virtualx-engine/modules/gdnative/include
BastiaanOlij 02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
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android Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
arvr Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
gdnative Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
nativescript Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
net WebRTC refactor. Data channels, STUN/TURN support. 2019-05-16 11:21:20 +02:00
pluginscript Fix code completion not working with class_name 2019-04-16 22:27:13 +02:00
videodecoder Fix copyright year in VideoStreamGDNative 2019-02-12 23:05:30 +01:00