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@GlobalScope.xml
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Merge pull request #71339 from raulsntos/dotnet/is_finite
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2023-01-13 23:34:51 +03:00 |
AABB.xml
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AcceptDialog.xml
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AESContext.xml
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AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
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Improve SpriteFrames docs
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2023-01-10 12:13:23 +03:00 |
AnimatedSprite3D.xml
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AnimatedSprite{2D,3D} improvements
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2023-01-05 13:13:25 +03:00 |
AnimatedTexture.xml
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Animation.xml
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AnimationLibrary.xml
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AnimationNode.xml
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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Add next/reset function to AnimationStateMachine
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2023-01-19 03:10:45 +09:00 |
AnimationNodeStateMachineTransition.xml
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Add next/reset function to AnimationStateMachine
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2023-01-19 03:10:45 +09:00 |
AnimationNodeSync.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
AnimationPlayer.xml
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Add p_keep_state to AnimationPlayer::stop()
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2023-01-19 01:05:46 +09:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Area2D.xml
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Area3D.xml
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Array.xml
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Add property usage to array indexer
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2023-01-19 14:22:11 +01:00 |
ArrayMesh.xml
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Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
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2023-01-19 10:30:25 +01:00 |
ArrayOccluder3D.xml
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AspectRatioContainer.xml
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AStar2D.xml
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AStar3D.xml
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AStarGrid2D.xml
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Divide AStarGrid2D::default_heuristic into two different heuristics
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2022-12-24 09:31:02 +03:00 |
AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamRandomizer.xml
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AudioStreamWAV.xml
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BackBufferCopy.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
BaseButton.xml
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Button shortcuts no longer "press" the Button.
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2023-01-13 18:43:02 +01:00 |
BaseMaterial3D.xml
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Ignore depth draw optimization when using depth draw alpha prepass
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2023-01-03 12:33:07 -08:00 |
Basis.xml
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BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
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2023-01-12 12:04:53 -08:00 |
BoneMap.xml
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bool.xml
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Class reference: snake_case .gd filenames, _on_*
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2023-01-15 13:26:29 +00:00 |
BoxContainer.xml
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BoxMesh.xml
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BoxOccluder3D.xml
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BoxShape3D.xml
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Button.xml
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ButtonGroup.xml
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Callable.xml
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Class reference: snake_case .gd filenames, _on_*
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2023-01-15 13:26:29 +00:00 |
CallbackTweener.xml
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Camera2D.xml
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Camera3D.xml
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CameraAttributes.xml
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CameraAttributesPhysical.xml
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CameraAttributesPractical.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
CanvasItem.xml
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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CharacterBody3D.xml
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Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
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2023-01-03 12:39:35 +01:00 |
CharFXTransform.xml
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CheckBox.xml
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CheckButton.xml
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CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
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Allow unindent without selection
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2023-01-18 17:05:15 +01:00 |
CodeHighlighter.xml
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CollisionObject2D.xml
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CollisionObject3D.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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ColorPicker.xml
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ColorPickerButton.xml
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ColorRect.xml
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CompressedCubemap.xml
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CompressedCubemapArray.xml
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CompressedTexture2D.xml
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CompressedTexture2DArray.xml
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CompressedTexture3D.xml
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CompressedTextureLayered.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Container.xml
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Control.xml
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
CPUParticles2D.xml
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CPUParticles3D.xml
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Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve.xml
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Curve2D.xml
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Curve3D.xml
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CurveTexture.xml
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CurveXYZTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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DirAccess.xml
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DirectionalLight2D.xml
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DirectionalLight3D.xml
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DisplayServer.xml
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Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH.
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2023-01-16 14:25:32 +02:00 |
DTLSServer.xml
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Class reference: snake_case .gd filenames, _on_*
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2023-01-15 13:26:29 +00:00 |
EditorCommandPalette.xml
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EditorDebuggerPlugin.xml
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EditorDebuggerSession.xml
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EditorExportPlatform.xml
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Document EditorExportPlatform
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2023-01-11 20:16:42 -07:00 |
EditorExportPlugin.xml
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EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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Clean up EditorFileSystem script parsing
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2023-01-18 20:56:45 +01:00 |
EditorFileSystemDirectory.xml
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EditorFileSystemImportFormatSupportQuery.xml
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EditorImportPlugin.xml
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EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPaths.xml
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EditorPlugin.xml
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Make EditorResourceConversionPlugin usable.
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2023-01-14 18:48:11 -07:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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Make EditorResourceConversionPlugin usable.
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2023-01-14 18:48:11 -07:00 |
EditorResourcePicker.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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EditorScenePostImport.xml
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EditorScenePostImportPlugin.xml
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EditorScript.xml
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EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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Update all outdated online documentation links
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2023-01-14 19:38:00 +03:00 |
EditorSpinSlider.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorUndoRedoManager.xml
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Engine.xml
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EngineDebugger.xml
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EngineProfiler.xml
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Environment.xml
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Expression.xml
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FileAccess.xml
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FileDialog.xml
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FileSystemDock.xml
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float.xml
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FlowContainer.xml
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FogMaterial.xml
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FogVolume.xml
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Font.xml
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FontFile.xml
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FontVariation.xml
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GDExtension.xml
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GDExtensionManager.xml
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Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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Clarify the difference between uniforms and per-instance uniforms in docs
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2023-01-13 21:48:06 +01:00 |
GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
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GPUParticlesAttractorSphere3D.xml
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GPUParticlesAttractorVectorField3D.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
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GPUParticlesCollisionHeightField3D.xml
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GPUParticlesCollisionSDF3D.xml
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GPUParticlesCollisionSphere3D.xml
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Gradient.xml
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GradientTexture1D.xml
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GradientTexture2D.xml
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GraphEdit.xml
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GraphNode.xml
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Rename (de)selected signals to node_(de)selected in GraphNode
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2023-01-12 04:08:06 +01:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HFlowContainer.xml
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HingeJoint3D.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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HTTPRequest.xml
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Image.xml
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Uppercase references to color constants in documentation
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2023-01-13 22:56:22 +00:00 |
ImageFormatLoader.xml
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ImageFormatLoaderExtension.xml
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ImageTexture.xml
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ImageTexture3D.xml
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ImageTextureLayered.xml
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ImmediateMesh.xml
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ImporterMesh.xml
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Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
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2023-01-19 10:30:25 +01:00 |
ImporterMeshInstance3D.xml
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Input.xml
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Document image size restrictions for custom mouse cursors in HTML5
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2023-01-20 10:19:36 +01:00 |
InputEvent.xml
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InputEventAction.xml
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docs: Improve InputEventAction reference
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2023-01-10 18:21:03 +01:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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Use BitField<> in core type masks
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2023-01-08 22:17:40 +01:00 |
InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventShortcut.xml
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InputEventWithModifiers.xml
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InputMap.xml
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InstancePlaceholder.xml
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int.xml
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IntervalTweener.xml
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IP.xml
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ItemList.xml
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JavaClass.xml
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JavaClassWrapper.xml
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JavaScriptBridge.xml
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Update all outdated online documentation links
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2023-01-14 19:38:00 +03:00 |
JavaScriptObject.xml
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JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
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JSON.xml
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JSONRPC.xml
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KinematicCollision2D.xml
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KinematicCollision3D.xml
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Label.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
Label3D.xml
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LabelSettings.xml
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Light2D.xml
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Light3D.xml
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LightmapGI.xml
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LightmapGIData.xml
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Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Line2D.xml
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LineEdit.xml
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LinkButton.xml
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MainLoop.xml
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MarginContainer.xml
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Marker2D.xml
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Marker3D.xml
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Marshalls.xml
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Material.xml
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MenuBar.xml
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MenuButton.xml
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Mesh.xml
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Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
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2023-01-19 10:30:25 +01:00 |
MeshDataTool.xml
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MeshInstance2D.xml
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Remove normal_map from MeshInstance2D and MultiMeshInstance2D
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2023-01-12 13:15:31 -08:00 |
MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
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MethodTweener.xml
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MissingNode.xml
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MissingResource.xml
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MovieWriter.xml
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MultiMesh.xml
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MultiMeshInstance2D.xml
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Remove normal_map from MeshInstance2D and MultiMeshInstance2D
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2023-01-12 13:15:31 -08:00 |
MultiMeshInstance3D.xml
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MultiplayerAPI.xml
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MultiplayerAPIExtension.xml
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MultiplayerPeer.xml
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MultiplayerPeerExtension.xml
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Mutex.xml
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NavigationAgent2D.xml
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Tweak NavigationAgent2D defaults
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2023-01-11 23:47:16 +01:00 |
NavigationAgent3D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationLink2D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationLink3D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationMesh.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationMeshGenerator.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationObstacle2D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationObstacle3D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationPathQueryParameters2D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationPathQueryParameters3D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationPathQueryResult2D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationPathQueryResult3D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationPolygon.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationRegion2D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationRegion3D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationServer2D.xml
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Add navigation tutorial links inside class doc
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2023-01-11 08:55:02 +01:00 |
NavigationServer3D.xml
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Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x
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2023-01-12 10:36:18 +01:00 |
NinePatchRect.xml
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Node.xml
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Add Node::get_window() method.
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2023-01-10 11:10:46 +02:00 |
Node2D.xml
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Node3D.xml
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Node3DGizmo.xml
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NodePath.xml
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Object.xml
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Update all outdated online documentation links
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2023-01-14 19:38:00 +03:00 |
Occluder3D.xml
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OccluderInstance3D.xml
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OccluderPolygon2D.xml
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OfflineMultiplayerPeer.xml
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OmniLight3D.xml
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OptimizedTranslation.xml
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OptionButton.xml
|
Add missing OptionButton method descriptions
|
2022-12-28 18:24:46 +01:00 |
ORMMaterial3D.xml
|
|
|
OS.xml
|
OS: Add unset_environment , better validate input
|
2023-01-16 16:39:44 +01:00 |
PackedByteArray.xml
|
|
|
PackedColorArray.xml
|
|
|
PackedDataContainer.xml
|
|
|
PackedDataContainerRef.xml
|
|
|
PackedFloat32Array.xml
|
|
|
PackedFloat64Array.xml
|
|
|
PackedInt32Array.xml
|
|
|
PackedInt64Array.xml
|
|
|
PackedScene.xml
|
|
|
PackedStringArray.xml
|
|
|
PackedVector2Array.xml
|
|
|
PackedVector3Array.xml
|
|
|
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerExtension.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
|
|
Panel.xml
|
|
|
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
|
|
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
|
|
ParticleProcessMaterial.xml
|
|
|
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
|
|
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
|
|
Performance.xml
|
Add NavigationServer Performance Monitor
|
2023-01-08 22:58:21 +01:00 |
PhysicalBone2D.xml
|
|
|
PhysicalBone3D.xml
|
|
|
PhysicalSkyMaterial.xml
|
|
|
PhysicsBody2D.xml
|
|
|
PhysicsBody3D.xml
|
|
|
PhysicsDirectBodyState2D.xml
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
2023-01-10 23:28:02 +01:00 |
PhysicsDirectBodyState2DExtension.xml
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
2023-01-10 23:28:02 +01:00 |
PhysicsDirectBodyState3D.xml
|
Implement collision impulse in Godot Physics 3D
|
2023-01-07 22:34:28 -05:00 |
PhysicsDirectBodyState3DExtension.xml
|
Implement collision impulse in Godot Physics 3D
|
2023-01-07 22:34:28 -05:00 |
PhysicsDirectSpaceState2D.xml
|
|
|
PhysicsDirectSpaceState2DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsDirectSpaceState3D.xml
|
|
|
PhysicsDirectSpaceState3DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsMaterial.xml
|
|
|
PhysicsPointQueryParameters2D.xml
|
|
|
PhysicsPointQueryParameters3D.xml
|
|
|
PhysicsRayQueryParameters2D.xml
|
|
|
PhysicsRayQueryParameters3D.xml
|
|
|
PhysicsServer2D.xml
|
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
|
2023-01-03 12:39:43 +01:00 |
PhysicsServer2DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsServer2DManager.xml
|
|
|
PhysicsServer3D.xml
|
|
|
PhysicsServer3DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsServer3DManager.xml
|
Fix documentation 2d/3d mixups
|
2023-01-17 21:34:10 +01:00 |
PhysicsServer3DRenderingServerHandler.xml
|
|
|
PhysicsShapeQueryParameters2D.xml
|
|
|
PhysicsShapeQueryParameters3D.xml
|
|
|
PhysicsTestMotionParameters2D.xml
|
|
|
PhysicsTestMotionParameters3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PhysicsTestMotionResult3D.xml
|
|
|
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
|
|
PlaceholderCubemap.xml
|
|
|
PlaceholderCubemapArray.xml
|
|
|
PlaceholderMaterial.xml
|
|
|
PlaceholderMesh.xml
|
|
|
PlaceholderTexture2D.xml
|
|
|
PlaceholderTexture2DArray.xml
|
|
|
PlaceholderTexture3D.xml
|
|
|
PlaceholderTextureLayered.xml
|
|
|
Plane.xml
|
Merge pull request #71456 from raulsntos/dotnet/sync-plane
|
2023-01-16 09:20:30 +01:00 |
PlaneMesh.xml
|
|
|
PointLight2D.xml
|
|
|
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonOccluder3D.xml
|
|
|
PolygonPathFinder.xml
|
|
|
Popup.xml
|
|
|
PopupMenu.xml
|
|
|
PopupPanel.xml
|
|
|
PortableCompressedTexture2D.xml
|
|
|
PrimitiveMesh.xml
|
|
|
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
|
|
Projection.xml
|
|
|
ProjectSettings.xml
|
C#: Move GLOBAL_DEF s to CSharpLanguage ctor
|
2023-01-18 21:53:58 +01:00 |
PropertyTweener.xml
|
|
|
QuadMesh.xml
|
|
|
QuadOccluder3D.xml
|
|
|
Quaternion.xml
|
|
|
RandomNumberGenerator.xml
|
|
|
Range.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
RayCast2D.xml
|
|
|
RayCast3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
|
RDFramebufferPass.xml
|
|
|
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
|
|
RDPipelineRasterizationState.xml
|
|
|
RDPipelineSpecializationConstant.xml
|
|
|
RDSamplerState.xml
|
|
|
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDShaderSPIRV.xml
|
|
|
RDTextureFormat.xml
|
|
|
RDTextureView.xml
|
|
|
RDUniform.xml
|
|
|
RDVertexAttribute.xml
|
|
|
Rect2.xml
|
|
|
Rect2i.xml
|
|
|
RectangleShape2D.xml
|
|
|
RefCounted.xml
|
|
|
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
|
|
RemoteTransform2D.xml
|
|
|
RemoteTransform3D.xml
|
|
|
RenderingDevice.xml
|
|
|
RenderingServer.xml
|
Merge pull request #71679 from kleonc/draw_polyline_line_strip
|
2023-01-20 08:48:56 +01:00 |
Resource.xml
|
|
|
ResourceFormatLoader.xml
|
|
|
ResourceFormatSaver.xml
|
Ability to change a resource UID from API
|
2023-01-09 18:52:00 +01:00 |
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
Improve ResourcePreloader description
|
2022-12-28 14:19:55 +01:00 |
ResourceSaver.xml
|
|
|
ResourceUID.xml
|
|
|
RibbonTrailMesh.xml
|
|
|
RichTextEffect.xml
|
|
|
RichTextLabel.xml
|
add RichTextLabel::push_font_size description
|
2023-01-16 14:15:41 -07:00 |
RID.xml
|
|
|
RigidBody2D.xml
|
|
|
RigidBody3D.xml
|
|
|
RootMotionView.xml
|
|
|
SceneState.xml
|
|
|
SceneTree.xml
|
Add SceneTree.unload_current_scene()
|
2023-01-10 14:02:06 +01:00 |
SceneTreeTimer.xml
|
|
|
Script.xml
|
|
|
ScriptCreateDialog.xml
|
|
|
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
|
|
ScriptExtension.xml
|
|
|
ScriptLanguage.xml
|
|
|
ScriptLanguageExtension.xml
|
|
|
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
|
|
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
SeparationRayShape2D.xml
|
|
|
SeparationRayShape3D.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
|
|
ShaderGlobalsOverride.xml
|
|
|
ShaderInclude.xml
|
|
|
ShaderMaterial.xml
|
Clarify the difference between uniforms and per-instance uniforms in docs
|
2023-01-13 21:48:06 +01:00 |
Shape2D.xml
|
|
|
Shape3D.xml
|
|
|
ShapeCast2D.xml
|
|
|
ShapeCast3D.xml
|
|
|
Shortcut.xml
|
|
|
Signal.xml
|
|
|
Skeleton2D.xml
|
Fix documentation 2d/3d mixups
|
2023-01-17 21:34:10 +01:00 |
Skeleton3D.xml
|
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
|
2023-01-12 12:04:53 -08:00 |
SkeletonIK3D.xml
|
|
|
SkeletonModification2D.xml
|
Fix documentation 2d/3d mixups
|
2023-01-17 21:34:10 +01:00 |
SkeletonModification2DCCDIK.xml
|
|
|
SkeletonModification2DFABRIK.xml
|
|
|
SkeletonModification2DJiggle.xml
|
|
|
SkeletonModification2DLookAt.xml
|
|
|
SkeletonModification2DPhysicalBones.xml
|
|
|
SkeletonModification2DStackHolder.xml
|
|
|
SkeletonModification2DTwoBoneIK.xml
|
|
|
SkeletonModificationStack2D.xml
|
|
|
SkeletonProfile.xml
|
Updated SkeletonProfile's main and property descriptions
|
2023-01-18 09:23:04 -05:00 |
SkeletonProfileHumanoid.xml
|
doc: Add a brief description to SkeletonProfileHumanoid
|
2023-01-16 09:21:07 +01:00 |
Skin.xml
|
|
|
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
|
|
SliderJoint3D.xml
|
|
|
SoftBody3D.xml
|
|
|
SphereMesh.xml
|
|
|
SphereOccluder3D.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
|
|
Sprite3D.xml
|
|
|
SpriteBase3D.xml
|
|
|
SpriteFrames.xml
|
Improve SpriteFrames docs
|
2023-01-10 12:13:23 +03:00 |
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
|
|
StaticBody3D.xml
|
|
|
StreamPeer.xml
|
|
|
StreamPeerBuffer.xml
|
|
|
StreamPeerExtension.xml
|
|
|
StreamPeerGZIP.xml
|
|
|
StreamPeerTCP.xml
|
|
|
StreamPeerTLS.xml
|
|
|
String.xml
|
|
|
StringName.xml
|
|
|
StyleBox.xml
|
|
|
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
|
|
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
|
|
SubViewport.xml
|
|
|
SubViewportContainer.xml
|
|
|
SurfaceTool.xml
|
|
|
SyntaxHighlighter.xml
|
|
|
SystemFont.xml
|
|
|
TabBar.xml
|
Expose TabBar::clear_tabs to GDScript
|
2023-01-08 13:52:57 +01:00 |
TabContainer.xml
|
|
|
TCPServer.xml
|
|
|
TextEdit.xml
|
|
|
TextLine.xml
|
|
|
TextMesh.xml
|
|
|
TextParagraph.xml
|
|
|
TextServer.xml
|
Implement BiDi override mode for GDScript source.
|
2023-01-18 19:22:20 +02:00 |
TextServerDummy.xml
|
|
|
TextServerExtension.xml
|
Implement BiDi override mode for GDScript source.
|
2023-01-18 19:22:20 +02:00 |
TextServerManager.xml
|
|
|
Texture.xml
|
|
|
Texture2D.xml
|
|
|
Texture2DArray.xml
|
|
|
Texture3D.xml
|
|
|
TextureButton.xml
|
|
|
TextureLayered.xml
|
|
|
TextureProgressBar.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
TextureRect.xml
|
Add expand modes to TextureRect
|
2023-01-12 17:06:03 +01:00 |
Theme.xml
|
|
|
ThemeDB.xml
|
|
|
Thread.xml
|
|
|
TileData.xml
|
|
|
TileMap.xml
|
Bring back TileMap::get_cells_by_id
|
2023-01-18 15:56:31 +01:00 |
TileMapPattern.xml
|
|
|
TileSet.xml
|
|
|
TileSetAtlasSource.xml
|
|
|
TileSetScenesCollectionSource.xml
|
|
|
TileSetSource.xml
|
|
|
Time.xml
|
|
|
Timer.xml
|
Improve clarity surrounding Timer's time_left variable
|
2023-01-12 15:10:06 +02:00 |
TorusMesh.xml
|
|
|
TouchScreenButton.xml
|
|
|
Transform2D.xml
|
Unbind Variant methods that change immutable types.
|
2023-01-06 17:17:43 +01:00 |
Transform3D.xml
|
C#: Add missing Transform{2D,3D} and Basis constructors
|
2023-01-15 15:45:43 +01:00 |
Translation.xml
|
|
|
TranslationServer.xml
|
|
|
Tree.xml
|
Merge pull request #70433 from Sauermann/fix-treeitem-id
|
2023-01-16 09:15:15 +01:00 |
TreeItem.xml
|
Fix confusion about TreeItem.add_button ambiguity between id and index
|
2022-12-29 00:43:45 +01:00 |
TriangleMesh.xml
|
|
|
TubeTrailMesh.xml
|
|
|
Tween.xml
|
Uppercase references to color constants in documentation
|
2023-01-13 22:56:22 +00:00 |
Tweener.xml
|
|
|
UDPServer.xml
|
|
|
UndoRedo.xml
|
Class reference: snake_case .gd filenames, _on_*
|
2023-01-15 13:26:29 +00:00 |
Variant.xml
|
Move global script class cache to separate file
|
2023-01-16 10:16:30 +01:00 |
VBoxContainer.xml
|
|
|
Vector2.xml
|
|
|
Vector2i.xml
|
|
|
Vector3.xml
|
|
|
Vector3i.xml
|
|
|
Vector4.xml
|
|
|
Vector4i.xml
|
|
|
VehicleBody3D.xml
|
|
|
VehicleWheel3D.xml
|
|
|
VFlowContainer.xml
|
|
|
VideoStream.xml
|
|
|
VideoStreamPlayer.xml
|
|
|
Viewport.xml
|
|
|
ViewportTexture.xml
|
|
|
VisibleOnScreenEnabler2D.xml
|
|
|
VisibleOnScreenEnabler3D.xml
|
|
|
VisibleOnScreenNotifier2D.xml
|
|
|
VisibleOnScreenNotifier3D.xml
|
|
|
VisualInstance3D.xml
|
Sort decals and lights based on camera origin
|
2023-01-20 09:58:17 -08:00 |
VisualShader.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNode.xml
|
Some refactoring for visual shader texture functions
|
2023-01-20 12:54:20 +03:00 |
VisualShaderNodeBillboard.xml
|
|
|
VisualShaderNodeBooleanConstant.xml
|
|
|
VisualShaderNodeBooleanParameter.xml
|
|
|
VisualShaderNodeClamp.xml
|
Add uint type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeColorConstant.xml
|
|
|
VisualShaderNodeColorFunc.xml
|
|
|
VisualShaderNodeColorOp.xml
|
|
|
VisualShaderNodeColorParameter.xml
|
|
|
VisualShaderNodeComment.xml
|
|
|
VisualShaderNodeCompare.xml
|
Add uint type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeConstant.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeCubemap.xml
|
|
|
VisualShaderNodeCubemapParameter.xml
|
|
|
VisualShaderNodeCurveTexture.xml
|
|
|
VisualShaderNodeCurveXYZTexture.xml
|
|
|
VisualShaderNodeCustom.xml
|
|
|
VisualShaderNodeDerivativeFunc.xml
|
|
|
VisualShaderNodeDeterminant.xml
|
|
|
VisualShaderNodeDistanceFade.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeDotProduct.xml
|
|
|
VisualShaderNodeExpression.xml
|
|
|
VisualShaderNodeFaceForward.xml
|
|
|
VisualShaderNodeFloatConstant.xml
|
|
|
VisualShaderNodeFloatFunc.xml
|
|
|
VisualShaderNodeFloatOp.xml
|
|
|
VisualShaderNodeFloatParameter.xml
|
|
|
VisualShaderNodeFresnel.xml
|
|
|
VisualShaderNodeGlobalExpression.xml
|
|
|
VisualShaderNodeGroupBase.xml
|
|
|
VisualShaderNodeIf.xml
|
|
|
VisualShaderNodeInput.xml
|
|
|
VisualShaderNodeIntConstant.xml
|
|
|
VisualShaderNodeIntFunc.xml
|
|
|
VisualShaderNodeIntOp.xml
|
|
|
VisualShaderNodeIntParameter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeIs.xml
|
|
|
VisualShaderNodeLinearSceneDepth.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeMix.xml
|
|
|
VisualShaderNodeMultiplyAdd.xml
|
|
|
VisualShaderNodeOuterProduct.xml
|
|
|
VisualShaderNodeOutput.xml
|
|
|
VisualShaderNodeParameter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParameterRef.xml
|
|
|
VisualShaderNodeParticleAccelerator.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleBoxEmitter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleConeVelocity.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleEmit.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleEmitter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleMeshEmitter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleMultiplyByAxisAngle.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleOutput.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleRandomness.xml
|
Merge pull request #71123 from Chaosus/vs_particle_randomness
|
2023-01-12 16:29:27 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleSphereEmitter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeProximityFade.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeRandomRange.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeRemap.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeResizableBase.xml
|
|
|
VisualShaderNodeSample3D.xml
|
|
|
VisualShaderNodeScreenUVToSDF.xml
|
|
|
VisualShaderNodeSDFRaymarch.xml
|
|
|
VisualShaderNodeSDFToScreenUV.xml
|
|
|
VisualShaderNodeSmoothStep.xml
|
|
|
VisualShaderNodeStep.xml
|
|
|
VisualShaderNodeSwitch.xml
|
Add uint type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeTexture.xml
|
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
|
2023-01-18 19:52:47 -08:00 |
VisualShaderNodeTexture2DArray.xml
|
|
|
VisualShaderNodeTexture2DArrayParameter.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeTexture2DParameter.xml
|
|
|
VisualShaderNodeTexture3D.xml
|
|
|
VisualShaderNodeTexture3DParameter.xml
|
|
|
VisualShaderNodeTextureParameter.xml
|
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
|
2023-01-18 19:52:47 -08:00 |
VisualShaderNodeTextureParameterTriplanar.xml
|
|
|
VisualShaderNodeTextureSDF.xml
|
|
|
VisualShaderNodeTextureSDFNormal.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
|
|
VisualShaderNodeTransformConstant.xml
|
|
|
VisualShaderNodeTransformDecompose.xml
|
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|
VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformOp.xml
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VisualShaderNodeTransformParameter.xml
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VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUIntConstant.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntFunc.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntOp.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeUVFunc.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeUVPolarCoord.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVarying.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVaryingGetter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVaryingSetter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVec2Constant.xml
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VisualShaderNodeVec2Parameter.xml
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VisualShaderNodeVec3Constant.xml
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VisualShaderNodeVec3Parameter.xml
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VisualShaderNodeVec4Constant.xml
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VisualShaderNodeVec4Parameter.xml
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VisualShaderNodeVectorBase.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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VisualShaderNodeVectorDistance.xml
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VisualShaderNodeVectorFunc.xml
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VisualShaderNodeVectorLen.xml
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VisualShaderNodeVectorOp.xml
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VisualShaderNodeVectorRefract.xml
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VoxelGI.xml
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VoxelGIData.xml
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VScrollBar.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
VSeparator.xml
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VSlider.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
VSplitContainer.xml
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WeakRef.xml
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Window.xml
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Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH.
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2023-01-16 14:25:32 +02:00 |
WorkerThreadPool.xml
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World2D.xml
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World3D.xml
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WorldBoundaryShape2D.xml
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WorldBoundaryShape3D.xml
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WorldEnvironment.xml
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X509Certificate.xml
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XMLParser.xml
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XRAnchor3D.xml
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XRCamera3D.xml
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XRController3D.xml
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XRInterface.xml
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XRInterfaceExtension.xml
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XRNode3D.xml
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XROrigin3D.xml
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XRPose.xml
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XRPositionalTracker.xml
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XRServer.xml
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