.. |
abstract_polygon_2d_editor.cpp
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
abstract_polygon_2d_editor.h
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
animation_player_editor_plugin.cpp
|
Added and improved some icons, plus some other minor visual fixes.
|
2017-10-12 14:43:11 -05:00 |
animation_player_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
animation_tree_editor_plugin.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
animation_tree_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.cpp
|
Removed most of the custom colors from the interface.
|
2017-09-25 21:43:20 -05:00 |
asset_library_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
canvas_item_editor_plugin.cpp
|
Fix compilation on Visual Studio 2013 again.
|
2017-11-01 23:47:05 +03:00 |
canvas_item_editor_plugin.h
|
Implement guides
|
2017-10-24 22:32:00 +02:00 |
collision_polygon_2d_editor_plugin.cpp
|
Restored files mode
|
2017-10-18 00:05:08 +02:00 |
collision_polygon_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
collision_polygon_editor_plugin.cpp
|
AutoUse Pencil on Polygon creation
|
2017-08-30 12:52:06 +02:00 |
collision_polygon_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
collision_shape_2d_editor_plugin.cpp
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
collision_shape_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
cube_grid_theme_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
cube_grid_theme_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
curve_editor_plugin.cpp
|
CurveEditor: fix can't edit right tangent
|
2017-10-03 03:48:11 +07:00 |
curve_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.cpp
|
Clean up GI Probe baking, proper button and progress bar.
|
2017-10-30 16:33:37 -03:00 |
gi_probe_editor_plugin.h
|
Clean up GI Probe baking, proper button and progress bar.
|
2017-10-30 16:33:37 -03:00 |
gradient_editor_plugin.cpp
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
gradient_editor_plugin.h
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
item_list_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
item_list_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light_occluder_2d_editor_plugin.cpp
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
light_occluder_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
line_2d_editor_plugin.cpp
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
line_2d_editor_plugin.h
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
material_editor_plugin.cpp
|
Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture
|
2017-10-20 23:55:58 +02:00 |
material_editor_plugin.h
|
Create ParticlesMaterialConversionPlugin and format generated shader code
|
2017-10-12 21:30:19 +09:00 |
mesh_editor_plugin.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
mesh_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
multimesh_editor_plugin.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
multimesh_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
navigation_mesh_editor_plugin.cpp
|
Recast integration.
|
2017-09-04 21:41:57 +01:00 |
navigation_mesh_editor_plugin.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
navigation_mesh_generator.cpp
|
Refactor Fixed to Physics
|
2017-10-21 21:28:08 +07:00 |
navigation_mesh_generator.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
navigation_polygon_editor_plugin.cpp
|
Restored files mode
|
2017-10-18 00:05:08 +02:00 |
navigation_polygon_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
particles_2d_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_2d_editor_plugin.cpp
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
path_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
path_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
path_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
polygon_2d_editor_plugin.cpp
|
Merge pull request #11401 from SaracenOne/snapped_drag
|
2017-10-22 12:06:00 +02:00 |
polygon_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
resource_preloader_editor_plugin.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
resource_preloader_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_editor_plugin.cpp
|
Added hotkey for Continue action
|
2017-10-25 00:01:18 +03:00 |
script_editor_plugin.h
|
Several fixed to editor doc.
|
2017-09-14 01:13:37 -05:00 |
script_text_editor.cpp
|
Consistant scroll when using members overview, issue 11648
|
2017-10-08 14:29:27 +01:00 |
script_text_editor.h
|
Added correct initialization for script editor theme.
|
2017-10-02 18:33:42 -05:00 |
SCsub
|
Refactoring: rename tools/editor/ to editor/
|
2017-03-05 14:21:25 +01:00 |
shader_editor_plugin.cpp
|
Added setting to toggle current line highlighting
|
2017-10-22 13:42:08 +01:00 |
shader_editor_plugin.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
shader_graph_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
shader_graph_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
spatial_editor_plugin.cpp
|
Ability to shrink 3D viewport by half
|
2017-10-31 14:23:47 -03:00 |
spatial_editor_plugin.h
|
Ability to shrink 3D viewport by half
|
2017-10-31 14:23:47 -03:00 |
sprite_frames_editor_plugin.cpp
|
Select correct animation on creation of a new one
|
2017-11-01 15:40:58 -04:00 |
sprite_frames_editor_plugin.h
|
Add copy button to sprite_frames_editor_plugin
|
2017-10-28 08:03:49 +08:00 |
style_box_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
style_box_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
texture_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_region_editor_plugin.cpp
|
Finished transition of Patch9Rect to NinePatchRect
|
2017-10-24 13:01:45 +07:00 |
texture_region_editor_plugin.h
|
Finished transition of Patch9Rect to NinePatchRect
|
2017-10-24 13:01:45 +07:00 |
theme_editor_plugin.cpp
|
Add menu to import current editor theme into theme editor
|
2017-11-07 13:32:04 +08:00 |
theme_editor_plugin.h
|
Add menu to import current editor theme into theme editor
|
2017-11-07 13:32:04 +08:00 |
tile_map_editor_plugin.cpp
|
Use bresenham line in freehand tilemap painting to fill discontinuities
|
2017-10-23 01:26:51 +02:00 |
tile_map_editor_plugin.h
|
Fix TileMap editor not getting input
|
2017-10-22 03:58:29 +02:00 |
tile_set_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
tile_set_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |