virtualx-engine/modules/mono/editor/GodotSharpTools/Build
Ignacio Etcheverry 25f10b3c40 Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05 22:18:43 +02:00
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BuildSystem.cs Mono: Fix passing wrong logger assembly path to MSBuild 2018-06-05 22:18:43 +02:00