..
canvas_item.cpp
Rename theme properties to include underscores
2022-04-23 11:16:18 -05:00
canvas_item.h
Restore antialiasing for draw_line
2022-04-12 13:03:56 +03:00
canvas_layer.cpp
Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
canvas_layer.h
Added show and hide methods and updated doc API.
2022-02-15 11:37:41 -03:00
http_request.cpp
Narrow FileAccess scope to prevent deadlocks.
2022-04-12 10:54:39 +03:00
http_request.h
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
instance_placeholder.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
instance_placeholder.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
missing_node.cpp
Implement missing Node & Resource placeholders
2022-05-03 17:08:09 +02:00
missing_node.h
Implement missing Node & Resource placeholders
2022-05-03 17:08:09 +02:00
node.cpp
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
node.h
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
resource_preloader.cpp
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
resource_preloader.h
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
scene_tree.cpp
Small improvements to get_first_node_in_group()
2022-04-29 16:14:48 +02:00
scene_tree.h
[Net] Allow branch-specific MultiplayerAPIs.
2022-04-26 17:22:54 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shader_globals_override.cpp
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
shader_globals_override.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
timer.cpp
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
timer.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
viewport.cpp
Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
viewport.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
window.cpp
Avoid setting sub-window or started project window positions, if it's impossible to get screen rect.
2022-04-20 11:10:33 +03:00
window.h
Fix using Viewport::warp_mouse within Viewports
2022-03-28 11:59:40 +02:00