..
api
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
export
Pass the correct export_format
argument to locate the assets directory when exporting.
2021-10-11 18:04:16 +02:00
java
Use current androidx Fragment library instead of legacy libraries
2021-09-19 11:37:19 +02:00
plugin
Refactor Android platform export structure.
2021-09-09 10:48:29 -07:00
android_input_handler.cpp
[android] Fixed wrong button mask for right click
2021-08-16 18:41:20 +02:00
android_input_handler.h
Switch to input buffering on Android
2021-08-08 13:41:27 +02:00
android_keys_utils.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
android_keys_utils.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
audio_driver_opensl.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
audio_driver_opensl.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
detect.py
SCons: Add DEV_ENABLED
defines for target=debug
builds
2021-10-04 11:25:02 +02:00
dir_access_jandroid.cpp
Make all file access 64-bit (uint64_t
)
2021-05-16 17:52:31 +02:00
dir_access_jandroid.h
Add symlink API to the DirAccess (on macOS and Linux).
2021-05-22 17:36:16 +03:00
file_access_android.cpp
Make all file access 64-bit (uint64_t
)
2021-05-16 17:52:31 +02:00
file_access_android.h
Make all file access 64-bit (uint64_t
)
2021-05-16 17:52:31 +02:00
java_class_wrapper.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
java_godot_io_wrapper.cpp
Add partial support for Android scoped storage.
2021-08-13 11:04:17 -07:00
java_godot_io_wrapper.h
Add partial support for Android scoped storage.
2021-08-13 11:04:17 -07:00
java_godot_lib_jni.cpp
Use SafeNumeric for Android JNI step
2021-08-13 02:48:58 +02:00
java_godot_lib_jni.h
Remove unused AudioDriverAndroid from Android
2021-06-10 08:31:23 +01:00
java_godot_wrapper.cpp
Fixes on android:
2021-04-06 22:02:10 +02:00
java_godot_wrapper.h
Leverage java annotations to simplify the logic used to register the Godot plugin methods.
2021-03-16 01:20:43 -07:00
jni_utils.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
jni_utils.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
logo.png
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 17:14:59 +02:00
net_socket_android.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
net_socket_android.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
os_android.cpp
Window transparency support on Android
2021-09-15 10:41:08 -07:00
os_android.h
Window transparency support on Android
2021-09-15 10:41:08 -07:00
platform_config.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
power_android.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
power_android.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
README.md
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 17:14:59 +02:00
run_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
SCsub
Switch to input buffering on Android
2021-08-08 13:41:27 +02:00
string_android.h
Modernize Thread
2021-02-18 11:58:08 +01:00
thread_jandroid.cpp
Fixes on android:
2021-04-06 22:02:10 +02:00
thread_jandroid.h
Modernize Thread
2021-02-18 11:58:08 +01:00