Juan Linietsky
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fdaa2920eb
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
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Carl Olsson
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41686d5fdd
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Merge branch 'master' of https://github.com/okamstudio/godot into snapping2
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2015-02-22 07:38:06 +10:00 |
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Carl Olsson
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e2c8aecb3d
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Better 2D Snapping
Consolidated duplicate snapping functions into CanvasItemEditor.
Allow non-square grids.
Add grid origin offsets.
Allow seperate toggling of grid display.
Add rotation snapping.
Add offset snapping.
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2015-02-15 18:00:55 +10:00 |
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Carl Olsson
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6a38ab1b43
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Reorder tile transforms so transpose occurs before flips. Much more intuitive for flipping transposed tiles.
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2015-02-13 10:56:53 +10:00 |
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Carl Olsson
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c613fb121b
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Moved wrapper function to TileMapEditor.
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2015-02-11 21:40:50 +10:00 |
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Carl Olsson
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afa13bf868
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Forgot to update tile transform buttons when picking tiles.
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2015-02-03 19:51:21 +10:00 |
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Carl Olsson
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c5bf43f6eb
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Working TileMap tile transpose transform.
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2015-02-02 21:27:48 +10:00 |
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Carl Olsson
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a8b318871c
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Prep for tile transpose transform.
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2015-01-19 23:07:25 +10:00 |
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Carl Olsson
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9bfb08830b
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Wrapped duplicated CellOp generation code in a function and added TileMap tile picking with Ctrl+LMB.
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2015-01-17 16:48:21 +10:00 |
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Juan Linietsky
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60afd79a6e
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-added a check for setget while running the game , closes #1009
-fixed issues in tilemap editor (swap arrows not showing/hiding properly)
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2015-01-03 00:57:02 -03:00 |
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Carl Olsson
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4faf47eb50
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Replace TileMapEditor floating tile palette with HSplitContainer.
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2014-12-29 08:37:25 +10:00 |
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Juan Linietsky
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a4c1fa12a5
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heck
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2014-04-19 16:46:52 -03:00 |
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Juan Linietsky
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0b806ee0fc
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
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