virtualx-engine/scene
Rémi Verschelde 0c66c990e7
Merge pull request #52657 from timothyqiu/ik-target
Make sure IK target is inside tree before using its transform
2021-09-14 13:41:14 +02:00
..
2d Fix transform of TileMap nodes and tilemap selection 2021-09-14 12:18:36 +02:00
3d Make sure IK target is inside tree before using its transform 2021-09-14 17:46:39 +08:00
animation Merge pull request #51237 from KoBeWi/tween_fix() 2021-09-14 10:29:50 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Merge pull request #52185 from Paulb23/nested-complex-ops 2021-09-14 11:57:42 +02:00
main Merge pull request #51237 from KoBeWi/tween_fix() 2021-09-14 10:29:50 +02:00
resources Merge pull request #52658 from groud/some_tilemap_fixes 2021-09-14 13:02:45 +02:00
register_scene_types.cpp Merge pull request #44844 from KoBeWi/hey_listen!_but_2d 2021-09-09 19:19:10 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00