Cyberrebell
6a2bd6c936
updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using SteamVR on Windows
2022-06-12 23:36:06 +02:00
Pedro J. Estébanez
171e31de68
vk_mem_alloc: Update to upstream + Replace use of deprecated items
2022-03-29 11:28:09 +02:00
Pedro J. Estébanez
801741e787
vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling
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This updates VMA and instead of using the custom small pool approach from 4e6c9d3ae9
, lazily creates pools for the relevant memory type indices, which doesn't require patching VMA.
Also, patches already merged upstream or not needed any longer are removed.
2022-02-24 14:30:55 +01:00
Pedro J. Estébanez
4e6c9d3ae9
Add a separate pool for small allocations in Vulkan RD
2022-02-12 12:47:08 +01:00
Pedro J. Estébanez
648a10514b
vk_mem_alloc: Update to latest commit
2022-02-12 12:45:28 +01:00
Pedro J. Estébanez
7b7e17a626
Upgrade Vulkan memory allocator
2021-08-13 00:05:41 +02:00
bruvzg
d7957a2a20
Use "volk" instead of statically linked Vulkan loader.
2021-08-12 14:25:15 +03:00
Sergey Minakov
6e0d4e21ff
Thirdparty Vulkan: patch VMA to fix assets
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Applies VMA master branch patch that removes incorrect asserts:
issue: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/102
patch: 39aeff7a43
2020-07-25 21:55:05 +02:00
Rémi Verschelde
214bc9e5a1
Update Vulkan loader and headers to sdk-1.2.131.2
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(Headers are actually sdk-1.2.131.1, they did not get a re-release.)
Also synced VMA 2.3.0 again, fixing unwanted clang-formatting of
thirdparty code.
2020-03-09 09:36:37 +01:00
bruvzg
4cc439922a
Update VulkanMemoryAllocator to 2.3.0 (Fixes build for 32-bit Windows and Linux).
2020-02-11 19:05:50 +02:00
Rémi Verschelde
db81928e08
Vulkan: Move thirdparty code out of drivers, style fixes
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- `vk_enum_string_helper.h` is a generated file taken from the SDK
(Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2020-02-11 14:08:44 +01:00