.. |
abstract_polygon_2d_editor.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
abstract_polygon_2d_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_blend_space_1d_editor.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
animation_blend_space_1d_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_blend_space_2d_editor.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
animation_blend_space_2d_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_blend_tree_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
animation_blend_tree_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_player_editor_plugin.cpp
|
Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improvements
|
2020-04-29 09:37:53 +02:00 |
animation_player_editor_plugin.h
|
Signals: Fix signals error prints for the new signal system
|
2020-02-28 14:24:09 +01:00 |
animation_state_machine_editor.cpp
|
[Core] Rename linear_interpolate to lerp
|
2020-04-29 04:02:49 -04:00 |
animation_state_machine_editor.h
|
Popups have also been converted to windows
|
2020-03-26 15:49:44 +01:00 |
animation_tree_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
animation_tree_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
asset_library_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
asset_library_editor_plugin.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
audio_stream_editor_plugin.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
audio_stream_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
baked_lightmap_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
baked_lightmap_editor_plugin.h
|
GIProbes working.
|
2020-02-11 12:03:20 +01:00 |
camera_3d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
camera_3d_editor_plugin.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
canvas_item_editor_plugin.cpp
|
[Core] Rename linear_interpolate to lerp
|
2020-04-29 04:02:49 -04:00 |
canvas_item_editor_plugin.h
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
collision_polygon_2d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
collision_polygon_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
collision_polygon_3d_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
collision_polygon_3d_editor_plugin.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
collision_shape_2d_editor_plugin.cpp
|
Rename Lineshapes d to distance
|
2020-05-09 15:10:00 +02:00 |
collision_shape_2d_editor_plugin.h
|
Properly handle node remove via undo
|
2020-03-29 19:59:04 +02:00 |
cpu_particles_2d_editor_plugin.cpp
|
Remove separators from particles menus
|
2020-04-12 22:15:20 -04:00 |
cpu_particles_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
cpu_particles_3d_editor_plugin.cpp
|
Remove separators from particles menus
|
2020-04-12 22:15:20 -04:00 |
cpu_particles_3d_editor_plugin.h
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
curve_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
curve_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
debugger_editor_plugin.cpp
|
Popups are now windows also (broken!)
|
2020-03-26 15:49:42 +01:00 |
debugger_editor_plugin.h
|
Allow running/debugging up to 4 instances.
|
2020-03-09 09:43:54 +01:00 |
editor_preview_plugins.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
editor_preview_plugins.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
gi_probe_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
gi_probe_editor_plugin.h
|
Fix code formatting issues and VS compilation
|
2020-02-11 12:05:19 +01:00 |
gpu_particles_2d_editor_plugin.cpp
|
Remove separators from particles menus
|
2020-04-12 22:15:20 -04:00 |
gpu_particles_2d_editor_plugin.h
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
gpu_particles_3d_editor_plugin.cpp
|
Remove separators from particles menus
|
2020-04-12 22:15:20 -04:00 |
gpu_particles_3d_editor_plugin.h
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
gradient_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
gradient_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
item_list_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
item_list_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
light_occluder_2d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
light_occluder_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
line_2d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
line_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
material_editor_plugin.cpp
|
Change non-existent World to World3D
|
2020-04-18 11:00:51 +02:00 |
material_editor_plugin.h
|
Rename ViewportContainer to SubViewportContainer
|
2020-04-01 16:11:44 -03:00 |
mesh_editor_plugin.cpp
|
Change non-existent World to World3D
|
2020-04-18 11:00:51 +02:00 |
mesh_editor_plugin.h
|
Rename ViewportContainer to SubViewportContainer
|
2020-04-01 16:11:44 -03:00 |
mesh_instance_3d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
mesh_instance_3d_editor_plugin.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
mesh_library_editor_plugin.cpp
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
mesh_library_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
multimesh_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
multimesh_editor_plugin.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
navigation_polygon_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
navigation_polygon_editor_plugin.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
node_3d_editor_plugin.cpp
|
Renamed plane's d to distance
|
2020-05-10 12:12:51 +02:00 |
node_3d_editor_plugin.h
|
Keep mouse inside 3D viewport rotation widget
|
2020-05-07 19:19:54 +02:00 |
path_2d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
path_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
path_3d_editor_plugin.cpp
|
Rename all gizmo classes, using the 4.0 node names.
|
2020-04-07 10:02:18 +02:00 |
path_3d_editor_plugin.h
|
Rename all gizmo classes, using the 4.0 node names.
|
2020-04-07 10:02:18 +02:00 |
physical_bone_3d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
physical_bone_3d_editor_plugin.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
polygon_2d_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
polygon_2d_editor_plugin.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
resource_preloader_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
resource_preloader_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
root_motion_editor_plugin.cpp
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
root_motion_editor_plugin.h
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
script_editor_plugin.cpp
|
Fix Soft Reload Script shortcut clash with Replace in Files
|
2020-05-01 12:17:14 +02:00 |
script_editor_plugin.h
|
Remove Request Docs button in the script editor due to various issues
|
2020-04-02 14:07:03 +02:00 |
script_text_editor.cpp
|
Merge pull request #37293 from Janglee123/ctrl-click-improvements
|
2020-05-05 16:49:15 +02:00 |
script_text_editor.h
|
Merge pull request #37293 from Janglee123/ctrl-click-improvements
|
2020-05-05 16:49:15 +02:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
shader_editor_plugin.cpp
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
shader_editor_plugin.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
shader_file_editor_plugin.cpp
|
Style: Add missing copyright headers
|
2020-05-10 13:12:16 +02:00 |
shader_file_editor_plugin.h
|
Style: Add missing copyright headers
|
2020-05-10 13:12:16 +02:00 |
skeleton_2d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
skeleton_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
skeleton_3d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
skeleton_3d_editor_plugin.h
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
skeleton_ik_3d_editor_plugin.h
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
sprite_2d_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
sprite_2d_editor_plugin.h
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
sprite_frames_editor_plugin.cpp
|
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
|
2020-04-30 23:28:58 +02:00 |
sprite_frames_editor_plugin.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
style_box_editor_plugin.cpp
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
style_box_editor_plugin.h
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |
text_editor.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
text_editor.h
|
Popups are now windows also (broken!)
|
2020-03-26 15:49:42 +01:00 |
texture_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
texture_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
texture_region_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
texture_region_editor_plugin.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
theme_editor_plugin.cpp
|
Popups are now windows also (broken!)
|
2020-03-26 15:49:42 +01:00 |
theme_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
tile_map_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
tile_map_editor_plugin.h
|
Properly handle node remove via undo
|
2020-03-29 19:59:04 +02:00 |
tile_set_editor_plugin.cpp
|
Rename InputFilter back to Input
|
2020-04-28 15:19:49 +02:00 |
tile_set_editor_plugin.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
version_control_editor_plugin.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
version_control_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_shader_editor_plugin.cpp
|
Merge pull request #38475 from Chaosus/vs_quals
|
2020-05-06 07:27:35 +02:00 |
visual_shader_editor_plugin.h
|
Implement global and per instance shader uniforms.
|
2020-04-17 12:35:41 -03:00 |