RedworkDE
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fb0adaff9f
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C#: Fix AppContext.BaseDirectory
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2023-02-04 14:35:11 +01:00 |
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Rémi Verschelde
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0b1d516f67
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Merge pull request #72684 from clayjohn/mm-update
Fix MultiMesh visible_instance_count being ignored after the first frame
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2023-02-04 00:40:36 +01:00 |
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Rémi Verschelde
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a268dcc7e3
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Merge pull request #72690 from Calinou/opengl-trim-gpu-name
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
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2023-02-04 00:37:28 +01:00 |
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Rémi Verschelde
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1253547837
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Merge pull request #72681 from clayjohn/GL-multimesh-color
Ignore instance color and instance custom_data when not used in the OpenGL renderer
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2023-02-04 00:24:39 +01:00 |
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Rémi Verschelde
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bbff9fd7a4
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Merge pull request #71786 from raulsntos/dotnet/array
Sync C# Array with Core
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2023-02-04 00:24:06 +01:00 |
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Rémi Verschelde
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ea5cf7d4b8
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Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
Fix NavigationMesh baking AABB Editor handling and visuals
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2023-02-04 00:21:33 +01:00 |
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Rémi Verschelde
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2c008ac8c5
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Merge pull request #72669 from TokageItLab/fix-scale-subgizmo
Fix broken `scaled_orthogonal()` & subgizmo global scaling
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2023-02-04 00:21:14 +01:00 |
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Hugo Locurcio
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da81c3f9b5
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Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
This makes the command line print consistent with the Vulkan renderer.
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2023-02-03 23:28:41 +01:00 |
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Yuri Sizov
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b0598dcdb7
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Merge pull request #72670 from YuriSizov/docs-signal-get-connections
Fix incorrect description for `Signal::get_connections`
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2023-02-03 23:42:52 +03:00 |
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Yuri Sizov
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e14cacb8da
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Merge pull request #71862 from RedMser/splitcontainer-fixes
Fix SplitContainer rendering and theming
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2023-02-03 23:09:18 +03:00 |
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Ricardo Buring
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497f5576c1
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Fix MultiMesh visible_instance_count being ignored after the first frame
Co-authored-by: Clay John <claynjohn@gmail.com>
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2023-02-03 11:40:39 -08:00 |
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clayjohn
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bf0cc8f52a
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Ignore instance color and instance custom_data when not used in the OpenGL renderer
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2023-02-03 10:34:30 -08:00 |
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Yuri Sizov
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03ae8caea8
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Fix incorrect description for Signal::get_connections
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2023-02-03 17:28:17 +01:00 |
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Silc Renew
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1459b9c24c
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Fix scaled_orthogonal() & subgizmo global scaling
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2023-02-04 00:46:04 +09:00 |
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Rémi Verschelde
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604493eb6e
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Merge pull request #65910 from KoBeWi/gdsus
Cleanup function state connections when destroying instance
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2023-02-03 16:13:06 +01:00 |
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Rémi Verschelde
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eb91e909a7
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Merge pull request #72667 from KoBeWi/short-lived_function
Remove unused `has_global_classes()`
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2023-02-03 15:46:32 +01:00 |
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Rémi Verschelde
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ecbf087324
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Merge pull request #72665 from KoBeWi/sneaky_ParallaxBackground_destroys_the_world
Fix Camera2D crash due to ParallaxBackground node
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2023-02-03 15:45:33 +01:00 |
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kobewi
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c1cc8fd87f
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Remove unused has_global_classes()
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2023-02-03 15:43:56 +01:00 |
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Rémi Verschelde
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c09445de2a
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Merge pull request #72660 from Chaosus/vs_fix_instance_previews
Prevent preview error for the instance parameter in visual shader
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2023-02-03 15:43:11 +01:00 |
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Rémi Verschelde
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6144192bda
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Merge pull request #72625 from Calinou/vulkan-print-rendering-method-name
Print name of Vulkan rendering method on startup
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2023-02-03 15:42:41 +01:00 |
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kobewi
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7331750618
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Fix Camera2D crash due to ParallaxBackground node
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2023-02-03 15:36:08 +01:00 |
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Rémi Verschelde
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388e3eb8b7
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Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
Improve consistency of NavigationAgent setters
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2023-02-03 15:35:49 +01:00 |
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Rémi Verschelde
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3c81bff6c1
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Merge pull request #72651 from dalexeev/rtl-context-menu
Fix `RichTextLabel` context menu not customizable
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2023-02-03 15:35:37 +01:00 |
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Rémi Verschelde
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1ff2204cfe
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Merge pull request #72554 from RedworkDE/net-appcontext-basedirectory
C#: Set AppContext.BaseDirectory for editor builds
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2023-02-03 15:35:29 +01:00 |
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Rémi Verschelde
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5a413894fc
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Merge pull request #72635 from RedworkDE/net-nodepath-iequatable
C#: Implement `IEquatable<>` and equality operators in `NodePath`
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2023-02-03 15:35:22 +01:00 |
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Rémi Verschelde
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91dfd6484b
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Merge pull request #72633 from RedworkDE/net-stringname-iequatable
C#: Declare `IEquatable<>` interface for `StringName`
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2023-02-03 15:35:16 +01:00 |
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Yuri Rubinsky
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c0a3129210
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Prevent preview error for the instance parameter in visual shader
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2023-02-03 15:28:04 +03:00 |
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Hugo Locurcio
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f3e8300b50
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Print name of Vulkan rendering method on startup
This helps troubleshooting as the CLI logs now distinguish between
Forward+ and Forward Mobile.
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2023-02-03 13:01:48 +01:00 |
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smix8
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7caf08ec75
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Fix NavigationMesh baking AABB Editor handling and visuals
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
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2023-02-03 11:54:13 +01:00 |
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Danil Alexeev
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fb107e04d3
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Fix RichTextLabel context menu not customizable
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2023-02-03 12:07:36 +03:00 |
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Josh Jones
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20fdfd466b
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Improve consistency of NavigationAgent setters
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2023-02-02 22:51:37 -08:00 |
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Rémi Verschelde
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1ed549e64b
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Merge pull request #72626 from Sauermann/fix-remove-get-input-pre-xform
Remove `Viewport::_get_input_pre_xform`
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2023-02-03 06:30:44 +01:00 |
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Rémi Verschelde
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4aec884b96
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Merge pull request #72643 from clayjohn/CL-blend-mode
Expose RenderingServer.canvas_light_blend_mode
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2023-02-03 06:26:20 +01:00 |
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Rémi Verschelde
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ddca070bea
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Merge pull request #72631 from rburing/custom_aabb_update_dependency
Notify dependencies when setting custom mesh AABB
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2023-02-03 06:24:51 +01:00 |
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Rémi Verschelde
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ec3adb93f7
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Merge pull request #72589 from BastiaanOlij/add_layer_slice_support
Add layer slice support to render device and render buffers
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2023-02-03 06:24:43 +01:00 |
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Rémi Verschelde
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8ef01ee5df
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Merge pull request #72604 from rbessems/rbessems/env_blend_mode
Add XR Environment Blend Mode Support
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2023-02-03 06:24:30 +01:00 |
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Rémi Verschelde
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d8c3fc1f56
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Merge pull request #72624 from pkdawson/fix-last-focus
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
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2023-02-03 06:24:05 +01:00 |
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Rémi Verschelde
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5fb94e01ca
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Merge pull request #72622 from Sauermann/fix-fullscreen-window-init-size
Fix windowsize for fullscreen windows on windowcreation on Windows
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2023-02-03 06:23:01 +01:00 |
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clayjohn
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13488b4260
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Expose RenderingServer.canvas_light_blend_mode
This appears to have been missed in the refactor
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2023-02-02 19:12:27 -08:00 |
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RedworkDE
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ac96af1cc9
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C#: Declare IEquatable<> interface for StringName
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2023-02-03 00:26:18 +01:00 |
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RedworkDE
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7403a3a11b
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C#: Implement IEquatable<> and equality operators in NodePath
- Implement `IEquatable<>` interface.
- Implement `==` and `!=` operators.
- Override `Equals` and `GetHashCode`.
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2023-02-03 00:25:48 +01:00 |
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Bastiaan Olij
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093289364f
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Add layer slice support to render device and render buffers
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2023-02-03 09:48:56 +11:00 |
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Ricardo Buring
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086b9e0c59
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Notify dependencies when setting custom mesh AABB
Fixes SoftBody3D culling issues.
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2023-02-02 23:31:27 +01:00 |
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Markus Sauermann
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6165498d0e
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Fix windowsize for fullscreen windows on windowcreation on Windows
Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
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2023-02-02 22:40:03 +01:00 |
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Markus Sauermann
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e3e9da78e8
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Remove Viewport::_get_input_pre_xform
This function is only relevant for `Window`. So this PR moves
the functionality to the `Window`-class.
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2023-02-02 22:03:52 +01:00 |
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Patrick Dawson
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cba1fd7cca
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DisplayServerWindows: Update last_focused_window when the focused subwindow is deleted
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2023-02-02 21:41:36 +01:00 |
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Rémi Verschelde
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a16b0fec40
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Merge pull request #72618 from Sauermann/fix-simplify-set-size
Simplify Viewport::_set_size
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2023-02-02 21:05:51 +01:00 |
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Rémi Verschelde
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9caf691c89
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Merge pull request #72494 from Chaosus/shader_fix_const_init
Fix shader failure when using non-const initializer on a constant
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2023-02-02 21:05:27 +01:00 |
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Rémi Verschelde
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d1589a9492
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Merge pull request #72601 from Calinou/primitivemesh-uv2-padding-add-property-hint
Add a property hint for PrimitiveMesh's `uv2_padding`
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2023-02-02 21:05:02 +01:00 |
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Rémi Verschelde
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fc7429d5fe
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Merge pull request #72586 from AThousandShips/compat_transpose_fix
Fix texture rect transpose for OpenGL
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2023-02-02 21:04:22 +01:00 |
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