07874292d0
My first attepmt I added a second loop to check if processing should stop. This attempts to optimize by using the original loop (one loop). Also resets `elapsed` time on finish of tween which fixes `tell()`. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |