like draw_rect(). Antialising is only implemented for unfilled version.
2024-05-02 10:42:24 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
DeeJayLSP
b9cbf2c96f Add QOA (Quite OK Audio) as a WAV compression mode 2024-05-01 19:05:14 -03:00
Rémi Verschelde
f91db3dc58
Merge pull request #91399 from QbieShay/qbe/fix-pmul-name
Revert premul alpha to spell without the T
2024-05-01 23:47:46 +02:00
QbieShay
e41064388e reverted naming to premul alpha (no T)
Initially 3d had premulT alpha as a keyword.
Since Canvas item uses mixed premul and premult as keywords,
3D is changed as well to keep consistency with 2D.
Unfortunately this keeps inconsistency with the internal ENUM.
2024-05-01 22:24:49 +02:00
Rémi Verschelde
aa79d17305
Merge pull request #91415 from aaronp64/packedscene_docs
Minor `PackedScene` documentation improvements
2024-05-01 20:32:37 +02:00
Rémi Verschelde
7401ea3c55
Merge pull request #91393 from skyace65/LowProc
Remove text saying low processor mode only works on desktop
2024-05-01 20:32:22 +02:00
aaronp64
1fc9f10b2d Minor PackedScene documentation improvements
- Updated _bundled description to refer to "names" key instead of "rnames"

- Added description for pack method
2024-05-01 11:13:01 -04:00
Rémi Verschelde
4e30bc71f5
Merge pull request #91376 from clayjohn/DOCS-reflect-vec3
Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-05-01 09:55:27 +02:00
Rémi Verschelde
9ff72fa137
Merge pull request #91330 from Goldenlion5648/cell-rotation-docs
Document 0, 90, 180, and 270 degree TileMap cell rotations
2024-05-01 09:55:12 +02:00
Rémi Verschelde
a30fbc55c7
Merge pull request #91313 from fkeyzuwu/patch-1
Update Variant documentation comment about `class_name`
2024-05-01 09:55:09 +02:00
Rémi Verschelde
70247adf25
Merge pull request #89734 from BastiaanOlij/openxr_reorder_wait_frame
OpenXR: Change timing of xrWaitFrame and fix XR multithreading issues
2024-05-01 09:54:51 +02:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
Bastiaan Olij
cbab7dc049 OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
skyace65
a47bf2a3c8 Remove text saying low processor mode only works on desktop 2024-04-30 22:46:05 -04:00
QbieShay
41a2b0e83e Added premult alpha blending to 3D (spatial) shaders.
Co-authored-by: jitspoe <jitspoe@yahoo.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-05-01 00:53:29 +02:00
clayjohn
4d580b15be Update the description and parameter name for Vector3 reflect to correct how the plane is constructed 2024-04-30 13:50:39 -07:00
fkeyz
62829b543e Update Variant documentation comment about class_name 2024-04-30 21:21:22 +03:00
Rémi Verschelde
4455747356
Merge pull request #91321 from Chaosus/doc_string_reverse
Add a note for `String::reverse` to warn about its implementation
2024-04-30 17:03:48 +02:00
Rémi Verschelde
3d03d73135
Merge pull request #91293 from timothyqiu/look-at-2d
Make it clear `Node2D.look_at()` aligns the +X axis
2024-04-30 17:03:34 +02:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
Goldenlion5648
d2ea303560 document 0, 90, 180, and 270 degree TileMap cell rotations 2024-04-30 09:16:54 -04:00
Yuri Rubinsky
d0af8901aa Add a note for String::reverse to warn about its implementation 2024-04-30 12:33:28 +03:00
Haoyu Qiu
1e20612940 Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
David Snopek
8ce54d4632 Expose EditorFileDialog::popup_file_dialog() to GDScript and GDExtension 2024-04-29 14:49:32 -05:00
Koyper
e3efd51592 Add FlowContainer wrap options for center alignment. 2024-04-29 08:26:45 -05:00
Rémi Verschelde
32070144af
Merge pull request #91100 from bruvzg/x_finks
Add symlink API support for Windows, expose symlink methods.
2024-04-29 13:00:37 +02:00
Haoyu Qiu
bd519bfbce Make it clear Node2D.look_at() aligns the +X axis 2024-04-29 08:12:26 +08:00
bruvzg
fc948e87f6 Add symlink API support for Windows, expose symlink methods. 2024-04-28 19:59:34 +03:00
brennen
9a28cfe717 doc fix typo that flipped the description of
window_set_max_size and window_set_min_size
2024-04-27 16:39:25 -05:00
kit
773a473807 Overhaul multiple caret editing in TextEdit.
Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a Overhaul TextEdit selection.
The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
34a12871d0
Merge pull request #85515 from KoBeWi/is_node_part_of_edited_scene_and_being_edited()
Expose `Node.is_part_of_edited_scene()`
2024-04-26 15:13:13 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
Store line change in script navigation history
2024-04-26 15:12:47 +02:00
kobewi
3ebb5b84a0 Add separate feature tags for editor runtime 2024-04-26 14:44:38 +02:00
kobewi
0b877a9962 Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
Rémi Verschelde
f55b81be1e
Merge pull request #91193 from timothyqiu/tab-icon-size
Allow setting max icon width per tab for TabContainer
2024-04-26 11:09:05 +02:00
Rémi Verschelde
9bb448fd9b
Merge pull request #91189 from emanvidmaker/patch-1
Docs: Fix FileAccess example conflicting with global scope `load`
2024-04-26 11:08:59 +02:00
Rémi Verschelde
0d589abcbd
Merge pull request #91130 from Malcolmnixon/xrhandtracker-dotnet-name-collision
Remove the Hand enum from XRHandTracker
2024-04-26 11:08:44 +02:00
Alex-Mayo
91c10a238b
Clarify docs for ParticleProcessMaterial emission_box_extents 2024-04-26 10:50:41 +02:00
Haoyu Qiu
779426b2fa Allow setting icon max width for TabContainer 2024-04-26 08:27:27 +08:00
Malcolm Nixon
e00e5c0386 Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00
Emanuel Acosta Gonzalez (emanvidmaker)
40651eb642
FileAccess.xml had conflicting function names in its example code
In the example code the declared load() function conflicts with global scope load(). so if you copy pasted it in godot 4.2.2 you would get a "Too few arguments for "load()" call. Expected at least 1 but received 0." error since it doesn't override global scope load().
2024-04-25 18:51:37 -04:00
kobewi
3a1246c198 Store line change in script navigation history 2024-04-25 23:22:47 +02:00
Rémi Verschelde
04d708d675
Merge pull request #91129 from timothyqiu/gdscripty
Fix syntax error in `camera_attributes_set_exposure` documentation
2024-04-25 12:11:25 +02:00
Haoyu Qiu
84d01347df Fix syntax error in camera_attributes_set_exposure documentation 2024-04-25 16:01:13 +08:00
Haoyu Qiu
4f4e8589df Fix Tree minimum size calculation
- Take scroll bar space and column title buttons into account
- Fix first column min size sometimes missing one level of indent
- Fix cell min size ignoring text overrun behavior and item inner margin
- Update min size when `hide_root` or `column_title_visible` changes

Wrong description of `item_inner_margin_*` constants is also fixed
2024-04-25 16:00:45 +08:00
kobewi
d04d58d387 Clarify transform inheritance of CanvasItem nodes 2024-04-24 16:31:07 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
bb9457d725
Merge pull request #89247 from 4d49/tab-tooltip
Add text tooltip for TabBar & TabContainer
2024-04-23 19:10:44 +02:00
Rémi Verschelde
b39afcda38
Merge pull request #84926 from jsjtxietian/update-worker-thread-doc
Update WorkerThreadPool doc to mention every task should be waited so that any allocated resources can be cleaned up.
2024-04-23 19:10:39 +02:00
Mansur Isaev
b37ddfc606 Add tab tooltip text 2024-04-23 08:28:48 +04:00
Rémi Verschelde
b7bc667fe1
Merge pull request #90985 from Fulanko/fix-class-docs-os_get_cmdline_args
Fix incorrect C# in `OS.get_cmdline_args` docs
2024-04-22 22:18:37 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
fulanko
1f32b22937 Fix incorrect c# in OS.get_cmdline_args 2024-04-22 19:16:31 +02:00
bruvzg
a116801ec7
Improve TextEdit/LineEdit word selection. 2024-04-22 14:02:07 +03:00
Rémi Verschelde
e7dc4b4b6b
Merge pull request #90962 from TokageItLab/2or3
Correct AnimationNode documentation where it mentions multiple inputs
2024-04-22 12:53:43 +02:00
Rémi Verschelde
bfca90acb7
Merge pull request #90935 from smix8/navdata_append
Add NavigationMeshSourceGeometryData append functions
2024-04-22 12:53:32 +02:00
Rémi Verschelde
7599be9437
Merge pull request #90907 from KoBeWi/null_tile_exception
Don't store TileMapLayer data if empty
2024-04-22 12:53:21 +02:00
Rémi Verschelde
ab57e8d5a3
Merge pull request #90834 from lyuma/surfacetool_create_from_arrays
Expose `create_from_arrays` in SurfaceTool and cleanup some naming
2024-04-22 12:53:05 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
504d01b61e
Merge pull request #90403 from bruvzg/file_resize
[FileAccess] Implement `resize` method.
2024-04-22 12:51:55 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
Rémi Verschelde
79557e7d0b
Merge pull request #76725 from smix8/meshbake_blendshapemix_4.x
Add option to bake a mesh from blend shape mix
2024-04-22 12:51:29 +02:00
smix8
2594c57361 Add NavigationMeshSourceGeometryData append functions
Adds append functions to NavigationMeshSourceGeometryData.
2024-04-21 04:57:05 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.

This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Silc Lizard (Tokage) Renew
1f02426b2f Correct AnimationNode document where it mentions multiple inputs 2024-04-21 05:16:13 +09:00
Lyuma
a99756a07f Expose create_from_arrays in SurfaceTool and cleanup some naming 2024-04-19 18:45:06 -07:00
Chris Cranford
fdf31011a5 Expose ClassDB::class_get_property_default_value method 2024-04-19 13:51:28 -04:00
Chris Cranford
c936ee54ee Expose ClassDB::is_enum_bitfield as ClassDB::is_class_enum_bitfield 2024-04-19 12:46:36 -04:00
kobewi
c7b6cf9f6d Don't store TileMapLayer data if empty 2024-04-19 18:05:48 +02:00
Rémi Verschelde
fba6803486
Merge pull request #90876 from smix8/source_geometry_callback
Add navigation mesh source geometry parsers and callbacks
2024-04-19 16:28:30 +02:00
Rémi Verschelde
00c847a629
Merge pull request #90862 from RadiantUwU/change_stuff
Remove experimental flag from `remove_user_signal()`.
2024-04-19 16:28:18 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
smix8
58593d1bb7 Add navigation source geometry parser callbacks
Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Lyuma
bb9674c1b1 Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
Malcolm Nixon
823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783 Add Gizmo to display 3D custom AABB 2024-04-19 02:31:30 +03:00
Radiant
75bca7d112 Remove experimental flag. 2024-04-18 19:37:05 +03:00