virtualx-engine/scene/2d
gamemanj 0a4dde93d4 Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination)
As it turns out, is_ceiling would be true when hitting a wall,
 and is_wall would be true momentarily when hitting a ceiling.

This makes a tiny one-line change to fix that.
Without trying to explain the code for anyone else having to
 mess around with it.
2017-04-15 10:24:36 +01:00
..
animated_sprite.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
animated_sprite.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
area_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
area_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
back_buffer_copy.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
back_buffer_copy.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas_item.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
canvas_item.h Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
canvas_modulate.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas_modulate.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_object_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_object_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_polygon_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_polygon_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joints_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joints_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_occluder_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_occluder_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
line_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
line_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
line_builder.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
line_builder.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation_polygon.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation_polygon.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_background.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_background.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_layer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_layer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
particles_2d.cpp Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d 2017-04-09 17:44:40 +02:00
particles_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_texture.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_texture.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics_body_2d.cpp Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination) 2017-04-15 10:24:36 +01:00
physics_body_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
polygon_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
polygon_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
position_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
position_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ray_cast_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ray_cast_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
remote_transform_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
remote_transform_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
screen_button.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
screen_button.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sprite.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
tile_map.cpp Merge pull request #8271 from MattUV/master 2017-04-09 23:37:56 +02:00
tile_map.h Merge pull request #8271 from MattUV/master 2017-04-09 23:37:56 +02:00
visibility_notifier_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visibility_notifier_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
y_sort.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
y_sort.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00