virtualx-engine/modules/multiplayer
Rémi Verschelde 420eb1aa34
Merge pull request #67445 from Zylann/rename_queue_delete
Rename queue_delete => queue_free
2022-10-31 10:51:18 +01:00
..
doc_classes [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2022-10-27 18:08:58 +02:00
editor Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
config.py
multiplayer_spawner.cpp Fix typos with codespell 2022-09-30 14:23:36 +02:00
multiplayer_spawner.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
multiplayer_synchronizer.cpp Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_interval is not 0 2022-10-23 14:01:51 +08:00
multiplayer_synchronizer.h [MP] Allow multiple synchronizers per node. 2022-10-03 14:45:00 +02:00
register_types.cpp
register_types.h
scene_cache_interface.cpp [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2022-10-27 18:08:58 +02:00
scene_cache_interface.h
scene_multiplayer.cpp [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2022-10-27 18:08:58 +02:00
scene_multiplayer.h [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2022-10-27 18:08:58 +02:00
scene_replication_config.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
scene_replication_config.h
scene_replication_interface.cpp Merge pull request #67445 from Zylann/rename_queue_delete 2022-10-31 10:51:18 +01:00
scene_replication_interface.h [MP] Allow multiple synchronizers per node. 2022-10-03 14:45:00 +02:00
scene_rpc_interface.cpp [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2022-10-27 18:08:58 +02:00
scene_rpc_interface.h
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00