05fc140ee6
- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode
(cherry picked from commit
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.. | ||
assetPacks/installTime | ||
assets | ||
res | ||
src/com/godot/game | ||
AndroidManifest.xml | ||
build.gradle | ||
config.gradle | ||
gradle.properties | ||
settings.gradle |