virtualx-engine/scene
2021-03-19 14:11:54 -06:00
..
2d Fix crash on calling play() in a uninitialized AnimatedSprite2D 2021-03-17 15:33:38 +01:00
3d Disable debug collision shapes in the editor 2021-03-16 17:58:51 -07:00
animation Check AnimationNode to update properties 2021-03-17 15:17:02 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Prevents incorrect connection attempt on port clicking in GraphEdit, cherry-picked for 3.x 2021-03-19 14:11:54 -06:00
main Relaxes Node naming constraints in glTF documents to match the Editor. 2021-03-12 08:35:50 -08:00
resources Fix errors and crash with empty ConvexPolygonShape2D 2021-03-05 22:45:29 +01:00
register_scene_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00