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export
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Fix Android debug/run
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2017-07-27 17:32:39 +02:00 |
globals
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
java
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update gradle-android buildtool for master
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2017-07-30 11:30:20 +07:00 |
android_native_app_glue.c
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
android_native_app_glue.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
AndroidManifest.xml.template
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Several fixes to Android exporter and port.
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2017-03-23 20:14:12 -03:00 |
audio_driver_jandroid.cpp
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
audio_driver_jandroid.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
audio_driver_opensl.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
audio_driver_opensl.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
build.gradle.template
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update gradle-android buildtool for master
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2017-07-30 11:30:20 +07:00 |
cpu-features.c
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ran cppcheck, found unused variables
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2015-09-16 15:35:30 -05:00 |
cpu-features.h
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
detect.py
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Remove ANDROID define
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2017-07-25 11:08:52 +02:00 |
dir_access_android.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
dir_access_android.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
dir_access_jandroid.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
dir_access_jandroid.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
file_access_android.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
file_access_android.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
file_access_jandroid.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
file_access_jandroid.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
godot_android.cpp
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
ifaddrs_android.cpp
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Minor code formatting in platform/android
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2016-07-21 12:07:01 +02:00 |
ifaddrs_android.h
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
java_class_wrapper.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
java_class_wrapper.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
java_glue.cpp
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
java_glue.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
logo.png
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Fixed iCCp chunk in pngs
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2016-06-22 21:13:29 +02:00 |
os_android.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
os_android.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
platform_config.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
power_android.cpp
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Improve documentation of thirdparty code snippets
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2017-05-07 11:42:37 +02:00 |
power_android.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
run_icon.png
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Use custom native-run icons for Android and HTML5
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2017-06-27 21:06:26 +02:00 |
SCsub
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Android: avoiding duplicates in build.gradle
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2017-04-10 08:34:40 +05:30 |
sign.sh
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
thread_jandroid.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
thread_jandroid.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |