virtualx-engine/scene/2d
2022-12-12 20:15:11 +01:00
..
animated_sprite_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
animated_sprite_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
area_2d.cpp Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
area_2d.h Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
audio_listener_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_listener_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_player_2d.cpp Fix AudioStreamPlayer2D and 3D's playing not updating right away 2022-11-22 15:46:28 +01:00
audio_stream_player_2d.h Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning 2022-11-15 22:29:23 +01:00
back_buffer_copy.cpp Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
back_buffer_copy.h Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
camera_2d.cpp Fix for 2D viewport not updating in the editor when the camera moves 2022-12-06 11:34:32 +01:00
camera_2d.h Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
canvas_group.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
canvas_group.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_modulate.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
canvas_modulate.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_object_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
collision_object_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_shape_2d.cpp Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
collision_shape_2d.h Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
cpu_particles_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
cpu_particles_2d.h Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
gpu_particles_2d.cpp Remove single-element groups from GPUParticles2D 2022-12-12 20:15:11 +01:00
gpu_particles_2d.h Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
joint_2d.cpp Fix false warning when renaming Joint2D's node 2022-11-15 13:31:44 +01:00
joint_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_2d.cpp Fix Light2D Shadow Filter Smooth property being visible with filter None 2022-10-17 01:35:10 +02:00
light_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_occluder_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_occluder_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
line_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
line_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_builder.cpp Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
line_builder.h
marker_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
marker_2d.h Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
mesh_instance_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
mesh_instance_2d.h
multimesh_instance_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
multimesh_instance_2d.h
navigation_agent_2d.cpp Fix Navigation agent callback wild pointer crash 2022-12-12 13:03:55 +01:00
navigation_agent_2d.h Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_link_2d.cpp Enable assigning an owner to navigation regions and links 2022-12-10 12:03:06 -08:00
navigation_link_2d.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
navigation_obstacle_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_obstacle_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_region_2d.cpp Enable assigning an owner to navigation regions and links 2022-12-10 12:03:06 -08:00
navigation_region_2d.h Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
node_2d.cpp Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem 2022-11-29 17:11:22 +01:00
node_2d.h Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem 2022-11-29 17:11:22 +01:00
parallax_background.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_background.h
parallax_layer.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_layer.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
path_2d.cpp Fix Path2D fish bone direction 2022-12-06 20:45:17 +08:00
path_2d.h draw fish bones for Path2D and Path3D 2022-12-05 15:39:14 +08:00
physical_bone_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physical_bone_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physics_body_2d.cpp Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
physics_body_2d.h Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
polygon_2d.cpp Ensure that mesh instance is properly freed when freeing Polygon2D 2022-11-24 17:34:25 -08:00
polygon_2d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
ray_cast_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
ray_cast_2d.h Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
remote_transform_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
remote_transform_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
SCsub
shape_cast_2d.cpp Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
shape_cast_2d.h Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
skeleton_2d.cpp Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
skeleton_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
sprite_2d.cpp Merge pull request #67194 from RedMser/dirlight2d-height-suffix 2022-10-11 09:26:49 +02:00
sprite_2d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
tile_map.cpp Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win 2022-12-12 11:52:55 +01:00
tile_map.h TileMap Pass some parameters by const & instead of by value 2022-12-12 11:33:42 +01:00
touch_screen_button.cpp TouchScreenButton: Fix screen capability check 2022-12-08 14:28:04 +01:00
touch_screen_button.h
visible_on_screen_notifier_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
visible_on_screen_notifier_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00